Difference between revisions of "User:Fyr/YANI"

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Welcome to Fyr's House of YONI!
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(Yes, the plural of [[YANI]] ["Yet Another New Idea"] should be YONI: "Yet Other New Ideas". Because "'''an'''other idea'''s'''" would be ungrammatical. Pedantry!)
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Several of my ideas involve water:
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* The [[User:Fyr/YANI/Subterranean Ocean|Subterranean Ocean]], a dungeon branch consisting of mostly water and featuring two special levels selected from among such exciting destinations as [[User:Fyr/YANI/Subterranean Ocean/Paradise Island|Paradise Island]], the [[User:Fyr/YANI/Subterranean Ocean/Sunless Sea|Sunless Sea]], the [[User:Fyr/YANI/Subterranean Ocean/Caves of Ice|Caves of Ice]], [[User:Fyr/YANI/Subterranean Ocean/Lost Atlantis|Lost Atlantis]], [[User:Fyr/YANI/Subterranean Ocean/Yerebatan Sarayi|Yerebatan Sarayi]], and [[User:Fyr/YANI/Subterranean Ocean/Cascade Falls|Cascade Falls]].
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* A handful of new [[User:Fyr/YANI/Sea monsters|sea monsters]] to live in the sunken ocean.
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* A watery version of a vault: the [[User:Fyr/YANI/Tank|fishtank]].
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* The [[User:Fyr/YANI/Water trap|water trap]].
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Some new roles:
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* A different take on the [[User:Fyr/YANI/Pirate|Pirate]] role (written before I found out about [[Pirate|Nephi's patch]]).
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* The [[User:Fyr/YANI/Diver|Diver]], complete with new accessories: the [[User:Fyr/YANI/light stick|light stick]] tool and [[User:Fyr/YANI/net|net]] weapon-tool.
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* And one that's not watery: the [[User:Fyr/YANI/Gladiator|Gladiator]].
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* Incomplete: the [[User:Fyr/YANI/Lunatic|Lunatic]].
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A couple of [[SMOP]]s:
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*There should be a fallback case for when you sit on a [[throne]] and are "granted an insight" but you have already formally identified all of your possessions. The effect of a [[wand of enlightenment]] would make sense.
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*[[Water troll]]s may turn into [[ice troll]]s when you hit them with a cold attack (wand or spell, or Frostbrand); ice trolls may become water trolls when hit with fire.  
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*When you cast [[spellbook of polymorph|polymorph]] at a monster at Skilled level or above, and you have [[polymorph control]], then you are prompted to specify what you want the target to turn into, with a chance of success proportional to the difference between the monster's level and the base level of your selection.
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*[[Gremlins]] take damage when exposed to a flash of light from an exploding [[yellow light]].
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*[[Walking shoes]] left on the floor occasionally move one square in a random direction by themselves.
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*When you throw a single gold piece upwards, rather than falling on your head (as any other object does when you toss it up), it should give you a message: either "The coin comes up heads!" or "The coin comes up tails!" with a 50/50 chance. Players can use this when faced with a decision.
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Other things:
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* Some suggestions for making [[User:Fyr/YANI/Religion|religion]] more robust.
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* Fun with [[randomized appearance]]s which I will call [[User:Fyr/YANI/Appearance aptness|appearance aptness]].
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* [[User:Fyr/YANI/Fortunes|Fortunes]] are a more useful type of [[rumor]].
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* The [[User:Fyr/YANI/One Ring|One Ring]].
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* [[User:Fyr/YANI/Scroll of Wish|Scroll of Wish]]
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[[Category:YANI]]

Latest revision as of 02:47, 4 January 2024

Welcome to Fyr's House of YONI! (Yes, the plural of YANI ["Yet Another New Idea"] should be YONI: "Yet Other New Ideas". Because "another ideas" would be ungrammatical. Pedantry!)

Several of my ideas involve water:

  • A watery version of a vault: the fishtank.

Some new roles:

A couple of SMOPs:

  • There should be a fallback case for when you sit on a throne and are "granted an insight" but you have already formally identified all of your possessions. The effect of a wand of enlightenment would make sense.
  • Water trolls may turn into ice trolls when you hit them with a cold attack (wand or spell, or Frostbrand); ice trolls may become water trolls when hit with fire.
  • When you cast polymorph at a monster at Skilled level or above, and you have polymorph control, then you are prompted to specify what you want the target to turn into, with a chance of success proportional to the difference between the monster's level and the base level of your selection.
  • Walking shoes left on the floor occasionally move one square in a random direction by themselves.
  • When you throw a single gold piece upwards, rather than falling on your head (as any other object does when you toss it up), it should give you a message: either "The coin comes up heads!" or "The coin comes up tails!" with a 50/50 chance. Players can use this when faced with a decision.

Other things:

  • Some suggestions for making religion more robust.