Difference between revisions of "Spellbook of remove curse"

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{{spellbook|name=remove curse|level=3|type=clerical|turns=10|direction=non-directional|equiv=[[scroll of remove curse]]|abundance=2.54%|role=priest}}
 
{{spellbook|name=remove curse|level=3|type=clerical|turns=10|direction=non-directional|equiv=[[scroll of remove curse]]|abundance=2.54%|role=priest}}
  
A '''spellbook of remove curse''' allows you to learn the "remove curse" spell
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In ''[[NetHack]]'', the '''spellbook of remove curse''' allows you to learn the '''spell of remove curse'''. The book takes 12 actions to read; it is a [[clerical spell]], and the only [[emergency spell]] that is not a [[healing spell]]. Remove curse is the [[special spell]] for [[Priest]]s.
  
== Effects ==
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==Generation==
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Priests have a chance of starting the game with a spellbook of remove curse as one of their two [[spellbooks]]. [[Wizard]]s may also start the game with the spellbook of remove curse as their second spellbook.
  
At unskilled or basic level, this spell acts similar to an uncursed [[scroll of remove curse]]; at skilled or expert it is like a blessed scroll.
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[[Aligned priest]]s may receive the spellbook of remove curse as one of their many spellbooks.
  
This is an [[emergency spell]]. It is also the [[special spell]] for [[Priest]]s.
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==Effects==
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When cast at Basic level or lower, the spell of remove curse acts identically to an uncursed [[scroll of remove curse]]; at Skilled or higher, it is identical to a blessed scroll.
  
=== Limitations ===
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==Strategy==
The spell is much more limited than the scroll, because you cannot cast a spell under any of the following circumstances:
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The spell of remove curse is a very useful utility spell that makes use-testing certain items less dangerous - you can uncurse most items within your inventory by wielding them and casting the spell. If your role permits it, consider enhancing clerical spells from Basic to Skilled if you intend to uncurse multiple items in your inventory simultaneously and save magic power. If you want to advance the skill quickly, you can just cast the spell multiple times. It doesn't matter if the wielded object is cursed or not: as long as you get the message "You feel like someone is helping you.", the game considers your casting successful and trains the skill even if actual uncursing didn't happen because you weren't wielding a cursed item. The spell of remove curse spell is outclassed only by the [[spell of identify]], which can be cast beforehand to check items' BUC status as well as identifying them.
  
* You are [[confusion|confused]]
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While the spell can uncurse weapons, doing so at Basic skill or lower requires that you have at least one hand free, so it is unwise to wield [[two-handed]] weapons for this purpose; one-handed weapons can be uncursed safely if you are not wearing a cursed shield in the other. Similarly, avoid putting on cursed armor that will significantly impair your ability to cast the spell, and beware of [[autocursing]] [[helm]]s. Wielding amulets to uncurse them is much safer than wear-testing - a discovered cursed [[amulet of strangulation]] will prevent you from chanting the spell and cannot be removed (except via [[prayer]]).{{refsrc|src/spell.c|648|nethack=3.6.1}} Also, the spell cannot be used to uncurse a [[saddle]] worn by a steed, regardless of if you are stuck on it at the time.
* You are being [[amulet of strangulation|strangled]]
 
* You are wielding a cursed two-handed weapon or two cursed weapons
 
* You are wielding a cursed weapon and wearing a cursed shield
 
* You are wearing enough cursed metal armor (or a dunce cap) to prevent the spell from succeeding
 
  
== Strategy ==
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As Priests have an innate knowledge of an item's [[beatitude]], they can more readily spot cursed items - Priests thus excel at sorting through any [[bones]] files they encounter, as they can efficiently prioritize and uncurse loot using the spell to preserve precious [[holy water]]. The spell becomes especially useful during the mid- and late game for countering the [[curse items]] [[monster spell]] from enemy spellcasters (e.g., [[lich]]es, some [[quest nemeses]] and the [[Wizard of Yendor]]); scrolls of remove curse remain a useful backup item, and are best kept within a container to #[[tip]] out whenever you are prevented from casting.
  
This spell can be helpful late in the game against the [[Wizard of Yendor]], who likes to use the [[curse items]] monster spell to curse your inventory.
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{{upcoming|3.7.0|Per [https://github.com/NetHack/NetHack/commit/cf62687630184fa44e2993e26864033e88883784 this commit] and [https://github.com/NetHack/NetHack/blob/a70927b95f7940fd736bcf9a706c265339177ebd/doc/fixes37.0 the general list of fixes] for 3.7:
  
Because of the limitations of spellcasting, it's a good idea to keep at least one [[scroll of remove curse]]. Even if your spell failure wearing the cursed piece of armor or clothing is well below 100%, waiting to recharge your power between tries is annoying.
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While [[riding]], the saddle is now considered part of your inventory, meaning that the spell of remove curse can now uncurse a cursed saddle.}}
  
To uncurse any item within your inventory, wield the cursed item and then cast the spell. The wielded item will then be uncursed. (Only weapons and weapon-tools can weld themselves to your hands when wielded, so wielding other cursed items is safe.)
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==History==
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Like all spellbooks, the spellbook of remove curse was introduced in [[NetHack 1.3d]]. The vocal requirement for [[spell casting]] (and thus being prevented from doing so by strangulation) was introduced in [[NetHack 3.6.1]].
  
