Skeletal pirate (Pirate patch)

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This article is about the monster in the Pirate patch. For the monster in other variants, see skeletal pirate.

A skeletal pirate, Z, is a type of monster that appears in ChrisANG's Pirate role patch. The skeletal pirate is a type of strong, humanoid and zombie-class undead being that is somewhat similar to the skeleton: it has infravision, displays a tendency to wander while moving, and will collect items that it comes across. Like other pirate monsters, skeletal pirates have a mutual grudge with soldiers and sergeants—they are intended to attack a Pirate hero that has The Treasury of Proteus in their open inventory, but a copy-paste error duplicates the case for damned pirates instead.

Skeletal pirates have a single weapon attack, and possess cold resistance, sleep resistance, poison resistance, stoning resistance, death resistance, and drain resistance.

Chatting to a skeletal pirate will freeze the hero in place for a few turns regardless of hostility, and free action will not prevent this.

Generation

Skeletal pirates are not randomly generated, and normally-generated skeletal pirates are always created hostile. They are not a valid genocide target.

For a Pirate hero that has their quest artifact in open inventory and is in any branch of the dungeon other than Gehennom or the Elemental Planes, 15 of randomly-generated monsters will be small groups of skeletal pirates.

The skeletal pirate is the first quest monster for Pirates, and makes up 96175 of monsters that are randomly generated on the Pirate quest. Several of them are generated on many levels of the quest branch during level creation: 12 skeletal pirates are placed randomly on the ship area of the home level, 19 are placed randomly on the locate level, and 9 more are placed on the goal level.

Skeletal pirates are generated with a cursed and rusty primary weapon that has a roughly 12 chance of being a scimitar or a knife, and a piece of cursed and rotted armor that has a roughly 12 chance of being a pair of high boots or a leather jacket. Like skeletons, they also have a 14 chance of being given leather armor and a separate 14 chance of a weapon that will either be a knife with a 23 chance or a short sword otherwise.

Skeletal pirates do not leave a corpse upon death.

A Pirate hero that is killed by any non-specific means (e.g. not by a wraith or a cockatrice) will arise as a skeletal pirate instead of a ghost if a bones file is created.

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