Difference between revisions of "Two-handed"
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− | A '''two-handed''' [[weapon]] requires both hands to [[wield]]. You cannot wear a [[shield]] or engage in [[two-weapon combat]] while wielding | + | A '''two-handed''' [[weapon]] is a type of weapon in ''[[NetHack]]'' that requires both hands free in order to [[wield]] it. |
+ | |||
+ | ==Description== | ||
+ | [[You]] cannot wear a [[shield]] or engage in [[two-weapon combat]] while wielding a two-handed weapon. Hitting a [[monster]] with a two-handed weapon has a chance of performing a [[shattering blow]] that destroys its wielded weapon. [[Monster]]s with weapon attacks, including [[pet]]s, can wield two-handed weapons if they have the [[strong]] attribute and are not wearing a shield. | ||
+ | |||
+ | {{upcoming|NetHack 3.7.0|When you hit with a two-handed weapon other than a polearm, the damage bonus for Strength is increased by 50%.}} | ||
==List of two-handed weapons== | ==List of two-handed weapons== | ||
− | + | The weapons listed below are two-handed: | |
− | The weapons below are two-handed: | ||
{|class="prettytable striped sortable" | {|class="prettytable striped sortable" | ||
− | ! Weapon !! Skill !! Cost !! Weight !! Prob (‰) !! | + | ! Weapon !! Skill !! data-sort-type="number"|Cost !! Weight !! data-sort-type="number"|Prob (‰) !! <span class="explain" title="Damage to small monsters">Dam. (S)</span> !! <span class="explain" title="Damage to large monsters">Dam. (L)</span> !! Material !! Appearance !! class=unsortable|Tile !! class=unsortable|Glyph |
|- | |- | ||
− | | [[battle-axe]] || axe || 40 zm || 120 || 10 || | + | | [[battle-axe]] || axe || 40 zm || 120 || 10 || {{davg|1|8|1|4}} || {{davg|1|6|2|4}} || iron || double-headed axe || [[Image:Battle-axe.png]] || {{cyan|)}} |
|- | |- | ||
− | | [[dwarvish mattock]] || pick-axe || 50 zm || 120 || 13 | + | | [[dwarvish mattock]] || pick-axe || 50 zm || 120 || 13 || {{davg|1|12}} || {{davg|1|8|2|6}} || iron || broad pick || [[Image:Dwarvish mattock.png]] || {{cyan|)}} |
|- | |- | ||
− | | [[two-handed sword]] || two-handed sword || 50 zm || 150 || 22 || | + | | [[two-handed sword]] || two-handed sword || 50 zm || 150 || 22 || {{davg|1|12}} || {{davg|3|6}} || iron || || [[Image:Two-handed sword.png]] || {{cyan|)}} |
|- | |- | ||
− | | [[tsurugi]] || two-handed sword || 500 zm || 60 || N/A || | + | | [[tsurugi]] || two-handed sword || 500 zm || 60 || N/A || {{davg|1|16}} || {{davg|1|8|2|6}} || metal || long samurai sword || [[Image:Tsurugi.png]] || {{cyan|)}} |
|- | |- | ||
− | | [[quarterstaff]] || quarterstaff || 5 zm || 40 || 11 | + | | [[quarterstaff]] || quarterstaff || 5 zm || 40 || 11 || {{davg|1|6}} || {{davg|1|6}} || wood || staff || [[Image:Quarterstaff.png]] || {{brown|)}} |
|- | |- | ||
− | | [[unicorn horn]] || unicorn horn || 100 zm || 20 || tool || | + | | [[unicorn horn]] || unicorn horn || 100 zm || 20 || tool || {{davg|1|12}} || {{davg|1|12}} || bone || || [[Image:Unicorn horn.png]] || {{white|(}} |
|} | |} | ||
+ | |||
+ | In addition to the weapons listed above, [[polearm]]s are also two-handed, but are designed for [[pound]]ing and thus not as useful when handled as melee weapons. | ||
==Strategy== | ==Strategy== | ||
− | Two-handed weapons are | + | Two-handed weapons are generally more damaging on average than one-handed weapons, but have a notoriously detrimental effect if you wield a cursed one, or else your currently-wielded weapon is cursed. While your hands are welded to a cursed two-hander, you cannot perform many actions including the following: |
+ | |||
+ | * [[Loot]]ing or [[apply]]ing containers | ||
+ | * Casting [[spell]]s | ||
+ | * [[Remove|Removing]] [[armor]] or [[ring]]s | ||
+ | |||
+ | These handicaps also make it hard to get at your [[curse removal]] items, since you cannot cast spells and your uncursing items will usually be safely in your [[bag]]. Spellcasting monsters that cast [[curse items]], including the [[Wizard of Yendor]], are often the most notorious culprits. | ||
− | + | [[Prayer]] to your [[god]] can uncurse a cursed two-handed weapon: your god treats having both hands welded to cursed weapons and/or shields as a major. You can also use the #[[tip]] [[extended command]] to empty your bag on the floor and get at your curse removal tools - it is best to prepare a bag of such items in advance for when prayer is inconvenient or unavailable (e.g. in [[Gehennom]]). Some players also drop {{of|potion|holy water}} on the ground in places that they easily [[branchport]] or [[level teleport]] to. | |
