Difference between revisions of "Axe"

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An '''axe''' is a type of [[weapon]] that appears in ''[[NetHack]]''. It is a one-handed [[melee]] weapon that is made of [[iron]], and can be [[applied]] to chop [[door]]s and [[tree]]s - axes can also be [[thrown]] without a [[to-hit]] penalty.
  
The '''axe''' is a type of [[melee]] [[weapon]] found in ''[[NetHack]]''. Axes can also be [[thrown]] and [[applied]] as tools.
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Eating a non-blessed [[tin]] while wielding an axe will use the weapon to open it in six turns at most.{{refsrc|src/eat.c|1497|version=NetHack 3.6.7}}
  
 
==Generation==
 
==Generation==
Axes make up about 4% of randomly generated weapons (on the floor, as [[death drop]]s, or in [[shop]]s).
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[[Barbarian]]s have a {{frac|2}} chance of starting the game with an axe as their secondary weapon.{{refsrc|src/u_init.c|43|version=NetHack 3.6.7}}
  
[[Barbarian]]s start with an axe as a secondary weapon 50% of the time.{{refsrc|src/u_init.c|673|version=NetHack 3.6.0}}
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Axes make up about 4% of randomly generated weapons (on the floor, as [[death drop]]s, or in [[shop]]s). In addition to random generation, weapon [[shop]]s and general stores can stock axes.
  
In addition, [[dwarves]]{{refsrc|src/makemon.c|329|version=NetHack 3.6.0}} and [[ninja]]{{refsrc|src/makemon.c|272|version=NetHack 3.6.0}} have a chance of being generated with an axe.
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[[Ninja]] have a {{frac|4}} chance of [[Monster starting inventory|being generated with]] an axe. {{refsrc|src/makemon.c|268|nethack=3.6.7}} Live [[Dwarf (monster attribute)|dwarves]] that are generated with a [[dwarvish short sword]] have a {{frac|4}} chance of generating with an axe.{{refsrc|src/makemon.c|378|nethack=3.6.7}}
  
== Effects ==
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==Axe skill==
Axes do an extra d4 damage against [[wood golem]]s.{{refsrc|src/weapon.c|327|version=NetHack 3.6.0}}
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{{axe skill table}}
  
If your wielded weapon is an axe, you can open a non-blessed [[tin]] in six turns.{{refsrc|src/eat.c|1440|version=NetHack 3.6.0}}
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Both the axe and the [[battle-axe]] use the '''axe''' [[skill]]. [[Cleaver]] is an [[artifact weapon]] battle-axe.
  
=== Applying ===
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Axe-type weapons deal +d4 damage versus [[wood golem]]s.{{refsrc|src/weapon.c|324|version=NetHack 3.6.7}} Any axe-type weapon can be [[applied]] to chop in a specified direction, attacking a monster in that direction or chopping through a [[door]] or a [[tree]] - the process of chopping with an axe is similar to [[dig]]ging with a [[pick-axe]] or [[dwarvish mattock]], and shop doors cannot be destroyed by chopping. Felling a tree this way has a {{frac|5}} chance of generating a fruit [[comestible]], independent of the odds of [[kick]]ing fruit from a tree.
Axes (and battle-axes) can be applied to chop in a specified direction through a [[door]] or a [[tree]]. The process of chopping with an axe is similar to [[dig]]ging with a [[pick-axe]] or [[dwarvish mattock]]. Applying an axe to a door is a safer way to open it than kicking it, because an axe will never destroy a [[shop]] door. ("This door seems too hard to chop through.") This spares you a 400-[[zorkmid]] bill for damages.
 
  
Chopping down a tree has a 20% chance of generating a random fruit item, even if you already got fruit from the tree by [[kick]]ing it.{{refsrc|src/dig.c|400|version=NetHack 3.6.0}} Doing this within view of a [[Minetown]] [[watchman]] will anger him. ("Halt, vandal! You're under arrest!")
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Chopping down a tree has a {{frac|5}} chance of generating a random fruit item, even if you already got fruit from the tree by [[kick]]ing it.{{refsrc|src/dig.c|401|version=NetHack 3.6.7}}  
  
== Axe skill ==
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==Strategy==
{{axe skill table}}
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An axe is an unremarkable weapon in terms of damage, but is very useful as a means of breaking through locked doors if you lack an [[unlocking tool]]. Applying an axe to a door is a safer way to break one than kicking, since it cannot accidentally destroy shop doors and incur a 400-[[zorkmid]] bill for damages. Do ''not'' attempt to chop through doors and trees in view of a [[Minetown]] [[watchman]], or you will instantly anger them.
  
