Difference between revisions of "Horned devil"

From NetHackWiki
Jump to navigation Jump to search
m (SpliceHack)
Line 22: Line 22:
  
 
==Generation==
 
==Generation==
The horned devil is flagged to only appear in [[Gehennom]], but no [[lawful]] creatures can be randomly generated there - thus, they are effectively [[monster frequency|never randomly generated]]. This trait also occurs with [[barbed devil]]s and the [[erinys]], though all three are still eligible to be generated via [[gating]] by other major demons. Horned devils can also be summoned if a lawful spellcaster casts the [[summon nasties]] [[monster spell]];{{refsrc|src/wizard.c|44|version=NetHack 3.6.6}} they also serve as [[minion]]s for chaotic gods and [[Moloch]].
+
The horned devil is flagged to only appear in [[Gehennom]], but [[monster frequency|will not be randomly generated there]] since it is [[lawful]]. This trait also occurs with [[barbed devil]]s and the [[erinys]] - all three are still eligible to be generated via [[gating]] by other major demons. Horned devils can also be summoned if the [[summon nasties]] [[monster spell]] is cast in Gehennom or by a lawful spellcaster.{{refsrc|src/wizard.c|44|version=NetHack 3.6.6}} Horned devils also serve as [[minion]]s for chaotic gods and [[Moloch]].
  
Horned devils are still generated in [[graveyard]]s; in addition, [[Asmodeus' Lair|the lairs of Asmodeus]] [[Baalzebub's Lair|and Baalzebub]] will each contain a horned devil upon normal level creation.{{refsrc|dat/gehennom.des|492|version=NetHack 3.6.6}}{{refsrc|dat/gehennom.des|578|version=NetHack 3.6.6}} Another horned devil appears within [[Moloch's Sanctum]], placed just outside the temple near its southeast corner.{{refsrc|dat/gehennom.des|689|version=NetHack 3.6.6}}
+
Horned devils may be generated in [[graveyard]]s. In addition, [[Asmodeus' Lair|the lairs of Asmodeus]] [[Baalzebub's Lair|and Baalzebub]] will each contain a horned devil upon normal level creation.{{refsrc|dat/gehennom.des|492|version=NetHack 3.6.6}}{{refsrc|dat/gehennom.des|578|version=NetHack 3.6.6}} Another horned devil appears within [[Moloch's Sanctum]], placed just outside the temple near its southeast corner.{{refsrc|dat/gehennom.des|689|version=NetHack 3.6.6}}
  
They are [[Monster starting inventory|generated with]] either a [[trident]] (75% chance) or a [[bullwhip]] (25% chance).
+
They are [[Monster starting inventory|generated with]] either a [[trident]] (75% chance) or a [[bullwhip]] (25% chance).{{refsrc|src/makemon.c|496|version=NetHack 3.6.6}}
  
 
==Strategy==
 
==Strategy==
The horned devil is considered the weakest of the major demons by the game, with a lower [[monster difficulty]] than even the barbed devil despite having a better [[AC]]. It is also ranked as weaker than the [[water demon]], which has weaker attacks and a comparable AC; this is likely because the water demon is faster, can swim, and may potentially appear much earlier.
+
The horned devil is considered the weakest of the major demons by the game, with lower [[monster difficulty]] but better [[AC]] than the barbed devil. It also has a lower difficulty and more than the [[water demon]], whose AC is closer to the horned devil's but , which has weaker attacks and a comparable AC; this is likely because the water demon is faster, can swim, and may potentially appear much earlier.
  
Despite their solid AC, horned devils are somewhat slower than an unhasted player, and a [[fast]] character with good [[AC]] of their own and a blessed, well-enchanted and/or silver weapon will have relatively little trouble dispatching one. Horned devils are also weak to cold attacks, and a [[wand of cold|wand]] or [[cone of cold]] can eliminate them in one or two shots. However, they can still pose a significant threat if one generates with a bullwhip and manages to disarm you, especially if this means being robbed of something like [[Excalibur]] in the middle of a pitched fight against more powerful demons (e.g., [[Asmodeus]] or [[Baalzebub]]).
+
Horned devils are somewhat slower than an unhasted player, and a [[fast]] well-armored character with a well-enchanted blessed and/or silver weapon will have relatively little trouble dispatching one - a [[wand of cold|wand]] or [[cone of cold]] can eliminate them in one or two shots. However, they can still pose a significant threat if they disarm you with their bullwhip, which [[Speed ascension|speedrunners]] in particular will find a major nuisance - having [[Excalibur]] yanked out of your hand, e.g. in the middle of a pitched fight against [[Asmodeus]] or [[Baalzebub]], can be fatal.
  
