Difference between revisions of "Rebel leader"

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The {{varquestmon|rebel leader|Noble|nemesis|dNetHack}} as well as [[SlashTHEM]], and the ringleader of the peasant revolt at the heart of the default [[Noble quest]]. The rebel leader is accompanied by three other unique monsters: the '''adventuring wizard''', the '''militant cleric''', and the '''half-elf ranger'''.
 +
 +
Note that Fighter/Ranger/Cleric/Wizard is a common configuration for the stereotypical four-person D&D party.
 +
 +
==Rebel Ringleader==
 
{{monster
 
{{monster
 +
|name=Rebel Ringleader
 
  |symbol={{magenta|@}}
 
  |symbol={{magenta|@}}
|name=Rebel Ringleader
+
  |difficulty=17
  |difficulty=
 
 
  |level=14
 
  |level=14
  |experience=
+
  |experience=344
 
  |speed=16
 
  |speed=16
 
  |AC=10
 
  |AC=10
 
  |MR=30
 
  |MR=30
 
  |align=10
 
  |align=10
  |frequency=Unique
+
  |frequency=0
 
  |genocidable=No
 
  |genocidable=No
  |attacks=Weapon 1d8 [[Physical damage|physical]], weapon 1d6 physical, claw 1d4 [[covetous|amulet-stealing]]
+
  |attacks=Weapon 1d8 [[Physical damage|physical]], Weapon 1d6 physical, Claw 1d4 [[Covetous#The amulet stealing attack|quest artifact theft]]
 +
|weight=1450
 
  |nutr=400
 
  |nutr=400
|weight=1450
+
  |size=medium
  |size=Medium
+
  |resistances conveyed=
|resistances=None
+
  |attributes={{attributes
  |resistances conveyed=None
+
|The Rebel Ringleader|=
  |attributes={{attributes|The Rebel Ringleader|
 
 
  |humanoid=1
 
  |humanoid=1
 +
|carnivore=1
 +
|herbivore=1
 
  |omnivore=1
 
  |omnivore=1
 
  |nopoly=1
 
  |nopoly=1
 
  |human=1
 
  |human=1
|lord=1
 
 
  |female=1
 
  |female=1
 
  |hostile=1
 
  |hostile=1
Line 28: Line 34:
 
  |collect=1
 
  |collect=1
 
  |magic=1
 
  |magic=1
 +
|wantsamul=1
 
  |wantsarti=1
 
  |wantsarti=1
 +
|wantsall=1
 
  |waitsforu=1
 
  |waitsforu=1
 +
|covetous=1
 
  |infravisible=1
 
  |infravisible=1
  |}}
+
  }}
|reference={{refsrc|src/monst.c|4883|dnethack}}
 
 
}}
 
}}
 +
''"A powerful warrior with a silver sword."''
 +
 +
The Rebel Ringleader is the true [[quest nemesis]], as it is she who carries the [[quest artifact]] (the [[Mantle of Heaven]] or [[Vestment of Hell]]) and the [[Bell of Opening]], and it is her death that produces the "nemesis death" message.  Be warned, however, that the other unique monsters will teleport to and pick up the Bell and the Quest artifact if given the chance.
 +
 +
She is well-armed with a [[silver saber]], [[gray dragon scale mail]], [[small shield]], and [[high boots]]. The saber may be especially dangerous to a [[Vampire (starting race)|vampiric]] Noble.
 +
 +
{{clear}}
 +
==Adventuring Wizard==
 
{{monster
 
{{monster
 +
|name=adventuring wizard
 
  |symbol={{blue|@}}
 
  |symbol={{blue|@}}
|name=adventuring wizard
+
  |difficulty=17
  |difficulty=
 
 
  |level=14
 
  |level=14
  |experience=
+
  |experience=346
 
  |speed=12
 
  |speed=12
 
  |AC=10
 
  |AC=10
 
  |MR=30
 
  |MR=30
 
  |align=10
 
  |align=10
  |frequency=Unique
+
  |frequency=0
 
  |genocidable=No
 
  |genocidable=No
  |attacks=Weapon 1d1 [[Physical damage|physical]], spellcasting
+
  |attacks=Weapon 1d1 [[Physical damage|physical]], [[Monster spell|Cast]] 0d0 [[Monster spell#Mage Spells|mage spell]]
 +
|weight=1450
 
  |nutr=400
 
  |nutr=400
|weight=1450
+
  |size=medium
  |size=Medium
+
  |resistances conveyed=
|resistances=None
+
  |attributes={{attributes
  |resistances conveyed=None
+
|The adventuring wizard|=
  |attributes={{attributes|The adventuring wizard|
 
 
  |humanoid=1
 
  |humanoid=1
 +
|carnivore=1
 +
|herbivore=1
 
  |omnivore=1
 
  |omnivore=1
 
  |nopoly=1
 
  |nopoly=1
Line 62: Line 80:
 
  |collect=1
 
  |collect=1
 
  |magic=1
 
  |magic=1
 +
|wantsamul=1
 
  |wantsbell=1
 
  |wantsbell=1
 +
|wantsall=1
 
  |waitsforu=1
 
  |waitsforu=1
 +
|covetous=1
 
  |infravisible=1
 
  |infravisible=1
  |}}
+
  }}
|reference={{refsrc|src/monst.c|4892|dnethack}}
 
 
}}
 
}}
 +
''"A man of magic. At his word the elements rise up and energy rains down; but as any true mage knows, [[sleep]] will kill you faster than flames!"''
 +
 +
The adventuring wizard has a [[quarterstaff]], [[leather armor]], a [[robe]], and [[low boots]]. His [[Monster spell|spells]] of choice are Sleep, Magic Missile, and Summon [[Sphere]].
 +
 +
{{clear}}
 +
==Militant Cleric==
 
