Difference between revisions of "Fire"

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(It's not restricted to you: any monster who gets it can do so too.)
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* [[Fireproof]] items
 
* [[Fireproof]] items
 
* [[Fire ant]]s, [[fire elemental]]s, [[fire vortex|fire vortices]], [[flaming sphere]]s, [[red naga]]s, [[pyrolisk]]s, [[hell hound]]s, [[red dragon]]s and [[salamander]]s all have fire attacks.
 
* [[Fire ant]]s, [[fire elemental]]s, [[fire vortex|fire vortices]], [[flaming sphere]]s, [[red naga]]s, [[pyrolisk]]s, [[hell hound]]s, [[red dragon]]s and [[salamander]]s all have fire attacks.
* Extreme heat from [[Lava]], [[Red mold]]s and [[Steam vortex|Steam vortices]] causes fire damage.
+
* Extreme heat from [[lava]], [[red mold]]s and [[steam vortex|steam vortices]] causes fire damage.
 
 
 
* Fire attacks can be inflicted in melee by wielding the [[artifact]] weapon [[Fire Brand]].
 
* Fire attacks can be inflicted in melee by wielding the [[artifact]] weapon [[Fire Brand]].
 
* The [[Plane of Fire]] is the third of the [[Elemental Planes]]
 
* The [[Plane of Fire]] is the third of the [[Elemental Planes]]
 
* Accepted [[sacrifice]]s on a neutral or chaotic altar explode in a burst of flame. Thankfully, this flame does not interact with [[you]], so you have to worry about neither burning nor boiling potions.
 
* Accepted [[sacrifice]]s on a neutral or chaotic altar explode in a burst of flame. Thankfully, this flame does not interact with [[you]], so you have to worry about neither burning nor boiling potions.
 
* [[Magic trap]]s sometimes give out a tower of flame.
 
* [[Magic trap]]s sometimes give out a tower of flame.
 +
* [[Fire pillar]]
  
  

Revision as of 13:40, 23 October 2011

This article is about the state of high temperature. For using inventory items to launch projectiles, see firing.
Fire is also the neutral god in the flame mage pantheon in SLASH'EM.


Fire burns organic material and boils potions and water. Objects in containers are not affected. Intrinsic fire resistance does not protect items in a players main inventory; and reflection guards them from ray attacks only, not fire traps. Some melee fire attacks can be protected against with magic cancellation. Fire occurs in NetHack in several places:


Since fire attacks in Nethack will melt a glass golem, we can deduce that the temperature of fire is at least 1600 degrees C, or 2900 degrees F.

SLASH'EM


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