Orange
An orange is a type of veggy comestible that appears in NetHack.
Contents
Generation
Monks start each game with 5-10 oranges.[1] Tourists may start with oranges among their random food items.[2]
Oranges make up 1⁄100 (1%) of all randomly-generated comestibles. General stores, delicatessens and health food stores can sell oranges.
Tree 'fruits' have a 1⁄5 chance of being oranges, and generate in the following circumstances:[3][4]
- Kicking a tree has a one-time 14⁄15 chance of dropping (8−rnl(7)) oranges.[5]
- Cutting down a tree has a 1⁄5 chance of producing an orange.[6]
- A tree that is tunneled through has a 1⁄3 chance of leaving behind oranges.[7]
Applying a charged horn of plenty has a 0.9% chance of generating an orange or two.[8]
Description
Eating an orange grants 80 nutrition. Oranges are vegan, and can be used to tame domestic herbivorous monsters.
If the hero eats a mimic corpse of any type while hallucinating, they will turn into an orange instead of a pile of gold. If the player is polymorphed into an orange in a vault, guards will question who left the orange in the vault.
History
The orange first appears in Hack 1.21 and Hack for PDP-11, which is based on Jay Fenlason's Hack, and is included in the initial item list for Hack 1.0.
Variants
UnNetHack
In UnNetHack, the Pacman random vault has a guaranteed orange at a random position.
dNetHack
In dNetHack, notdNetHack and notnotdNetHack, Bards start each game with 3-6 oranges—incantifier Bards and Monks have their oranges replaced with scrolls of food detection. Clockwork automaton heroes in roles that would start with oranges instead receive potions of oil.
EvilHack
In EvilHack, the last floor of the Ice Queen's Realm has 3 oranges in the lower-right crystal chest within the central room of the castle.
SlashTHEM
In SlashTHEM, Bards start each game with 3-6 oranges as in dNetHack, and incantifier Bards and Monks receive scrolls of food detection instead.
Encyclopedia entry
The pear and orange share an encyclopedia entry:
What was the fruit like? Unfortunately, no one can describe a taste. All I can say is that, compared with those fruits, the freshest grapefruit you've ever eaten was dull, and the juiciest orange was dry, and the most melting pear was hard and woody, and the sweetest wild strawberry was sour. And there were no seeds or stones, and no wasps. If you had once eaten that fruit, all the nicest things in this world would taste like medicines after it. But I can't describe it. You can't find out what it is like unless you can get to that country and taste it for yourself.
References
- ↑ src/u_init.c in NetHack 3.6.7, line 93
- ↑ src/u_init.c in NetHack 3.6.7, line 144
- ↑ src/mkobj.c in NetHack 3.6.7, line 1474
- ↑ src/mkobj.c in NetHack 3.6.7, line 1481
- ↑ src/dokick.c in NetHack 3.6.7, line 1115
- ↑ src/dig.c in NetHack 3.6.7, line 398
- ↑ src/dig.c in NetHack 3.6.7, line 1321
- ↑ src/mkobj.c in NetHack 3.6.7, line 2219: any comestible that can be randomly generated is eligible