Skeletal pirate (SlashTHEM)
| Z skeletal pirate | |
|---|---|
| Difficulty | 7 |
| Attacks | |
| Base level | 5 |
| Base experience | ? |
| Speed | 8 |
| Base AC | 4 |
| Base MR | 0 |
| Alignment | 0 (neutral) |
| Frequency (by normal means) | 0 (Not randomly generated) |
| Genocidable | No |
| Weight | 300 |
| Nutritional value | 5 |
| Size | medium |
| Resistances | cold resistance, sleep resistance, poison resistance, stoning resistance |
| Resistances conveyed | none |
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A skeletal pirate:
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- This article is about the monster in SlashTHEM. For the monster in other variants, see skeletal pirate.
A skeletal pirate, Z, is a type of monster that appears in SlashTHEM. The skeletal pirate is a type of zombie-class undead being similar to the skeleton: it is strong and humanoid, has infravision, displays a tendency to wander while moving, and will collect items that it comes across. Like other pirate monsters, skeletal pirates will attack a Pirate hero or any other pirate monster that has The Treasury of Proteus in their open inventory.
Skeletal pirates have a single weapon attack, and possess cold resistance, sleep resistance, poison resistance, stoning resistance, death resistance, and drain resistance.
Generation
Skeletal pirates are not randomly generated, and normally-generated skeletal pirates are always created hostile. They are not a valid genocide target.
For a Pirate hero that has their quest artifact in open inventory and is not in Gehennom or the Elemental Planes, 1⁄50 of randomly-generated monsters will be small groups of skeletal pirates.
The skeletal pirate is the first quest monster for Pirates, and makes up 96⁄175 of monsters that are randomly generated on the Pirate quest. Several of them are generated on many levels of each quest branch during level creation: 12 skeletal pirates are placed randomly on the ship of the home level, 4 are placed randomly on each upper filler level, 19 are placed randomly on the locate level, 11 are placed randomly on each lower filler level, and 9 more are placed on the goal level.
The skeletal pirate is also the second quest monster for Corsairs, and makes up 24⁄175 of monsters that are randomly generated on the Corsair quest.
Skeletal pirates are generated with a cursed and rusty primary weapon that has a roughly 1⁄2 chance of being a scimitar or a knife, and a piece of cursed and rotted armor that has a roughly 1⁄2 chance of being a pair of high boots or a leather jacket. Like skeletons, they also have a 1⁄4 chance of being given leather armor and a separate 1⁄4 chance of a weapon that will either be a knife with a 2⁄3 chance or a short sword otherwise.
Skeletal pirates do not leave a corpse upon death.
A Pirate hero that is killed by any non-specific means (e.g. not by a wraith or a cockatrice) will arise as a skeletal pirate instead of a ghost if a bones file is created.
History
The skeletal pirate first appears in ChrisANG's Pirate role patch.
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