Force sword

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Name force sword
Appearance hard segmented sword
Damage vs. small 1d8 (+1d8+4) (+1d8+4 energy damage)
Damage vs. large 1d6 (+1d6+3) (+1d6+3 energy damage)
Damage type piercing, blunt
To-hit bonus +2
Weapon skill broadsword
Expert traits stop thrust, lunge, penetrate armor
Primary attribute strength
Magical item? yes
Future tech? yes
Properties
Base size medium
Base price 1000 zm
(+10/positive
enchant)
Default weight 40
Base material plastic

A force sword is a type of charged piercing and blunt vibroweapon that appears in dNetHack, notdNetHack and notnotdNetHack. It is a medium-sized weapon that is one-handed for a medium-sized wielder, has a base material of plastic and is considered to be a futuristic item. It appears as a hard segmented sword when unidentified.

Generation

Anachrononauts start the game with knowledge of the force sword's identified appearance.

Force swords are not randomly generated and cannot be wished for by a hero that isn't a Tourist, though they may still be found in bones.

For Androids, one force sword with a non-negative enchantment is scattered to a randomly chosen dungeon level between dungeon level 2 and the castle. Unlike normal item generation, a scattered item may be placed in a corridor, vault, closet and other places confined that are usually restricted from having items generate there.

A force sword is generated in the Anachrononaut quest and Android quest locate levels.

Several monsters that are encountered in the future can be generated with a force sword.

Description

Force swords inflict piercing damage and have a +2 to-hit bonus. When uncharged, they deal 1d8 damage against small monsters and 1d6 against large monsters. If the force sword is charged, it instead deals 3d8+8 against small monsters and 3d6+6 against large monsters. A force sword of larger or smaller size has its base damage dice similarly modified, always gaining an additional damage dice, and half a dice as bonus damage when charged. A hero wielding a force sword while they are at Skilled or better in broadsword gains the "stop thrust", "lunge" and "penetrate armor" expert traits.

When a force sword is applied it will transform into a force whip, and can be re-applied to transform the force whip back into a force sword.

A force sword is normally generated with 80 to 99 charges unless otherwise specified, and can be recharged any number of times. Recharging a force sword has different effects based on the beautitude of the charging source: blessed charging sets charges to 100, cursed charging sets charges to 10 and uncursed charging sets the charges to a number between 80 and 99.

In terms of monster weapon preference, monsters will prefer the force sword to a force whip, and will prefer a red-eyed vibrosword or better to the force sword.

Messages

You unlock the force sword.
You applied a force sword
You lock the force force.
You applied a force whip.
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