Difference between revisions of "Two-handed sword"

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A '''two-handed sword''' is a kind of [[two-handed]] [[melee]] [[weapon]]. It is one of the most damaging non-artifact weapons in the game.
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A '''two-handed sword''' is a kind of [[melee]] [[weapon]] that appears in ''[[NetHack]]''. It is one of the most damaging non-artifact weapons in the game, and one of the most damaging among [[two-handed]] weapons.
  
== Two-handed sword skill ==
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==Generation==
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A [[Enchantment|+0]] two-handed sword is one of the possible starting swords for [[Barbarian]]s.{{refsrc|src/u_init.c|44|version=NetHack 3.6.6}}
  
{{two-handed sword skill table}}
 
 
The two-handed sword skill covers the use of two-handed swords and [[tsurugi]]. The only [[artifact weapon|artifact]] using the two-handed sword skill is the [[The Tsurugi of Muramasa]].
 
 
== Generation ==
 
 
Two-handed swords make up about 2.2% of randomly generated weapons (on the ground, as [[death drop]]s, and in [[shop]]s).   
 
Two-handed swords make up about 2.2% of randomly generated weapons (on the ground, as [[death drop]]s, and in [[shop]]s).   
  
In addition, [[strong]] humanoid monsters may be generated with a two-handed sword if they do not have a default weapon, especially if they are lords or overlords.{{refsrc|src/makemon.c|439|version=NetHack 3.6.0}} [[Croesus]] is always generated with a two-handed sword.{{refsrc|src/makemon.c|1027|version=NetHack 3.6.0}}
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[[Strong]] humanoid monsters may be generated with a two-handed sword if they do not have a default weapon, especially if they are lords or overlords.{{refsrc|src/makemon.c|528|version=NetHack 3.6.6}} [[Croesus]] is always generated with a two-handed sword.{{refsrc|src/makemon.c|1308|version=NetHack 3.6.6}}
  
A [[Enchantment|+0]] two-handed sword is part of one of two starting weapon combinations for [[Barbarian]]s.{{refsrc|src/u_init.c|43|version=NetHack 3.6.0}}
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==Two-handed sword skill==
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{{two-handed sword skill table}}
  
== Strategy ==
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The two-handed sword skill covers the use of two-handed swords and [[tsurugi]]. [[The Tsurugi of Muramasa]] is an [[artifact weapon]] that uses the skill.
  
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==Strategy==
 
{{main|Two-handed}}
 
{{main|Two-handed}}
  
Two-handed swords can become a nuisance when cursed, because [[Two-handed#Wielding cursed two-handers|they prevent you from doing a number of actions]], including actions that may be necessary to [[Curse removal|lift the curse]], such as casting [[spellbook of remove curse|remove curse]] or accessing [[holy water]] or a [[scroll of remove curse]] stashed in a [[container]].  Thus, in spite of their high damage potential, two-handed swords are unpopular after the [[Game stages#The mid game|mid game]].
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Two-handed swords are solid early game weapons for their high damage rolls - particularly for weaker roles such as [[Tourist]]s - but [[Two-handed#Wielding cursed two-handers|can become a nuisance when cursed]], making it an unpopular choice to use past the [[Game stages#The mid game|mid-game]]. The #[[tip]] command can be used to get [[curse removal]] items out of a carried [[bag]], but most players will still prefer a one-handed and/or curse-resistant weapon at this stage.
 
 
As of [[NetHack 3.6.0]], the #[[tip]] command allows players wielding cursed two-handed weapons to get items out of a container, by emptying it on the floor.  This makes curses on two-handed weapons slightly more manageable, but the other penalties of cursed two-handers still apply, so two-handed swords remain unpopular weapon choices.
 
  
 
==Variants==
 
==Variants==
 
===SLASH'EM===
 
===SLASH'EM===
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SLASH'EM introduces the [[Deathsword]], an artifact two-handed sword that is the second guaranteed sacrifice gift for Barbarians and is chaotic for [[wish]]ing purposes. It has a +14 damage bonus and +5 to-hit against [[Human (monster attribute)|humans]], but is considered generally unremarkable amongst chaotic artifacts.
  
SLASH'EM introduces the [[Deathsword]], an additional artifact two-handed sword, which is the second guaranteed sacrifice gift for Barbarians and has +14 damage and +5 to-hit against humans.  It is chaotic for wishing purposes, but would be a waste of a wish with all of the excellent chaotic SLASH'EM artifacts.
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===UnNetHack===
 
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In [[UnNetHack]], [[Thiefbane]]'s [[base item]] is a two-handed sword.
=== UnNetHack ===
 
In [[UnNetHack]], [[Thiefbane]]'s base item class has been changed to two-handed sword.
 
  
 
==References==
 
==References==
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[[Category:Weapons]]
 
[[Category:Weapons]]
{{nethack-360}}
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{{nethack-366}}

Revision as of 08:08, 6 September 2021

) Two-handed sword.png
Name two-handed sword
Appearance two-handed sword
Damage vs. small 1d12 (1-12)
Damage vs. large 3d6 (3-18)
To-hit bonus +0
Weapon skill two-handed sword
Size two-handed
Base price 50 zm
(+10/positive
enchant)
Weight 150
Material iron

A two-handed sword is a kind of melee weapon that appears in NetHack. It is one of the most damaging non-artifact weapons in the game, and one of the most damaging among two-handed weapons.

Generation

A +0 two-handed sword is one of the possible starting swords for Barbarians.[1]

Two-handed swords make up about 2.2% of randomly generated weapons (on the ground, as death drops, and in shops).

Strong humanoid monsters may be generated with a two-handed sword if they do not have a default weapon, especially if they are lords or overlords.[2] Croesus is always generated with a two-handed sword.[3]

Two-handed sword skill

Two-handed sword
Max Role
Basic
Skilled
Expert

The two-handed sword skill covers the use of two-handed swords and tsurugi. The Tsurugi of Muramasa is an artifact weapon that uses the skill.

Strategy

Main article: Two-handed

Two-handed swords are solid early game weapons for their high damage rolls - particularly for weaker roles such as Tourists - but can become a nuisance when cursed, making it an unpopular choice to use past the mid-game. The #tip command can be used to get curse removal items out of a carried bag, but most players will still prefer a one-handed and/or curse-resistant weapon at this stage.

Variants

SLASH'EM

SLASH'EM introduces the Deathsword, an artifact two-handed sword that is the second guaranteed sacrifice gift for Barbarians and is chaotic for wishing purposes. It has a +14 damage bonus and +5 to-hit against humans, but is considered generally unremarkable amongst chaotic artifacts.

UnNetHack

In UnNetHack, Thiefbane's base item is a two-handed sword.

References