The "big brother" of the axe is the [[battle-axe]], which uses the same [[skill]] but does more respectable damage versus [[Physical size|small and large]] monsters, with the downside of being heavier and [[two-handed]].
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==Messages==
 
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{{message|This door seems too hard to chop through.|You attempted to apply an axe to a shop door.}}
[[Cleaver]], a battle-axe, is the only [[artifact weapon]] in vanilla to use this skill.
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{{message|Halt, vandal! You're under arrest!|A watchman saw you chop into a tree with an axe.}}
  
 
==Variants==
 
==Variants==
In [[SLASH'EM]], the artifact [[long sword]] [[Giantslayer]] is replaced with [[Giantkiller]], an artifact axe.
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===SLASH'EM===
 
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In [[SLASH'EM]], [[Giantkiller]] is an [[artifact]] axe that replaces [[Giantslayer]] from ''NetHack''.
== Encyclopedia entry ==
 
  
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==Encyclopedia entry==
 
{{encyclopedia|"For ev'ry silver ringing blow,
 
{{encyclopedia|"For ev'ry silver ringing blow,
 
Cities and palaces shall grow!"
 
Cities and palaces shall grow!"
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|[ Malcolm's Katie, by Isabella Valancey Crawford ]}}
 
|[ Malcolm's Katie, by Isabella Valancey Crawford ]}}
  
== References ==
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==References==
<references />
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<references/>
 
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{{nethack-367}}
{{nethack-364}}
 
 
[[Category:Weapons]]
 
[[Category:Weapons]]

Revision as of 23:50, 22 November 2023

) Axe.png
Name axe
Appearance axe
Damage vs. small 1d6
Damage vs. large 1d4
To-hit bonus +0
Weapon skill axe
Size one-handed
Base price 8 zm
(+10/positive
enchant)
Weight 60
Material iron

An axe is a type of weapon that appears in NetHack. It is a one-handed melee weapon that is made of iron, and can be applied to chop doors and trees - axes can also be thrown without a to-hit penalty.

Eating a non-blessed tin while wielding an axe will use the weapon to open it in six turns at most.[1]

Generation

Barbarians have a 12 chance of starting the game with an axe as their secondary weapon.[2]

Axes make up about 4% of randomly generated weapons (on the floor, as death drops, or in shops). In addition to random generation, weapon shops and general stores can stock axes.

Ninja have a 14 chance of being generated with an axe. [3] Live dwarves that are generated with a dwarvish short sword have a 14 chance of generating with an axe.[4]

Axe skill

Axe
Max Role
Basic
Skilled
Expert

Both the axe and the battle-axe use the axe skill. Cleaver is an artifact weapon battle-axe.

Axe-type weapons deal +d4 damage versus wood golems.[5] Any axe-type weapon can be applied to chop in a specified direction, attacking a monster in that direction or chopping through a door or a tree - the process of chopping with an axe is similar to digging with a pick-axe or dwarvish mattock, and shop doors cannot be destroyed by chopping. Felling a tree this way has a 15 chance of generating a fruit comestible, independent of the odds of kicking fruit from a tree.

Chopping down a tree has a 15 chance of generating a random fruit item, even if you already got fruit from the tree by kicking it.[6]

Strategy

An axe is an unremarkable weapon in terms of damage, but is very useful as a means of breaking through locked doors if you lack an unlocking tool. Applying an axe to a door is a safer way to break one than kicking, since it cannot accidentally destroy shop doors and incur a 400-zorkmid bill for damages. Do not attempt to chop through doors and trees in view of a Minetown watchman, or you will instantly anger them.

Messages

This door seems too hard to chop through.
You attempted to apply an axe to a shop door.
Halt, vandal! You're under arrest!
A watchman saw you chop into a tree with an axe.

Variants

SLASH'EM

In SLASH'EM, Giantkiller is an artifact axe that replaces Giantslayer from NetHack.

Encyclopedia entry

"For ev'ry silver ringing blow,
Cities and palaces shall grow!"

"Bite deep and wide, O Axe, the tree,
Tell wider prophecies to me."

"When rust hath gnaw'd me deep and red,
A nation strong shall lift his head.

"His crown the very Heav'ns shall smite,
Aeons shall build him in his might."

"Bite deep and wide, O Axe, the tree;
Bright Seer, help on thy prophecy!"

[ Malcolm's Katie, by Isabella Valancey Crawford ]

References