Remove curse is a very useful utility spell, allowing you to pick items up and try non-metallic armor on liberally (other than dunce caps); if it turns out to be cursed, just uncurse it and take it off. This will not work to remove an [[amulet of strangulation]], which prevents spellcasting as of [[NetHack 3.6.1]]. However, remove curse is mostly outclassed as a utility spell by {{spell of|identify}}, which you can cast beforehand to check items' BUC status (as well as identifying it). Because remove curse can counteract the [[curse items]] monster spell, it becomes useful again late in the game for uncursing items cursed by the [[Wizard of Yendor]], [[lich]]es, and other high-level spellcasters.
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==SLASH'EM==
 
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In [[SLASH'EM]], the spell of remove curse is now a level 5 [[Spellcasting (SLASH'EM)|protection spell]].
Because any item can be uncursed by wielding it, this spell only benefits from enhancing clerical spells from Basic to Skilled if you need to uncurse more than one item at a time (using less power), or if you want to uncurse a cursed two-handed weapon (since you can't cast if you wield it).
 
  
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==References==
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<references/>
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{{nethack-366}}
 
[[Category:Spellbooks|Remove curse]]
 
[[Category:Spellbooks|Remove curse]]
{{nethack-360}}
 

Latest revision as of 07:34, 31 January 2023

spellbook of
+   remove curse   Light green spellbook.png
Appearance random
Abundance 2.54%
Base price 300 zm
Weight 50
Turns to read 10
Ink to write 15–29
Spell type clerical
Level 3
Power cost 15 Pw
Direction non-directional
Equivalent scroll of remove curse
Special for priest

In NetHack, the spellbook of remove curse allows you to learn the spell of remove curse. The book takes 12 actions to read; it is a clerical spell, and the only emergency spell that is not a healing spell. Remove curse is the special spell for Priests.

Generation

Priests have a chance of starting the game with a spellbook of remove curse as one of their two spellbooks. Wizards may also start the game with the spellbook of remove curse as their second spellbook.

Aligned priests may receive the spellbook of remove curse as one of their many spellbooks.

Effects

When cast at Basic level or lower, the spell of remove curse acts identically to an uncursed scroll of remove curse; at Skilled or higher, it is identical to a blessed scroll.

Strategy

The spell of remove curse is a very useful utility spell that makes use-testing certain items less dangerous - you can uncurse most items within your inventory by wielding them and casting the spell. If your role permits it, consider enhancing clerical spells from Basic to Skilled if you intend to uncurse multiple items in your inventory simultaneously and save magic power. If you want to advance the skill quickly, you can just cast the spell multiple times. It doesn't matter if the wielded object is cursed or not: as long as you get the message "You feel like someone is helping you.", the game considers your casting successful and trains the skill even if actual uncursing didn't happen because you weren't wielding a cursed item. The spell of remove curse spell is outclassed only by the spell of identify, which can be cast beforehand to check items' BUC status as well as identifying them.

While the spell can uncurse weapons, doing so at Basic skill or lower requires that you have at least one hand free, so it is unwise to wield two-handed weapons for this purpose; one-handed weapons can be uncursed safely if you are not wearing a cursed shield in the other. Similarly, avoid putting on cursed armor that will significantly impair your ability to cast the spell, and beware of autocursing helms. Wielding amulets to uncurse them is much safer than wear-testing - a discovered cursed amulet of strangulation will prevent you from chanting the spell and cannot be removed (except via prayer).[1] Also, the spell cannot be used to uncurse a saddle worn by a steed, regardless of if you are stuck on it at the time.

As Priests have an innate knowledge of an item's beatitude, they can more readily spot cursed items - Priests thus excel at sorting through any bones files they encounter, as they can efficiently prioritize and uncurse loot using the spell to preserve precious holy water. The spell becomes especially useful during the mid- and late game for countering the curse items monster spell from enemy spellcasters (e.g., liches, some quest nemeses and the Wizard of Yendor); scrolls of remove curse remain a useful backup item, and are best kept within a container to #tip out whenever you are prevented from casting.

The following information pertains to an upcoming version (3.7.0). If this version is now released, please verify that it is still accurate, then update the page to incorporate this information.

Per this commit and the general list of fixes for 3.7:

While riding, the saddle is now considered part of your inventory, meaning that the spell of remove curse can now uncurse a cursed saddle.

History

Like all spellbooks, the spellbook of remove curse was introduced in NetHack 1.3d. The vocal requirement for spell casting (and thus being prevented from doing so by strangulation) was introduced in NetHack 3.6.1.

SLASH'EM

In SLASH'EM, the spell of remove curse is now a level 5 protection spell.

References