Dented pot
[ dented pot | |
---|---|
Appearance | dented pot |
Slot | helm |
AC | 1 |
Special | (none) |
Base price | 8 zm |
Weight | 10 |
Material | iron |
A dented pot is a type of helm that appears in NetHack.
Contents
Generation
In addition to random generation, general stores and used armor dealerships can sell helmets.
Mercenaries have an effective 1⁄6 chance of being generated with a dented pot.[1]
Description
While worn, a dented pot confers 1 base AC. Wearing or removing a dented pot takes only one action.[2]
Strategy
The dented pot provides the same base AC and protection from falling objects as the helmet, but has 1⁄3 of the weight and can be put on or taken off more quickly.
History
The dented pot first appears in NetHack 3.1.0.
In NetHack 3.6.1 and earlier versions, including some variants based on those versions, dented pots and other armor that had no turn delay to wear did not have their enchantment revealed when worn as a result of a bugfix to prevent armor enchantment becoming known if the hero is interrupted while putting it on - this is fixed in NetHack 3.6.2.[3] NetHack 3.6.2 features a somewhat similar bug, where taking off a helm that had no turn delay (i.e. a fedora or dented pot) will leave it stuck and take off the hero's body armor instead - this is fixed in NetHack 3.6.3.[4]
Origin
The dented pot's default tile is based on cookware pots, which are commonly used as a form of improvised helmet in various types of media.
Variants
SLASH'EM
In SLASH'EM, upgrading a dented pot produces an orcish helm.
SpliceHack
In SpliceHack, a tinfoil hat can be created at a furnace by combining a dunce cap and a dented pot.
EvilHack
In EvilHack, a dented pot can be created at a forge by combining a knife and a war hammer. A dented pot can be combined with a dagger to create a helmet, and can be combined with an orcish dagger to create an orcish helm.
References
- ↑ src/makemon.c in NetHack 3.6.7, line 636: 1⁄2 chance if not generated with a helmet
- ↑ src/objects.c in NetHack 3.6.7, line 354: Most other helms have a wear/remove delay of 1 turn
- ↑ doc/fixes36.2 in NetHack 3.6.2, line 490
- ↑ doc/fixes36.3 in NetHack 3.6.3, line 323