Difference between revisions of "Instadeath"

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(Dealing instadeath unto other monsters)
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* Genociding your own race, by [[scroll of genocide]] or sitting on a [[throne]].
 
* Genociding your own race, by [[scroll of genocide]] or sitting on a [[throne]].
 
* Stepping into [[lava]] without fire resistance.
 
* Stepping into [[lava]] without fire resistance.
* Intentionally [[level teleport]]ing yourself to level 0 or any "higher" level - level 0 is nowhere, -1 to -8 is "above the clouds", -9 is Cloud Nine and -10 and above is Heaven.
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* Intentionally [[level teleport]]ing yourself to level 0 or any "higher" level - level 0 is nowhere, -1 to -8 is "above the clouds", -9 is Cloud Nine and -10 and above is Heaven. Teleporting to a level "above" 0 will not instakill you if you have [[levitation]] or [[flying]], but the game will [[escaping the dungeon|end anyway]].
* Being hit by a [[black dragon]]'s disintegration breath without reflection or disintegration resistance. If you are wearing a [[shield]], it disintegrates, saving you; if not, but are wearing [[body armor]], that disintegrates, again saving you (but likely leaving you with a very poor [[armor class]]).
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* Being hit by a [[black dragon]]'s disintegration breath without reflection or disintegration resistance. If you are wearing a [[shield]], it disintegrates, saving you; if not, but are wearing [[body armor]], that disintegrates, again saving you (but likely leaving you with a very poor [[armor class]]).
 
* Being hit by a lightning bolt from an angry [[god]] without reflection or shock resistance.
 
* Being hit by a lightning bolt from an angry [[god]] without reflection or shock resistance.
* Being hit by a [[wide-angle disintegration beam]] from an angry god without disintegration resistance. An [[amulet of reflection]], [[shield of reflection]] or any kind of [[body armor]] will not protect you in this case.
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* Being hit by a [[wide-angle disintegration beam]] from an angry god without disintegration resistance. An [[amulet of reflection]], [[shield of reflection]] or any kind of [[body armor]] will not protect you in this case.
 
* Being hit by [[Vorpal Blade]] or [[The Tsurugi of Muramasa]] (5% chance, 10% in [[SLASH'EM]]).
 
* Being hit by [[Vorpal Blade]] or [[The Tsurugi of Muramasa]] (5% chance, 10% in [[SLASH'EM]]).
 
* [[Cheating]] by modifying the save file ("death by trickery").
 
* [[Cheating]] by modifying the save file ("death by trickery").
 
* Being level drained on 1st experience level
 
* Being level drained on 1st experience level
  
Dying on turn one generates the message "Do not pass go. Do not collect 200 zorkmids." It is a reference to [[Wikipedia:Monopoly (game)|Monopoly]].
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Dying on turn one generates the message "Do not pass go. Do not collect 200 zorkmids." It is a reference to [[Wikipedia:Monopoly (game)|Monopoly]].
  
 
==Dealing instadeath unto other monsters==
 
==Dealing instadeath unto other monsters==

Revision as of 02:26, 20 January 2010

Instadeath stands for instant death. An instadeath causes death in zero time and allows no intervention.

Causes of instadeaths are:

Dying on turn one generates the message "Do not pass go. Do not collect 200 zorkmids." It is a reference to Monopoly.

Dealing instadeath unto other monsters

In many situations, it is very helpful for your player to have a way to instantly kill other monsters. Here are some methods of instantly killing monsters, listed roughly in order from most common to most obscure. Note that not all methods work on all monsters; for example, undead monsters resist death rays, etc.

SLASH'EM

SLASH'EM features several new instadeaths. They are:

See also

Delayed instadeath, which also results in sudden death but allows for emergency intervention.


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