Difference between revisions of "Twoweapon"

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(Mechanics: streamline the description of how to start two-weapon combat)
(more info about two-weapon restrictions)
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'''#twoweapon''' is an [[extended command]] used to wield two weapons simultaneously in order to perform additional damage at the cost of overall accuracy, [[skill|skill points]], and time spent in training the ability. Twoweaponing is not available to all [[role]]s.
 
'''#twoweapon''' is an [[extended command]] used to wield two weapons simultaneously in order to perform additional damage at the cost of overall accuracy, [[skill|skill points]], and time spent in training the ability. Twoweaponing is not available to all [[role]]s.
  
==Mechanics==
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==Beginning two-weapon combat==
  
 
To begin two-weapon combat, you must have your main-hand weapon wielded and your off-hand weapon in your secondary weapon slot. The easiest way to achieve this is usually to [[wield]] {{kbd|w}} your off-hand weapon, use {{kbd|x}} to swap your weapons, and then wield {{kbd|w}} your main-hand weapon. Finally, type {{kbd|#twoweapon}} to bring your intended off-hand weapon into your off-hand and start dual-wielding.
 
To begin two-weapon combat, you must have your main-hand weapon wielded and your off-hand weapon in your secondary weapon slot. The easiest way to achieve this is usually to [[wield]] {{kbd|w}} your off-hand weapon, use {{kbd|x}} to swap your weapons, and then wield {{kbd|w}} your main-hand weapon. Finally, type {{kbd|#twoweapon}} to bring your intended off-hand weapon into your off-hand and start dual-wielding.
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===Restrictions and prerequisites===
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If you are not polymorphed, your role must be one that is [[#Two weapon combat skill|unrestricted in the two weapon combat skill]]. If you are polymorphed, it must be into a [[#Two-weapon combat while polymorphed|form that can fight with two weapons]].
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The two items you try to wield must both be weapons or weapon-tools, and they must both be one-handed. You cannot wield two weapons while wearing a [[shield]]. If your secondary weapon is cursed or you have greasy hands, it will slip to the floor when you try to dual-wield.
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If you wield an [[artifact weapon]] as a secondary weapon and attempt to #twoweapon, you will not be able to engage in two-weapon combat. A [[message]] will appear saying ''“Your <artifact weapon> resists being held second to another weapon!”'' [[SLASH'EM]] removes this restriction.
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==To-hit and damage==
  
 
The skill used by twoweapon is the lesser of the twoweapon and primary weapon skills. While twoweaponing, only your twoweapon skill is trained, not the skills of your primary or secondary weapons.
 
The skill used by twoweapon is the lesser of the twoweapon and primary weapon skills. While twoweaponing, only your twoweapon skill is trained, not the skills of your primary or secondary weapons.
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Note that twoweaponing skill bonuses for both to-hit and damage differ from single-weaponing skill bonuses (See [[Skill#Effects of skills|Skills]] for details).
 
Note that twoweaponing skill bonuses for both to-hit and damage differ from single-weaponing skill bonuses (See [[Skill#Effects of skills|Skills]] for details).
 
If you wield an [[artifact weapon]] as a secondary weapon and attempt to #twoweapon, you will not be able to engage in two-weapon combat. A [[message]] will appear saying "Your <artifact weapon> resists being held second to another weapon!" [[SLASH'EM]] removes this restriction.
 
  
 
==Choices for Secondary Weapon==
 
==Choices for Secondary Weapon==

Revision as of 01:38, 15 August 2009

#twoweapon is an extended command used to wield two weapons simultaneously in order to perform additional damage at the cost of overall accuracy, skill points, and time spent in training the ability. Twoweaponing is not available to all roles.

Beginning two-weapon combat

To begin two-weapon combat, you must have your main-hand weapon wielded and your off-hand weapon in your secondary weapon slot. The easiest way to achieve this is usually to wield w your off-hand weapon, use x to swap your weapons, and then wield w your main-hand weapon. Finally, type [[

  1. twoweapon|#twoweapon]] to bring your intended off-hand weapon into your off-hand and start dual-wielding.

Restrictions and prerequisites

If you are not polymorphed, your role must be one that is unrestricted in the two weapon combat skill. If you are polymorphed, it must be into a form that can fight with two weapons.

The two items you try to wield must both be weapons or weapon-tools, and they must both be one-handed. You cannot wield two weapons while wearing a shield. If your secondary weapon is cursed or you have greasy hands, it will slip to the floor when you try to dual-wield.

If you wield an artifact weapon as a secondary weapon and attempt to #twoweapon, you will not be able to engage in two-weapon combat. A message will appear saying “Your <artifact weapon> resists being held second to another weapon!” SLASH'EM removes this restriction.

To-hit and damage

The skill used by twoweapon is the lesser of the twoweapon and primary weapon skills. While twoweaponing, only your twoweapon skill is trained, not the skills of your primary or secondary weapons.

If the first weapon hits, the second weapon is guaranteed to hit. The second weapon has no effect on the to-hit calculation; any skill points in the second weapon's skill or enchantment on the weapon itself contribute only to its damage.

Weapon damage bonuses are calculated separately for each of the two weapons. The skill that is used is the lesser of the skill in currently hitting weapon and the twoweaponing skill.[1].

Note that twoweaponing skill bonuses for both to-hit and damage differ from single-weaponing skill bonuses (See Skills for details).

Choices for Secondary Weapon

When twoweaponing, an obvious choice for the first weapon is your favorite artifact weapon. For the second weapon, popular choices include:

Two-weapon combat while polymorphed

You can twoweapon while polymorphed only if your polymorphed form has two weapon attacks.[2] Most monsters with this property are not valid polymorphable forms. The complete list of polymorphable monsters that can twoweapon is:

and in SLASH'EM:

Two weapon combat skill

Two weapon combat
Max Role
Basic
Skilled
Expert

SLASH'EM

For SLASH'EM players, the commands to activate the two-handed combat skill are #twoweapon or #2weapon. Only certain roles and certain races can fight two-handed.

Of the game's many races, only humans, elves and dwarves can twoweapon. Annoyingly, other races might still see "two-handed combat" in their #enhance screen even though they cannot use it. Attempting to activate two-handed combat produces the message, "Droven Barbarians aren't able to use two weapons at once."[3]

SLASH'EM roles that can twoweapon, in addition to those in vanilla NetHack, are Flame Mage, Ice Mage, and Yeoman. All can reach Skilled proficiency.

References


This page may need to be updated for the current version of NetHack.

It may contain text specific to NetHack 3.4.3. Information on this page may be out of date.

Editors: After reviewing this page and making necessary edits, please change the {{nethack-343}} tag to the current version's tag or {{noversion}} as appropriate.