Difference between revisions of "Baphomet"

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'''Baphomet''' is a [[demon lord]] that appears within [[Gehennom]] in [[dNetHack]] and [[EvilHack]], with his role differing depending on the variant.
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'''Baphomet''' is a [[demon lord]] that appears within [[Gehennom]] in [[dNetHack]], [[EvilHack]], [[SpliceHack-Rewrite]], and [[Hack'EM]], with his role differing depending on the variant.
  
 
==Description==
 
==Description==
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  |attributes={{attributes|Baphomet|swim=1|humanoid=1|seeinvis=1|pois=1|nopoly=1|demon=1|lord=1|giant=1|male=1|hostile=1|stalk=1|nasty=1|strong=1|collect=1|wantsamul=1|wantsall=1|waitsforu=1|covetous=1|infravision=1|infravisible=1|hell=1|nocorpse=1|death=1|traitor=1|notame=1}}
 
  |attributes={{attributes|Baphomet|swim=1|humanoid=1|seeinvis=1|pois=1|nopoly=1|demon=1|lord=1|giant=1|male=1|hostile=1|stalk=1|nasty=1|strong=1|collect=1|wantsamul=1|wantsall=1|waitsforu=1|covetous=1|infravision=1|infravisible=1|hell=1|nocorpse=1|death=1|traitor=1|notame=1}}
 
  |reference=
 
  |reference=
 +
}}
 +
 +
===Generation===
 +
Baphomet is one of the five demon lords whose lair can appear as the first level of the Abyss. On generation of [[User:Chris/dNetHack/Branches/Lord_Levels#Baphomet.2C Demon Lord of Mazes and Minotaurs|Baphomet's level]], he is placed within one of the two spectator booths at the northernmost or southernmost ends of the arena structure if he has not already appeared in a game.
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Baphomet can be [[Demon gating|gated in]] by other major demons and demon rulers, with some specific rules pertaining to him:
 +
 +
* The first demon lord [[Pale Night]] gates in will always be Baphomet if he has not yet appeared.
 +
* [[Yeenoghu]] is a rival demon lord, and so will never gate in Baphomet (though the pair do not [[grudge]] each other).
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Baphomet will always be generated with three scrolls of {{? of|magic mapping}} and Heartcleaver, a [[chaotic]] and [[intelligent]] [[artifact weapon]] whose [[base item]] is a halberd - it can be used in melee combat, and grants its wielder +1 [[to-hit]] and [[double damage]].
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===Details===
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Baphomet has four attacks: a 3d10 headbutt, a 3d8 bearhug, a 3d6 weapon attack, and [[acid]]ic [[Breath weapon|breath]] that can deal 5d12 damage.
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Like most demon rulers, Baphomet is capable of gating in other demons and demon rulers: the first demon lord Baphomet gates in will always be [[Pale Night]] if it has not yet appeared, and he will never gate in Yeenoghu.
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Seeing Baphomet directly will permanently inflict the rage [[madness]] upon [[you]], reducing your [[AC]] and [[spellcasting]] rates while increasing the damage you deal.
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===Strategy===
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Baphomet is a melee specialist, but isn't particularly threatening to an ascension-ready character. Depending on his location in the arena relative to the stairs (which have six possible locations), he can difficult to avoid for those trying to slip past without a fight; his level will also be full of his servant [[minotaur]]s and [[minotaur priestess]]es, and Baphomet himself also counts as a minotaur.
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It may be possible depending on the layout to dig out a path that allows you to get the jump on Baphomet, then read a non-cursed [[scroll of earth]] before he can warp to your position.
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|-|
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SpliceHack-Rewrite|{{monster
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|name=Baphomet
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|symbol={{magenta|&}}
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|difficulty=?
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|level=56
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|experience=?
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|speed=15
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|AC=-5
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|MR=70
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|align=-15
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|frequency=Unique
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|genocidable=No
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|attacks=Weapon 3d7, Claw 3d7, Head butt 3d8, Breath 1d6 [[intrinsic]]-stealing
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|resistances conveyed=None
 +
|resistances=fire,poison
 +
|attributes={{attributes|Baphomet|humanoid=1|carnivore=1|pois=1|nopoly=1|stalk=1|hostile=1|nasty=1|lord=1|male=1|collect=1|strong=1|waitforu=1|wantsamul=1|infravisible=1|infravision=1|mh_demon=1|nocorpse=1|hell=1}}
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|size=Huge
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|nutr=900
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|weight=2200
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|reference=[https://github.com/NullCGT/SpliceHack-Rewrite/blob/Spl-R-1.0.0/src/monst.c#L4101 SpliceHack-Rewrite 1.0.0 - monst.c, line 4101]
 