==Variants== | ==Variants== | ||
− | + | Variants based on [[NetHack 3.4.3]] and earlier versions may lack the #tip command, which is introduced in [[NetHack 3.6.0]] - this makes wielding a cursed two-handed weapon a much more serious problem in those games, and players may choose to avoid these weapons entirely. | |
===SLASH'EM=== | ===SLASH'EM=== | ||
− | In SLASH'EM, [[bow]]s, [[crossbow]]s, and some [[firearm]]s | + | In [[SLASH'EM]], [[bow]]s, [[crossbow]]s, and some [[firearm]]s are two-handed. SLASH'EM also |
+ | |||
+ | ===dNetHack=== | ||
+ | In [[dNetHack]], two-handed weapons get double the damage bonus from strength. | ||
==See also== | ==See also== | ||
Line 36: | Line 51: | ||
* [[The Staff of Aesculapius]] | * [[The Staff of Aesculapius]] | ||
* [[The Tsurugi of Muramasa]] | * [[The Tsurugi of Muramasa]] | ||
− | + | {{nethack-367}} | |
[[Category:Item attributes]] | [[Category:Item attributes]] | ||
− |
Latest revision as of 05:05, 8 December 2023
A two-handed weapon is a type of weapon in NetHack that requires both hands free in order to wield it.
Contents
Description
You cannot wear a shield or engage in two-weapon combat while wielding a two-handed weapon. Hitting a monster with a two-handed weapon has a chance of performing a shattering blow that destroys its wielded weapon. Monsters with weapon attacks, including pets, can wield two-handed weapons if they have the strong attribute and are not wearing a shield.
The following information pertains to an upcoming version (NetHack 3.7.0). If this version is now released, please verify that it is still accurate, then update the page to incorporate this information.
When you hit with a two-handed weapon other than a polearm, the damage bonus for Strength is increased by 50%.List of two-handed weapons
The weapons listed below are two-handed:
Weapon | Skill | Cost | Weight | Prob (‰) | Dam. (S) | Dam. (L) | Material | Appearance | Tile | Glyph |
---|---|---|---|---|---|---|---|---|---|---|
battle-axe | axe | 40 zm | 120 | 10 | 7 | 8.5 | iron | double-headed axe | ) | |
dwarvish mattock | pick-axe | 50 zm | 120 | 13 | 6.5 | 11.5 | iron | broad pick | ) | |
two-handed sword | two-handed sword | 50 zm | 150 | 22 | 6.5 | 10.5 | iron | ) | ||
tsurugi | two-handed sword | 500 zm | 60 | N/A | 8.5 | 11.5 | metal | long samurai sword | ) | |
quarterstaff | quarterstaff | 5 zm | 40 | 11 | 3.5 | 3.5 | wood | staff | ) | |
unicorn horn | unicorn horn | 100 zm | 20 | tool | 6.5 | 6.5 | bone | ( |
In addition to the weapons listed above, polearms are also two-handed, but are designed for pounding and thus not as useful when handled as melee weapons.
Strategy
Two-handed weapons are generally more damaging on average than one-handed weapons, but have a notoriously detrimental effect if you wield a cursed one, or else your currently-wielded weapon is cursed. While your hands are welded to a cursed two-hander, you cannot perform many actions including the following:
These handicaps also make it hard to get at your curse removal items, since you cannot cast spells and your uncursing items will usually be safely in your bag. Spellcasting monsters that cast curse items, including the Wizard of Yendor, are often the most notorious culprits.
Prayer to your god can uncurse a cursed two-handed weapon: your god treats having both hands welded to cursed weapons and/or shields as a major. You can also use the #tip extended command to empty your bag on the floor and get at your curse removal tools - it is best to prepare a bag of such items in advance for when prayer is inconvenient or unavailable (e.g. in Gehennom). Some players also drop holy water on the ground in places that they easily branchport or level teleport to.
Variants
Variants based on NetHack 3.4.3 and earlier versions may lack the #tip command, which is introduced in NetHack 3.6.0 - this makes wielding a cursed two-handed weapon a much more serious problem in those games, and players may choose to avoid these weapons entirely.
SLASH'EM
In SLASH'EM, bows, crossbows, and some firearms are two-handed. SLASH'EM also
dNetHack
In dNetHack, two-handed weapons get double the damage bonus from strength.