Difference between revisions of "Two-handed sword"

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m (Variants)
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==Generation==
 
==Generation==
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Two-handed swords make up about 2.2% of randomly generated weapons (on the ground, as [[death drop]]s, and in [[shop]]s).
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A [[Enchantment|+0]] two-handed sword is one of the possible starting swords for [[Barbarian]]s.{{refsrc|src/u_init.c|44|version=NetHack 3.6.6}}
 
A [[Enchantment|+0]] two-handed sword is one of the possible starting swords for [[Barbarian]]s.{{refsrc|src/u_init.c|44|version=NetHack 3.6.6}}
  
Two-handed swords make up about 2.2% of randomly generated weapons (on the ground, as [[death drop]]s, and in [[shop]]s). 
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[[Strong]] humanoid monsters [[Monster starting inventory|may be generated with]] a two-handed sword if they do not have a default weapon, especially if they are lords or overlords.{{refsrc|src/makemon.c|528|version=NetHack 3.6.6}} [[Croesus]] is always generated with a two-handed sword.{{refsrc|src/makemon.c|1308|version=NetHack 3.6.6}} One of the weapons guarded by the [[ghost]] on the [[Rogue level]] has a 50% chance of being a two-handed sword, with an enchantment ranging from -1 to +3.
 
 
[[Strong]] humanoid monsters [[Monster starting inventory|may be generated with]] a two-handed sword if they do not have a default weapon, especially if they are lords or overlords.{{refsrc|src/makemon.c|528|version=NetHack 3.6.6}} [[Croesus]] is always generated with a two-handed sword.{{refsrc|src/makemon.c|1308|version=NetHack 3.6.6}}
 
  
 
==Two-handed sword skill==
 
==Two-handed sword skill==
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Two-handed swords are solid early game weapons for their high damage rolls, particularly for weaker roles such as [[Tourist]]s - but [[Two-handed#Wielding cursed two-handers|they can become a nuisance when cursed]], making it an unpopular choice to use past the [[Game stages#The mid game|mid-game]]. The #[[tip]] command can be used to get [[curse removal]] items out of a carried [[bag]], but most players will still prefer a one-handed and/or curse-resistant weapon to avoid this issue entirely.
 
Two-handed swords are solid early game weapons for their high damage rolls, particularly for weaker roles such as [[Tourist]]s - but [[Two-handed#Wielding cursed two-handers|they can become a nuisance when cursed]], making it an unpopular choice to use past the [[Game stages#The mid game|mid-game]]. The #[[tip]] command can be used to get [[curse removal]] items out of a carried [[bag]], but most players will still prefer a one-handed and/or curse-resistant weapon to avoid this issue entirely.
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==History==
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The two-handed sword has been present in the game since Hack 1.21, a variant of [[Jay Fenlason's Hack]].
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From [[Hack 1.0]] to [[NetHack 3.0.10]], a two-handed sword can be [[name]]d [[Orcrist]], giving it a bonus d10 damage against [[Orc (monster)|orcs]]. Until [[NetHack 3.0.0]], it is possible to have multiple Orcrists; prior to [[Hack 1.02]], naming Orcrist was not exclusive to this weapon.
  
 
==Variants==
 
==Variants==

Revision as of 18:08, 3 February 2022

) Two-handed sword.png
Name two-handed sword
Appearance two-handed sword
Damage vs. small 1d12 (1-12)
Damage vs. large 3d6 (3-18)
To-hit bonus +0
Weapon skill two-handed sword
Size two-handed
Base price 50 zm
(+10/positive
enchant)
Weight 150
Material iron

A two-handed sword is a kind of melee weapon that appears in NetHack. It is one of the most damaging non-artifact weapons in the game, and one of the most damaging among two-handed weapons.

Generation

Two-handed swords make up about 2.2% of randomly generated weapons (on the ground, as death drops, and in shops).

A +0 two-handed sword is one of the possible starting swords for Barbarians.[1]

Strong humanoid monsters may be generated with a two-handed sword if they do not have a default weapon, especially if they are lords or overlords.[2] Croesus is always generated with a two-handed sword.[3] One of the weapons guarded by the ghost on the Rogue level has a 50% chance of being a two-handed sword, with an enchantment ranging from -1 to +3.

Two-handed sword skill

Two-handed sword
Max Role
Basic
Skilled
Expert

The two-handed sword skill covers the use of two-handed swords and tsurugi. The Tsurugi of Muramasa is an artifact weapon that uses the skill.

Strategy

Main article: Two-handed

Two-handed swords are solid early game weapons for their high damage rolls, particularly for weaker roles such as Tourists - but they can become a nuisance when cursed, making it an unpopular choice to use past the mid-game. The #tip command can be used to get curse removal items out of a carried bag, but most players will still prefer a one-handed and/or curse-resistant weapon to avoid this issue entirely.

History

The two-handed sword has been present in the game since Hack 1.21, a variant of Jay Fenlason's Hack.

From Hack 1.0 to NetHack 3.0.10, a two-handed sword can be named Orcrist, giving it a bonus d10 damage against orcs. Until NetHack 3.0.0, it is possible to have multiple Orcrists; prior to Hack 1.02, naming Orcrist was not exclusive to this weapon.

Variants

SLASH'EM

SLASH'EM introduces Deathsword, an artifact weapon that uses the two-handed sword as its base item. It is the second guaranteed sacrifice gift for Barbarians and is chaotic for wishing purposes. It has a +14 damage bonus and +5 to-hit against humans, but is considered generally unremarkable amongst chaotic artifacts.

UnNetHack

In UnNetHack, Thiefbane's base item is a two-handed sword.

References