|[ Uruk-hai shield
Uruk-hai have a 1⁄3 chance of being generated with an Uruk-hai shield; orc-captains have a 1⁄2 chance of being generated with Uruk-hai armor, giving them an effective 1⁄6 chance of generating with Uruk-hai shields.
When worn, an Uruk-hai shield grants 1 base AC.
Like orcish shields, Uruk-hai shields are fairly heavy and provide no more AC than a small shield while significantly inhibiting spellcasting - they may suffice to fill out the shield slot momentarily, but should ideally be replaced with a lighter or better shield as soon as possible. The Uruk-hai shield is mainly useful as racial equipment for racial conducts involving orcs.
The Uruk-hai shield first appears in NetHack 3.0.0.
The basis for the Uruk-hai of NetHack are the orcs that served under the wizard Saruman in J. R. R. Tolkien's world of Middle-earth, particularly the company seen guarding the tower of Isengard. The shields of these Uruks bore a small White Hand of Saruman centered on a black field, as opposed to the red-eyed shields of Sauron's armies; Saruman's white hand symbol was a deliberate imitation of the red eye used by Sauron. In NetHack, this is reflected in the shield's unidentified appearance and default tile.
Some variants distinguish the orcish and Uruk-hai shields, and others may give orcs (including the player) an AC bonus for wearing Uruk-hai shields.
In xNetHack, Uruk-hai shields count as bulky for purposes of spellcasting penalties, while orcish shields do not.
In EvilHack, all orcs wearing Uruk-hai shields gain a +1 AC bonus.
An Uruk-hai shield can be created at a forge by combining two orcish shields.