Difference between revisions of "Wraith (monster class)"

From NetHackWiki
Jump to navigation Jump to search
m
(flaxen star-phantoms are brightmagenta, not yellow)
 
(14 intermediate revisions by one other user not shown)
Line 1: Line 1:
 
{{otheruses||the monster|Wraith}}
 
{{otheruses||the monster|Wraith}}
In ''[[NetHack]]'', the '''wraith''' [[monster class]] contains monsters represented by the symbol {{white|W}}:
+
The '''wraith''' is a [[monster class]] that appears in ''[[NetHack]]'', and is represented by an uppercase [[W]] glyph ({{white|W}}). Wraiths are designated internally by the macro '''S_WRAITH'''.{{refsrc|include/monsym.h|63|version=NetHack 3.6.7}}
 +
 
 +
The monster class contains the following monsters:{{refsrc|src/monst.c|1884|version=NetHack 3.6.7}}
  
 
* {{monsymlink|barrow wight}}
 
* {{monsymlink|barrow wight}}
Line 6: Line 8:
 
* {{monsymlink|Nazgul}}
 
* {{monsymlink|Nazgul}}
  
Wraiths are designated internally by the macro '''S_WRAITH'''.{{refsrc|monsym.h|60|comment=S_WRAITH macro}}{{refsrc|include/monsym.h|63|version=NetHack 3.6.4|comment=S_WRAITH macro as of 3.6.4}}
+
==Common traits==
 +
All wraiths are [[chaotic]]-aligned [[humanoid]] [[undead]] monsters of [[human size]], and move at the same base [[speed]] as an unhasted, unburdened player. They possess a [[drain life (monster attack)|drain life]] attack and have resistance to [[cold resistance|cold]], [[sleep resistance|sleep]] and [[poison resistance|poison]]. Wraiths can [[follow]] a character they are adjacent to between levels.
  
==Common traits==
+
Players killed by a member of the wraith class rise as a wraith if a [[bones]] file is created.{{refsrc|src/end.c|513|version=NetHack 3.6.7|comment=players killed by a W rise as a wraith}}
All wraiths are [[chaotic]]-aligned [[humanoid]] [[undead]] monsters of [[human size]], and move at the same [[speed]] as an unhasted player (12). They possess a [[drain life (monster attack)|drain life]] attack, are [[breathless|unbreathing]], and have resistance [[cold resistance|cold]], [[sleep resistance|sleep]] and [[poison resistance|poison]]. Wraiths are always generated [[hostile]], can be [[genocide]]d, and will [[follow]] the player between levels.<ref name="monst.c">{{function|monst.c|Wraiths}}: ''Wraiths and their attributes''</ref>
 
  
Players killed by a member of the wraith class rise as a wraith monster in any bones file created.{{refsrc|end.c|229|comment=players killed by a W rise as a wraith}}
+
{{upcoming|NetHack 3.7.0|As of {{commit|3c421da746cdd3844c7f8d2312c7be5e5a25cfb9}}, a wraith left behind in bones will have the same intrinsics as the former character.}}
  
 
===Generation===
 
===Generation===
Wraiths are the second [[quest]] enemy class for [[Priest]]s and [[Wizard]]s.<ref>{{function|role.c|Priest}}, {{function|role.c|Wizard}}: ''Wraiths are an enemy class for Priests and Wizards''</ref>
+
Randomly generated wraiths are always generated hostile.
 +
 
 +
The wraith monster class is the second [[quest]] monster class for [[Priest]]s, and makes up {{frac|6|175}} of the monsters randomly generated on the [[Priest quest]].{{refsrc|src/role.c|301|version=NetHack 3.6.7|comment=Priest quest monster classes}} One random wraith monster is generated on the goal level of the branch. The wraith monster class is also the second [[quest]] monster class for [[Wizard]]s, and makes up {{frac|6|175}} of the monsters randomly generated on the [[Wizard quest]], with a random wraith monster generated on the home level of the branch.{{refsrc|src/role.c|565|version=NetHack 3.6.7|comment=Wizard quest monster classes}}  
  