{{monster
 
{{monster
 +
|name=militant cleric
 
  |symbol={{white|@}}
 
  |symbol={{white|@}}
|name=militant cleric
+
  |difficulty=17
  |difficulty=
 
 
  |level=14
 
  |level=14
  |experience=
+
  |experience=346
 
  |speed=12
 
  |speed=12
 
  |AC=10
 
  |AC=10
 
  |MR=30
 
  |MR=30
 
  |align=10
 
  |align=10
  |frequency=Unique
+
  |frequency=0
 
  |genocidable=No
 
  |genocidable=No
  |attacks=Weapon 1d8 [[Physical damage|physical]], spellcasting [[Monster spell#Clerical spells|clerical]]
+
  |attacks=Weapon 1d8 [[Physical damage|physical]], [[Monster spell|Cast]] 0d0 [[Monster spell#Clerical Spells|clerical spell]]
 +
|weight=1450
 
  |nutr=400
 
  |nutr=400
|weight=1450
+
  |size=medium
  |size=Medium
+
  |resistances conveyed=
|resistances=None
+
  |attributes={{attributes
  |resistances conveyed=None
+
|The militant cleric|=
  |attributes={{attributes|The militant cleric|
 
 
  |humanoid=1
 
  |humanoid=1
 +
|carnivore=1
 +
|herbivore=1
 
  |omnivore=1
 
  |omnivore=1
 
  |nopoly=1
 
  |nopoly=1
Line 96: Line 124:
 
  |collect=1
 
  |collect=1
 
  |magic=1
 
  |magic=1
 +
|wantsamul=1
 
  |wantsbell=1
 
  |wantsbell=1
 +
|wantsall=1
 
  |waitsforu=1
 
  |waitsforu=1
 +
|covetous=1
 
  |infravisible=1
 
  |infravisible=1
  |}}
+
  }}
|reference={{refsrc|src/monst.c|4901|dnethack}}
 
 
}}
 
}}
 +
''"A holy man. He can heal his friends and [[Fire pillar|set the sky on fire]]."''
 +
 +
The militant cleric has a [[mace]], [[plate mail]], a [[large shield]], and [[iron shoes]]. He is able to heal himself or allies, and use the clerical attack spell [[fire pillar]].
 +
 +
{{clear}}
 +
==Half-Elf Ranger==
 
{{monster
 
{{monster
 +
|name=half-elf ranger
 
  |symbol={{brightgreen|@}}
 
  |symbol={{brightgreen|@}}
|name=half-elf ranger
+
  |difficulty=17
  |difficulty=
 
 
  |level=14
 
  |level=14
  |experience=
+
  |experience=347
 
  |speed=16
 
  |speed=16
 
  |AC=10
 
  |AC=10
 
  |MR=2
 
  |MR=2
 
  |align=-3
 
  |align=-3
  |frequency=Unique
+
  |frequency=0
 
  |genocidable=No
 
  |genocidable=No
  |attacks=Weapon 1d4 [[Physical damage|physical]], weapon 1d4 physical, fire arrows 1d3 [[silver]]
+
  |attacks=Weapon 1d4 [[Physical damage|physical]], Weapon 1d4 physical, Arrow 1d3 [[silver]]
 +
|weight=1450
 
  |nutr=400
 
  |nutr=400
|weight=1450
+
  |size=medium
  |size=Medium
+
  |resistances conveyed=
|resistances=None
+
  |attributes={{attributes
  |resistances conveyed=None
+
|A half-elf ranger|=
  |attributes={{attributes|The half-elf ranger|
 
 
  |humanoid=1
 
  |humanoid=1
 +
|carnivore=1
 +
|herbivore=1
 
  |omnivore=1
 
  |omnivore=1
 
  |nopoly=1
 
  |nopoly=1
 
  |human=1
 
  |human=1
 
  |elf=1
 
  |elf=1
|female=1
 
 
  |hostile=1
 
  |hostile=1
 
  |strong=1
 
  |strong=1
 
  |collect=1
 
  |collect=1
  |magic=1
+
  |wantsamul=1
 
  |wantsbell=1
 
  |wantsbell=1
 +
|wantsall=1
 
  |waitsforu=1
 
  |waitsforu=1
 +
|covetous=1
 
  |infravisible=1
 
  |infravisible=1
  |}}
+
  }}
|reference={{refsrc|src/monst.c|4910|dnethack}}
+
}}''"A woman of nature. She fights with arrows of [[Silver|the moon's metal]]."''
}}
 
The peasant revolt at the heart of the [[Noble quest|default Noble quest]], implemented in [[dNetHack]], [[Slash'EM Extended]], and [[SLASHTHEM]], is led by the '''Rebel Ringleader''' and three other unique monsters: the '''adventuring wizard''', the '''militant cleric''', and the '''half-elf ranger'''.  Note that Fighter/Ranger/Cleric/Wizard is a common configuration for the stereotypical 4-person D&D party.
 
