Difference between revisions of "Monster starting inventory"

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(Added protective items section)
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Monster starting inventory can provide valuable hints at the true [[identification|identities]] of objects with [[randomized appearance]]s.
 
Monster starting inventory can provide valuable hints at the true [[identification|identities]] of objects with [[randomized appearance]]s.
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==Protective item==
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In addition to any other items, several creatures can also gain a ''protective item''. Creatures with a protective item include all members of the [[Yendorian army]], as well as [[guard]]s, [[watchmen]], [[watch captain]]s, and [[Mummy|mummies]].
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The particular items spawned are based on a complex mechanism of the target AC of the given creature. Protective items include:
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{| border="0" cellpadding="0" cellspacing="20"
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|
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* ([[Crystal plate mail|crystal]]) [[plate mail]]
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* [[splint mail]]
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* [[banded mail]]
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* [[ring mail]]
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* ([[Studded leather armor|studded)]] [[leather armor]]
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|
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* [[helmet]]
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* [[dented pot]]
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* [[small shield]]
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* [[large shield]]
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|
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* [[low boots]]
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* [[high boots]]
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* [[leather gloves]]
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* [[leather cloak]]
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|}
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: In addition, there is a unique 6 in 7 chance for a mummy to get a [[mummy wrapping]].
  
 
==Death drops==
 
==Death drops==

Revision as of 07:29, 13 July 2010

Certain types of monsters may be created with[1] objects in their starting inventory appropriate to their species. A pretty comprehensive spoiler can be found here. Additionally, they may be eligible for a random offensive item, miscellaneous item, and/or defensive item.

Spiders and snakes generated during initial level generation get a random item on top of them (to hide under).

Monster starting inventory can provide valuable hints at the true identities of objects with randomized appearances.

Protective item

In addition to any other items, several creatures can also gain a protective item. Creatures with a protective item include all members of the Yendorian army, as well as guards, watchmen, watch captains, and mummies. The particular items spawned are based on a complex mechanism of the target AC of the given creature. Protective items include:

In addition, there is a unique 6 in 7 chance for a mummy to get a mummy wrapping.

Death drops

Sometimes, random objects (death drops) can be found on a monster's corpse it did not have when alive. Also, golems, dragons, long worms, unicorns, and some unique monsters get certain appropriate non-random "death drops".

References

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