 
==Variants==
 
==Variants==
 +
Some variants of ''NetHack'' merge the [[Ghost (monster class)|ghost]] monster class into this monster class for better visibility.
 +
 +
===SLASH'EM===
 +
[[SLASH'EM]] adds a new monster to the monster class:
 +
 +
* {{monsymlink|wight}}
 +
 +
Six random wraiths are generated on the [[Chaotic Quest]] at level creation.
 +
 +
===AceHack===
 +
In [[AceHack]], the ghost monster class is merged into this monster class to make them more visible to players. This is also applicable to [[Nethack 4]] and [[FIQhack]].
 +
 +
===dNetHack===
 +
[[dNetHack]] adds several new monsters to the monster class:
 +
 +
* {{red|W}} [[phantasm]]
 +
* {{white|W}} [[zarielite zealot]]
 +
* {{orange|W}} [[zarielite heretic]]
 +
* {{magenta|W}} [[Necromancer]]
 +
* {{black|W}} [[Vechernyaya the Sun's Grave-keeper]]
 +
* {{yellow|W}} [[bright walker]]
 +
* {{yellow|W}} [[flaxen starshadow]]
 +
* {{brightmagenta|W}} [[flaxen star-phantom]]
 +
 +
===NetHack Fourk===
 +
In [[NetHack Fourk]], the ghost monster class is merged into the wraith monster class as in NetHack 4, and the [[manes]] is also moved to the monster class as {{red|W}}.
 +
 
===xNetHack===
 
===xNetHack===
In [[xNetHack]], the [[Ghost (monster class)|ghost monster class]] is folded into the wraith class to reduce the number of punctuation-based glyphs.
+
In [[xNetHack]], the ghost monster class is folded into this monster class to reduce the number of punctuation-based glyphs and make ghosts more visible.
 +
 
 +
===SpliceHack===
 +
[[SpliceHack]] adds two monsters to the monster class:
 +
 
 +
* {{yellow|W}} [[bodak]]
 +
* {{cyan|W}} [[banshee]]
 +
 
 +
===EvilHack===
 +
In [[EvilHack]], [[The One Ring]] [[Warned of monster type|warns of monsters from the wraith monster class]] while worn.
 +
 
 +
===Hack'EM===
 +
[[Hack'EM]] adds a few monsters to the monster class, including two from SpliceHack:
 +
 
 +
* {{yellow|W}} [[bodak]]
 +
* {{cyan|W}} [[banshee]]
 +
* {{red|W}} [[slaughter wight]]
  
 
==References==
 
==References==
 
<references/>
 
<references/>
 
+
{{nethack-367}}
 
[[Category:Monster classes]]
 
[[Category:Monster classes]]
{{nethack-366}}
 

Latest revision as of 14:38, 17 December 2023

For the monster, see Wraith.

The wraith is a monster class that appears in NetHack, and is represented by an uppercase W glyph (W). Wraiths are designated internally by the macro S_WRAITH.[1]

The monster class contains the following monsters:[2]

Common traits

All wraiths are chaotic-aligned humanoid undead monsters of human size, and move at the same base speed as an unhasted, unburdened player. They possess a drain life attack and have resistance to cold, sleep and poison. Wraiths can follow a character they are adjacent to between levels.

Players killed by a member of the wraith class rise as a wraith if a bones file is created.[3]

The following information pertains to an upcoming version (NetHack 3.7.0). If this version is now released, please verify that it is still accurate, then update the page to incorporate this information.

As of commit 3c421da7, a wraith left behind in bones will have the same intrinsics as the former character.

Generation

Randomly generated wraiths are always generated hostile.

The wraith monster class is the second quest monster class for Priests, and makes up 6175 of the monsters randomly generated on the Priest quest.[4] One random wraith monster is generated on the goal level of the branch. The wraith monster class is also the second quest monster class for Wizards, and makes up 6175 of the monsters randomly generated on the Wizard quest, with a random wraith monster generated on the home level of the branch.[5]

Variants

Some variants of NetHack merge the ghost monster class into this monster class for better visibility.

SLASH'EM

SLASH'EM adds a new monster to the monster class:

Six random wraiths are generated on the Chaotic Quest at level creation.

AceHack

In AceHack, the ghost monster class is merged into this monster class to make them more visible to players. This is also applicable to Nethack 4 and FIQhack.

dNetHack

dNetHack adds several new monsters to the monster class:

NetHack Fourk

In NetHack Fourk, the ghost monster class is merged into the wraith monster class as in NetHack 4, and the manes is also moved to the monster class as W.

xNetHack

In xNetHack, the ghost monster class is folded into this monster class to reduce the number of punctuation-based glyphs and make ghosts more visible.

SpliceHack

SpliceHack adds two monsters to the monster class:

EvilHack

In EvilHack, The One Ring warns of monsters from the wraith monster class while worn.

Hack'EM

Hack'EM adds a few monsters to the monster class, including two from SpliceHack:

References