Gug (SLASH'EM)
Template:Monsym/gug gug ![]() | |
---|---|
Difficulty | 18 |
Attacks |
Claw 2d6 physical, Claw 2d6 physical, Bite 3d6 paralysis |
Base level | 15 |
Base experience | 369 |
Speed | 18 |
Base AC | 5 |
Base MR | 15 |
Alignment | -4 (chaotic) |
Frequency (by normal means) | 1 (Very rare) |
Genocidable | Yes |
Weight | 1800 |
Nutritional value | 150 |
Size | Medium |
Resistances | cold, sleep, poison, level drain |
Resistances conveyed | None |
A gug:
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Reference | SLASH'EM_0.0.7E7F2/monst.c#line3463 |
- For the monster in dNetHack, see Gug (dNetHack).
A gug, Template:Monsym/gug, is a type of monster that appears in the Lethe patch, SLASH'EM, SlashTHEM and Hack'EM. The gug is a humanoid carnivorous zombie that is strong, has infravision and is not mindless like most undead: they will pick up weapons, food and magical items that they come across, can tunnel with a pick-axe, and can follow a hero to other levels if they are adjacent. A tame gug has a chance of turning traitor. In SlashTHEM, gugs are considered to be of the same race as ghouls.
Gugs have two claw attacks and a paralyzing bite, and possess cold resistance, sleep resistance, poison resistance, and drain resistance. In Hack'EM, they also have sickness resistance and a vulnerability to fire (as they do in other variants).
A gug is poisonous to consume, which primarily comes up if it is digested by another monster.
Generation
Randomly generated gugs are always created hostile, and can appear in large groups.
A gug never leaves a corpse upon death.
Strategy
Gugs are decently hard-hitting and move at a fast 18 speed, making gug swarms incredibly dangerous from the mid-game on even for faster heroes—being paralyzed and then surrounded by a group of gugs is a painful source of potential deaths. Free action can neutralize the paralyzing bites completely, while MC3 can significantly reduce its threat. Gugs are also among some of the better polymorph forms available, due to their speed and paralyzing bite, and they can wear all forms of armor.
Since gugs are not mindless, telepathy can and should be used to scan for them when possible: a Z that shows up via telepathy can either be a gug, a ghoul mage or a ghoul queen, the latter two of which are quite dangerous in their own right.
Origin
Gugs are man-eating creatures that originate from The Dream-Quest of Unknown Kadath, a novella by H.P. Lovecraft that he completed a draft of in 1927; the draft went unrevised and unpublished in his lifetime, and was first published posthumously by Arkham House in 1943. It is both the longest of the stories in his Dream Cycle series and the longest Lovecraft work to feature Randolph Carter, a recurring protagonist within his stories.
A gug is a large black-furred beast with fanged, vertically-opening jaws that reach an estimated sixteen feet in height and weigh nearly 2,000 pounds. Their two eyes protrude from either side of their head, and their limbs split at the elbows, terminating in four separate forepaws. Gugs dwell in the underworld of the Dreamlands and worship the Great Ones, the gods of Earth who reside in Kadath.
Encyclopedia entry
These foul creatures dwell in the endless darkness of the
Gulf of N'Kai, scavenging the bones of whatever luckless
intruders have stumbled into it. It is suspected that they
may be some warped form of ghoul, but few have survived
seeing them so information is scarce.