The Mitre of Holiness

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[   The Mitre of Holiness   Etched helmet.png
Base item helm of brilliance
When carried
When worn
  • half physical damage from
    undead and demons (Priests only)
  • protection (+1 to MC up to MC3)
When invoked
Base price 2000 zm
Weight 40

The Mitre of Holiness is the Priest quest artifact. It is the prize for completing the Priest quest, and is lawful for wishing purposes. Its base item type is a helm of brilliance.


When carried, the Mitre of Holiness confers fire resistance. When worn, it also provides the normal effects of a helm of brilliance, as well as extrinsic protection - augmenting your magic cancellation as a ring of protection, but not cumulative with one. If the wearer is a Priest, they also take half physical damage from undead monsters, major demons, and vampires - this property does not stack with other half physical damage sources.[1] The Mitre of Holiness is defined by the game as doing double damage to undead, and thus cannot be used by a player polymorphed into an undead creature. It does not do double damage to undead when used as a weapon in practice, however, due to the game not checking for artifact damage bonuses when fighting with objects that aren't valid weapons.

When invoked, the Mitre of Holiness confers an energy boost equal to half of the difference between your maximum power and your current power, with a cap of 120; if it would have given you less than 12 energy, it fully refills your energy instead.[2]


See also: Invoke § Optimum invocation schedule


In NetHack 3.4.3 and earlier versions, including variants based on those versions, The Mitre of Holiness does not provide protection.



In FIQHack, the Mitre of Holiness allows prayer in Gehennom, including the ability to turn undead.


In xNetHack, The Mitre of Holiness is removed; the Priest quest artifact is now a modified version of the Sceptre of Might.