Elven leather helm/zh-CN
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精灵皮帽(elven leather helm)是NetHack中的一种头盔类防具。它由皮革制成,未鉴定时外观为皮帽(leather hat)。
Contents
生成
精灵族的角色若在游戏开始时会获得钢盔,则改为获得一顶精灵皮帽。不过,由于游戏里精灵角色的可选职业中没有起始会获得钢盔的职业,该替换机制在游戏中不会发生[1]。
非亡灵的精灵族怪物生成时有1⁄2的概率获得一顶精灵皮帽[2]。
玩家怪物在生成时有7⁄8的概率获得一顶随机头盔,该头盔有3⁄25的概率会是精灵皮帽,因此玩家怪物生成时有10.5%的概率获得精灵皮帽[3]。医生、牧师和巫师职业的玩家怪物生成时,其头盔有3⁄4的概率会被替换掉(巫师的头盔可能会被换成卓越头盔,医生和牧师的头盔可能会被换成卓越头盔或感知头盔),因此他们最终获得精灵皮帽的概率是约2.63%[4][5][6]。
描述
精灵皮帽的基础AC加成为1。精灵皮帽的材料不是金属类,因此不会阻碍施法,但也无法减免落石陷阱或大地卷轴造成的落石的伤害。
和其他精灵族防具一样,精灵皮帽可以在附魔值不大于+5的情况下安全地附魔,其他大多数防具都只能在附魔值不大于+3时安全附魔。
策略
精灵皮帽是游戏中不阻碍施法的头盔中最轻的一种。一般来说,游戏前期更推荐穿戴金属制头盔,这样可以避免因落石陷阱而受到过高的伤害,施法的角色可以在施法的时候暂时摘下头盔。僧侣和牧师由于初始拥有长袍,因此不需要过于担心金属头盔的施法惩罚。医生和巫师则更适合戴着精灵皮帽。
精灵皮帽的附魔可以提升到很高的等级,因此适合用作批量变形的对象。精灵皮帽也很适合作为施法角色的中后期装备,甚至进入大多数角色的飞升套件(卓越头盔和巫师帽不易获取,其他实用的头盔都会阻碍施法)。精灵皮帽在葛汉诺姆很容易被烧焦,不过由于它的基础AC只有1,因此没有太大的必要做防侵蚀处理。
历史
精灵皮帽最初于NetHack 3.0.0加入游戏。
Variants
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In variants with object materials systems, the elven leather helm may be referred to as simply an elven helm, and may appear as a hat when unidentified. Some variants may give elves (including the player) an AC bonus for wearing an elven helm.
SLASH'EM
In SLASH'EM, elven Undead Slayers that would start with a helmet instead receive an elven leather helm, using the existing vanilla code for player race-role substitutions. Non-undead elven monsters have a 1⁄6 chance of generating with an elven leather helm, compared to 1⁄2 in NetHack.
Upgrading a fedora will produce an elven leather helm, and vice versa.
UnNetHack
In UnNetHack, the elven leather helm grants +1 AC to elves that wear them, including player elves.
dNetHack
In dNetHack, the elven leather helm is replaced with the elven helm, which grants 1 AC and 1 DR while worn, and appears as a runed helm when unidentified - it does not randomly generate, weighs 10 aum and has a base object material of wood. The leather helm exists as a separate item that generates randomly.
The Ruined Temple of the Chaos Temple Quest contains an uncursed +0 leather elven helm in one of its chests. The half-elf ranger of the rebel leader's party that serves as quest nemeses for the default Noble quest will generate with an elven helm.
EvilHack
In EvilHack, the elven helm grants +1 AC to elves that wear them, including player elves. Elven Knights start the game with elven helms in place of the standard helmet.
Shopkeepers have a 1⁄2 chance of generating with an elven helm, and elven wizards and centaurs have a 1⁄4 chance of generating with an elven helm. Elven mercenaries will often generate with an elven helm, and the helm also appears in the kits of various player monsters.
A cloth elven helm with the oilskin object property is an incredibly popular wish for an EvilHack ascension kit, as it provides stellar protection against brain-eating attacks from the revamped zombies as well as mind flayers, some shambling horrors and the especially-threatening alhoons.
SlashTHEM
In SlashTHEM, in addition to SLASH'EM details, elven Paladins start with an elven leather helm in place of the standard helmet. Pookas have a 1⁄4 chance of generating with an elven leather helm.
SlashTHEM also incorporates the Noble role and its quest, including the half-elf ranger of the rebel leader's party that generates with an elven leather helm.
Hack'EM
In Hack'EM, padawans have a 1⁄2 chance of generating with an elven helm. Details for the elven helm in EvilHack are applicable to Hack'EM.