Difference between revisions of "The Rogue Gear-spirits"
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− | '''The Rogue Gear-Spirits''' is the [[Gnome (starting race)|gnomish]] [[Ranger]] [[quest artifact]]. It is the prize for completing the [[Gnomish Ranger Quest]], and is [[neutral]]-aligned. Its [[base item]] type is a [[crossbow]]. | + | '''The Rogue Gear-Spirits''' is the [[Gnome (starting race)|gnomish]] [[Ranger]] [[quest artifact]] in [[dNetHack]]. It is the prize for completing the [[Gnomish Ranger Quest]], and is [[neutral]]-aligned. Its [[base item]] type is a [[crossbow]]. |
When carried, The Rogue Gear-Spirits confers [[telepathy]], [[warning]] and [[fire resistance]]. When wielded, it grants +1d5 [[to-hit]] and double damage, both to each arrow fired and to any damage it does in melee - when using it as a melee weapon, it is treated as a double-damage [[pick-axe]] that deals piercing and blunt damage. Wielding the artifact additionally confers [[automatic searching]] and adds its enhancement as a bonus to manual [[search]] attempts. | When carried, The Rogue Gear-Spirits confers [[telepathy]], [[warning]] and [[fire resistance]]. When wielded, it grants +1d5 [[to-hit]] and double damage, both to each arrow fired and to any damage it does in melee - when using it as a melee weapon, it is treated as a double-damage [[pick-axe]] that deals piercing and blunt damage. Wielding the artifact additionally confers [[automatic searching]] and adds its enhancement as a bonus to manual [[search]] attempts. |
Revision as of 14:58, 12 April 2022
) The Rogue Gear-spirits | |
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Base item | crossbow |
Damage vs. small | 1d2 x2 |
Damage vs. large | 1d4 x2 |
To-hit bonus | +1d5 |
Bonus versus | (any) |
Weapon skill | crossbow |
Size | one-handed |
Affiliation | |
When carried | |
When wielded |
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When invoked |
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Base price | 4000 zm |
Weight | 25 |
Material | wood |
The Rogue Gear-Spirits is the gnomish Ranger quest artifact in dNetHack. It is the prize for completing the Gnomish Ranger Quest, and is neutral-aligned. Its base item type is a crossbow.
When carried, The Rogue Gear-Spirits confers telepathy, warning and fire resistance. When wielded, it grants +1d5 to-hit and double damage, both to each arrow fired and to any damage it does in melee - when using it as a melee weapon, it is treated as a double-damage pick-axe that deals piercing and blunt damage. Wielding the artifact additionally confers automatic searching and adds its enhancement as a bonus to manual search attempts.
Invoking The Rogue Gear-Spirits allows you to untrap an applicable square. Firing crossbow bolts from The Rogue Gear-Spirits will always shoot at least 2 bolts instead of 1; if no ammo is quivered, it will automatically create and fire +0 crossbow bolts. Applying The Rogue Gear-Spirits allows you to dig as with a pick-axe, and each application will cause the artifact to supply a random rumor; the rumor will be true or false based on the artifact's beatitude.
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