Technique
Techniques are special abilities in SLASH'EM which can be used by the extended command #technique. After usage, you have to wait some time before the technique is ready for use again. When under 10% HP, there is a chance for each turn that you enter limit mode, under which all techniques become available, displaying LIMIT. Using a technique under LIMIT doesn't expend it. You could use it next turn again if previously prepared.
Some techniques are role-dependent, while other are race-dependent.
Role dependent
Archeologist
Level | Technique |
1 | Research |
Barbarian
Level | Technique |
1 | Berserk |
Caveman
Level | Technique |
1 | Primal roar |
Flame mage
Level | Technique |
1 | Reinforce memory |
3 | Power surge |
5 | Draw energy |
7 | Polymorph into baby dragon form |
10 | Sigil of tempest |
14 | Polymoph into adult dragon form |
20 | Sigil of discharge |
Healer
Level | Technique |
1 | Surgery |
20 | Revification |
Ice mage
Level | Technique |
1 | Reinforce memory |
5 | Draw energy |
7 | Polymorph into baby dragon form |
10 | Sigil of tempest |
12 | Power surge |
14 | Polymoph into adult dragon form |
20 | Sigil of discharge |
Knight
Level | Technique |
1 | Turn undead |
1 | Healing hands |
Monk
Level | Technique |
1 | Pummel |
1 | Air dash |
1 | Chained blitz |
2 | Chi strike |
4 | Chi healing |
6 | Elemental fist |
8 | Draw energy |
10 | Ground slam |
11 | Ward against flame |
13 | Ward against ice |
15 | Ward against lightning |
17 | Spirit bomb |
20 | Power surge |
Necromancer
Level | Technique |
1 | Reinforce memory |
1 | Raise zombies |
10 | Power surge |
15 | Sigil of tempest |
Priest
Level | Technique |
1 | Turn undead |
1 | Blessing |
Ranger
Level | Technique |
1 | Missile flurry |
Rogue
Level | Technique |
1 | Critical strike |
15 | Cutthroat |
Samurai
Level | Technique |
1 | Kiii |
Tourist
None.
Undead slayer
Level | Technique |
1 | Turn undead |
1 | Weapon practice |
Valkyrie
Level | Technique |
1 | Weapon practice |
Wizard
Level | Technique |
1 | Reinforce memory |
3 | Draw energy |
5 | Power surge |
7 | Sigil of control |
14 | Sigil of tempest |
20 | Sigil of discharge |
Yeoman
Level | Technique |
1 | Calm steed |
Race dependent
Doppelganger
Level | Technique |
1 | Liquid leap |
Dwarf
Level | Technique |
1 | Rage eruption |
Gnome
Level | Technique |
1 | Vanish |
7 | Tinker |
Hobbit
Level | Technique |
1 | Blink |
Lycanthrope
Level | Technique |
1 | Eviscerate |
10 | Berserk |
Vampire
Level | Technique |
1 | Dazzle |
1 | Draw blood |
Orc
None.
Technique Skill Level
Some of the techniques' effects are dependent on the players skill in this technique. For example a Doppelganger using their liquid leap technique is able to leap a further distance the more skilled they are in that technique.
When a player first acquires a technique, that technique's skill level[1] is set to 1[2]. For every experience level the player gains, the skill level of techniques they already know will increase[3].
See also
- Vernon Spoiler on techniques
- SLASH'EM_0.0.7E7F2/tech.c defines all the techniques except dragon polyself.