 
Horned devils are a decent source of tridents and bullwhips for those looking to utilize either.
 
Horned devils are a decent source of tridents and bullwhips for those looking to utilize either.
Line 42: Line 42:
 
In [[SLASH'EM]], chaotic players have a chance of receiving a horned devil minion as a servant from sacrificing while at any experience level ranging from 10 to 16.
 
In [[SLASH'EM]], chaotic players have a chance of receiving a horned devil minion as a servant from sacrificing while at any experience level ranging from 10 to 16.
  
Four horned devils appear in [[Dispater's lair (SLASH'EM)|the lair of]] [[Dispater]]. There is also a {{frac|10}} chance that a [[lemure]] pit [[Special room (SLASH'EM)|special room]] may contain a horned devil.
+
Four horned devils appear in [[Dispater's lair (SLASH'EM)|the newly-added lair of]] [[Dispater]]. There is also a {{frac|10}} chance that a [[lemure]] pit [[Special room (SLASH'EM)|special room]] may contain a horned devil.
  
 
===UnNetHack===
 
===UnNetHack===
Line 52: Line 52:
 
===SpliceHack===
 
===SpliceHack===
 
In [[SpliceHack]], horned devils are given a passive quill attack.
 
In [[SpliceHack]], horned devils are given a passive quill attack.
 +
 +
===EvilHack===
 +
In [[EvilHack]], [[The Idol of Moloch]] is an [[artifact]] [[figurine]] of a horned devil and the [[Infidel]] [[quest artifact]]. It can be applied like a normal figurine to summon a random major demon, including a horned devil - this does not use up the artifact.
  
 
==Encyclopedia entry==
 
==Encyclopedia entry==

Revision as of 23:43, 28 June 2021

The horned devil, &, is a major demon that appears in NetHack.

Generation

The horned devil is flagged to only appear in Gehennom, but will not be randomly generated there since it is lawful. This trait also occurs with barbed devils and the erinys - all three are still eligible to be generated via gating by other major demons. Horned devils can also be summoned if the summon nasties monster spell is cast in Gehennom or by a lawful spellcaster.[1] Horned devils also serve as minions for chaotic gods and Moloch.

Horned devils may be generated in graveyards. In addition, the lairs of Asmodeus and Baalzebub will each contain a horned devil upon normal level creation.[2][3] Another horned devil appears within Moloch's Sanctum, placed just outside the temple near its southeast corner.[4]

They are generated with either a trident (75% chance) or a bullwhip (25% chance).[5]

Strategy

The horned devil is considered the weakest of the major demons by the game, with lower monster difficulty but better AC than the barbed devil. It also has a lower difficulty and more than the water demon, whose AC is closer to the horned devil's but , which has weaker attacks and a comparable AC; this is likely because the water demon is faster, can swim, and may potentially appear much earlier.

Horned devils are somewhat slower than an unhasted player, and a fast well-armored character with a well-enchanted blessed and/or silver weapon will have relatively little trouble dispatching one - a wand or cone of cold can eliminate them in one or two shots. However, they can still pose a significant threat if they disarm you with their bullwhip, which speedrunners in particular will find a major nuisance - having Excalibur yanked out of your hand, e.g. in the middle of a pitched fight against Asmodeus or Baalzebub, can be fatal.

Horned devils are a decent source of tridents and bullwhips for those looking to utilize either.

History

The horned devil is introduced in NetHack 3.0.0.

Variants

SLASH'EM

In SLASH'EM, chaotic players have a chance of receiving a horned devil minion as a servant from sacrificing while at any experience level ranging from 10 to 16.

Four horned devils appear in the newly-added lair of Dispater. There is also a 110 chance that a lemure pit special room may contain a horned devil.

UnNetHack

As with SLASH'EM, the is a 110 chance of the lemure pit special room containing a horned devil.

Lethe patch

In the restructured Gehennom featured within the Lethe patch, Baalzebub's lair contains 5 horned devils.

SpliceHack

In SpliceHack, horned devils are given a passive quill attack.

EvilHack

In EvilHack, The Idol of Moloch is an artifact figurine of a horned devil and the Infidel quest artifact. It can be applied like a normal figurine to summon a random major demon, including a horned devil - this does not use up the artifact.

Encyclopedia entry

 These devils lack any real special abilities, though they
 are quite difficult to kill.


References