Abbot

From NetHackWiki
Jump to navigation Jump to search

An abbot, @, is a Monk quest guardian. The abbot is a strong and herbivorous neutral human that can be seen via infravision.

Abbots have a 'claw' attack, a kick attack that can stun targets, and the ability to cast one clerical monster spell during each of their turns. Their melee attacks are more powerful than other quest guardians, reflecting the Monk's affinity towards martial arts.

Like all monsters that have stun attacks, eating an abbot corpse or tin always causes hallucination.[1]

Like all quest guardians, abbots become angry if they see you attack a peaceful monster or kill the Grand Master, but will not turn to flee like other monsters do, and the Grand Master will become angry if they see you attack an abbot. Also like all quest guardians, directly killing an abbot results in a -4 luck penalty, a MAX8 alignment record penalty, and your god becoming angry on top of the regular murder penalties for a non-chaotic hero.

Generation

Abbots are not randomly generated, and are always created peaceful. They are not a valid genocide target, and are not a valid polymorph form except for doppelgangers encountered by roles other than Monks.[2][3] However, abbot corpses may randomly be generated in the "Massacre" themed room, and these may be revived into abbots if the player or a monster zaps them with a wand of undead turning.

Eight abbots are generated within the dwelling of the Grand Master on the Monk quest home level.

Abbots may be generated with the following:[4] a 12 chance of either a dagger (23 chance) or a knife (13 chance), a 45 chance of either a leather jacket (23 chance) or a leather cloak (13 chance), a 23 chance of either low boots (23 chance) or high boots (13 chance), and a 23 chance of a potion of healing.

Strategy

Abbots are among the most threatening of quest guardians to face when they are hostile. Doppelgangers that shift into abbot form can potentially give heroes of other roles significant trouble.

History

The abbot first appears alongside the Monk's quest branch and its other related monsters in NetHack Plus, and also appears in SLASH 6. They make their vanilla debut in NetHack 3.3.0.

Origin

"Abbot" is an ecclesiastical title given to the head of an independent monastery for men in various Western Christian traditions—the name is derived from abba, the Aramaic form of the Hebrew ab, and means "father". The female equivalent is abbess. Though the Monk role draws much more from the archetype of the Shaolin kung fu practitioner, a member of the Shaolin Monastery (or Shaolin Temple), abbots and other elements of Western monasteries are associated with the Monk.

The title originated in the monasteries of Egypt and Syria, spread through the eastern Mediterranean, and soon became accepted generally in all languages as the designation of the head of a monastery. At first, it was employed as a respectful title for any monk, but it was soon restricted by canon law to certain priestly superiors; the title then came into fairly general use in western monastic orders whose members include priests. In some monastic families, there is a hierarchy of precedence or authority among abbots: In some cases, this is the result of an abbey being considered the "mother" of several "daughter" abbeys founded as dependent priories of the "mother"; in other cases, abbeys affiliate in networks known as "congregations", and some monastic families recognize one abbey as the motherhouse of the entire order.

The title abbé (French; Ital. abate), as commonly used in the Catholic Church on the European continent, is the equivalent of the English "Father" (parallel etymology), being loosely applied to all who have received the tonsure. This use of the title is said to have originated in the right conceded to the king of France, by the concordat between Pope Leo X and Francis I (1516), to appoint commendatory abbots (abbés commendataires) to most of the abbeys in France; though the class did not survive the French, the courtesy title remained as a convenient general term applicable to any clergyman.

Messages

Variants

dNetHack

In dNetHack, notdNetHack and notnotdNetHack, if a Binder starts the game with any Monk gods in their pantheon, hostile abbots may generate among the quest guardians that make up 72175 of the randomly generated monsters on the Binder quest.

SpliceHack

In SpliceHack, abbots may appear among the adventurers generated within the Bar.

Encyclopedia entry

For it had been long apparent to Count Landulf that nothing
could be done with his seventh son Thomas, except to make him
an Abbot or something of that kind. Born in 1226, he had from
childhood a mysterious objection to becoming a predatory eagle,
or even to taking an ordinary interest in falconry or tilting
or any other gentlemanly pursuits. He was a large and heavy and
quiet boy, and phenomenally silent, scarcely opening his mouth
except to say suddenly to his schoolmaster in an explosive
manner, "What is God?" The answer is not recorded but it is
probable that the asker went on worrying out answers for himself.

[ The Runaway Abbot, by G. K. Chesterton ]

References