Berserk (EvilHack)
In EvilHack and Hack'EM, certain monsters can enter a berserk state. This property is governed by the M3_BERSERK
flag, which is connected to the is_berserker
pointer.
Description
When a monster with the M3_BERSERK
flag is at 1⁄3 of their maximum HP or lower, and they are not currently going berserk, they have a 1⁄15 chance of going berserk with each move. A berserk monster has a 1⁄3 chance of dealing increased damage for that round of attacks, but may hit any and adjacent monsters besides the one they target. A monster in a berserk state will continually pursue monsters that it is hostile towards, regardless of previous behavior: if the monster was scared prior to going berserk, it will become unscared, and it cannot be scared by magical means. A monster will exit its berserk state when its HP is restored to half of its current maximum or more.
List of monsters
The following monsters in each variant can go berserk - lists will vary between variants.
EvilHack
- d Bourbon
- d Ozzy
- d Cerberus
- f saber-toothed tiger
- h dwarf/mountain dwarf
- h gnoll
- h gnoll hunter
- h flind
- o Mordor orc
- o Uruk-hai
- q mastodon
- q woolly mammoth
- s drider
- z zruty
- H fire giant
- H frost giant
- H ettin
- H storm giant
- H elder minotaur
- O ogre
- Y owlbear
- Y sasquatch
- Y Abominable Snowman
- & balrog
- & Baphomet
- H Annam
Hack'EM
- a assassin bug
- d rabid dog
- d rabid wolf
- d barghest
- d wolverine
- d Cerberus
- f saber-toothed tiger
- h dwarf/mountain dwarf
- h dwarf thief
- h dwarf noble
- h dwarf royal
- h duergar
- i imp
- o Mordor orc
- o Uruk-hai
- o war orc
- o great orc
- o snow orc
- o demon orc
- o Grund the Orc King
- q black bear
- q grizzly bear
- q polar bear
- q werebear
- q hellbear
- q mastodon
- q woolly mammoth
- r rabid rat
- r rabid rabbit
- r giant badger
- r honey badger
- G gnoll
- G gnoll warrior
- G gnoll chieftain
- G gnoll shaman
- G flind
- G marrashi
- H fire giant
- H frost giant
- H ettin
- H storm giant
- H elder minotaur
- O ogre
- W slaughter wight
- Y owlbear
- Y sasquatch
- Y zruty
- & bearded devil
- & balrog
- & Baphomet
- H Annam
Messages
- <Monster> seems to go berserk!
- A monster has entered the berserk state.
- You hear an enraged bellow in the distance!
- As above, but outside the character's line of sight.