  
==Rebel Ringleader==
+
The half-elf ranger has two [[elven short sword]]s, an [[elven bow]], a quiver of blessed [[silver arrow]]s and mostly elven armor—[[elven mithril-coat]], [[elven leather helm]], [[elven cloak]], and [[high boots]].  
''"A powerful warrior with a silver sword."''
 
  
The Rebel Ringleader is the true [[quest nemesis]], as it is she who carries the [[quest artifact]] (the [[Mantle of Heaven]] or [[Vestment of Hell]]) and the [[Bell of Opening]], and it is her death that produces the "nemesis death" message.  Be warned, however, that the other unique monsters will teleport to and pick up the Bell and the Quest artifact if given the chance.
+
Her arrows may be especially dangerous to a [[Vampire (starting race)|vampiric]] Noble.
 
+
{{clear}}
She is well-armed with a [[silver saber]], [[gray dragon scale mail]], [[small shield]], and [[high boots]]. The saber may be especially dangerous to a [[Vampire (starting race)|vampiric]] Noble.
 
 
 
==Adventuring Wizard==
 
''"A man of magic. At his word the elements rise up and energy rains down; but as any true mage knows, [[sleep]] will kill you faster than flames!"''
 
 
 
The adventuring wizard has a [[quarterstaff]], [[leather armor]], a [[robe]], and [[low boots]]. His [[Monster spell|spells]] of choice are Sleep, Magic Missile, and Summon [[Sphere]].
 
 
 
==Militant Cleric==
 
''"A holy man. He can heal his friends and [[Fire pillar|set the sky on fire]]."''
 
 
 
The militant cleric has a [[mace]], [[plate mail]], a [[large shield]], and [[iron shoes]]. He is able to heal himself or allies, and use the clerical attack spell [[fire pillar]].
 
 
 
==Half-Elf Ranger==
 
''"A woman of nature. She fights with arrows of [[Silver|the moon's metal]]."''
 
 
 
The half-elf ranger has two [[elven short sword]]s, an [[elven bow]], a quiver of blessed [[silver arrow]]s and mostly elven armor—[[elven mithril coat]], [[elven leather helm]], [[elven cloak]], and [[high boots]]. Her arrows may be especially dangerous to a [[Vampire (starting race)|vampiric]] Noble.
 
  
 
==References==
 
==References==
Reference: [https://github.com/Chris-plus-alphanumericgibberish/NetHack/compare/master...Chris_s_Pirate_Patch.diff Chris's Pirate Patch]
+
Reference: [https://github.com/Chris-plus-alphanumericgibberish/dnethack/commit/980737c5e4fca9299af8f797d159182f7c2bc242 Chris' Noble Patch]
 
+
{{variant-343}}
 
[[Category:Noble patch]]
 
[[Category:Noble patch]]
[[Category:Quest nemeses]]
 

Latest revision as of 20:05, 23 November 2023

The rebel leader, @, is the Noble quest nemesis in dNetHack as well as SlashTHEM, and the ringleader of the peasant revolt at the heart of the default Noble quest. The rebel leader is accompanied by three other unique monsters: the adventuring wizard, the militant cleric, and the half-elf ranger.

Note that Fighter/Ranger/Cleric/Wizard is a common configuration for the stereotypical four-person D&D party.

Rebel Ringleader

"A powerful warrior with a silver sword."

The Rebel Ringleader is the true quest nemesis, as it is she who carries the quest artifact (the Mantle of Heaven or Vestment of Hell) and the Bell of Opening, and it is her death that produces the "nemesis death" message. Be warned, however, that the other unique monsters will teleport to and pick up the Bell and the Quest artifact if given the chance.

She is well-armed with a silver saber, gray dragon scale mail, small shield, and high boots. The saber may be especially dangerous to a vampiric Noble.

Adventuring Wizard

"A man of magic. At his word the elements rise up and energy rains down; but as any true mage knows, sleep will kill you faster than flames!"

The adventuring wizard has a quarterstaff, leather armor, a robe, and low boots. His spells of choice are Sleep, Magic Missile, and Summon Sphere.

Militant Cleric

"A holy man. He can heal his friends and set the sky on fire."

The militant cleric has a mace, plate mail, a large shield, and iron shoes. He is able to heal himself or allies, and use the clerical attack spell fire pillar.

Half-Elf Ranger

"A woman of nature. She fights with arrows of the moon's metal."

The half-elf ranger has two elven short swords, an elven bow, a quiver of blessed silver arrows and mostly elven armor—elven mithril-coat, elven leather helm, elven cloak, and high boots.

Her arrows may be especially dangerous to a vampiric Noble.

References

Reference: Chris' Noble Patch