The Mitre of Holiness
|[ The Mitre of Holiness|
|Base item||helm of brilliance|
|Base price||2000 zm|
When carried, the Mitre of Holiness confers fire resistance. When worn, it also provides the normal effects of a helm of brilliance, as well as extrinsic protection - augmenting your magic cancellation as a ring of protection, but not cumulative with one. If the wearer is a Priest, they also take half physical damage from all undead monsters and major demons - this property does not stack with other half physical damage sources. When invoked, you get an energy boost equal to half of the difference between your maximum power and your current power, with a cap of 120; if it would have given you less than 12 energy, it fully refills your energy instead.
The Mitre of Holiness is defined by the game as doing double damage to undead, and thus cannot be used by a player polymorphed into an undead creature. It does not do double damage to undead when used as a weapon in practice, however, due to the game not checking for artifact damage bonuses when fighting with objects that aren't valid weapons.
- See also: Invoke § Optimum invocation schedule
In NetHack 3.4.3 and variants based on it, The Mitre of Holiness does not provide protection.