}}
 
}}
 
|-|
 
|-|
 
EvilHack|{{monster
 
EvilHack|{{monster
 
  |name=Baphomet
 
  |name=Baphomet
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|symbol={{magenta|&}}
 
  |difficulty=30
 
  |difficulty=30
  |level=24
+
  |level=54
 
  |experience=955
 
  |experience=955
 
  |speed=18
 
  |speed=18
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}}
 
}}
  
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===Generation===
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Baphomet is one of the four first-tier demon lords whose lair can appear in Gehennom. He can also be [[Demon gating|gated in]] by other major demons.
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Baphomet will always generate with a [[bardiche]] that has the [[Poison|venom]] [[object property]].
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|-|
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Hack'EM|{{monster
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|name=Baphomet
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|symbol={{magenta|&}}
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|difficulty=30
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|level=54
 +
|experience=955
 +
|speed=18
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|AC=-4
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|MR=75
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|align=-15
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|frequency=Unique
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|genocidable=No
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|attacks=Weapon 4d6, Claw 4d6, [[monster spell|Spell-casting]] 2d6 (clerical), Head butt 8d6 knock-back damage
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|resistances conveyed=None
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|resistances=fire,poison,level drain
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|attributes={{attributes|Baphomet|fly=1|see_invis=1|pois=1|thick_hide=1|nopoly=1|stalk=1|hostile=1|pname=1|nasty=1|lord=1|male=1|collect=1|strong=1|waitforu=1|wantsamul=1|infravisible=1|infravision=1|berserk=1|mh_demon=1|nocorpse=1|hell=1}}
 +
|size=Huge
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|nutr=900
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|weight=2200
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|reference=[https://github.com/elunna/hackem/blob/v1.1.4/src/monst.c#L6744 Hack'EM 1.1.4 - monst.c, line 6744]
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}}
 
</simpletabs>
 
</simpletabs>
  
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{{variant-343}}<!--{{variant-36x}}-->
 
{{variant-343}}<!--{{variant-36x}}-->
 
[[Category:dNetHack monsters]]
 
[[Category:dNetHack monsters]]
[[Category:dNetHack demon princes]]
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[[Category:dNetHack demon lords]]
 
[[Category:EvilHack monsters]]
 
[[Category:EvilHack monsters]]
[[Category:EvilHack demon princes]]
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[[Category:EvilHack demon lords]]
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[[Category:SpliceHack-Rewrite monsters]]
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[[Category:SpliceHack-Rewrite demon lords]]
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[[Category:Hack'EM monsters]]
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[[Category:Hack'EM demon lords]]

Latest revision as of 06:55, 12 February 2024

Baphomet is a demon lord that appears within Gehennom in dNetHack, EvilHack, SpliceHack-Rewrite, and Hack'EM, with his role differing depending on the variant.

Description

Generation

Baphomet is one of the five demon lords whose lair can appear as the first level of the Abyss. On generation of Baphomet's level, he is placed within one of the two spectator booths at the northernmost or southernmost ends of the arena structure if he has not already appeared in a game.

Baphomet can be gated in by other major demons and demon rulers, with some specific rules pertaining to him:

  • The first demon lord Pale Night gates in will always be Baphomet if he has not yet appeared.
  • Yeenoghu is a rival demon lord, and so will never gate in Baphomet (though the pair do not grudge each other).

Baphomet will always be generated with three scrolls of magic mapping and Heartcleaver, a chaotic and intelligent artifact weapon whose base item is a halberd - it can be used in melee combat, and grants its wielder +1 to-hit and double damage.

Details

Baphomet has four attacks: a 3d10 headbutt, a 3d8 bearhug, a 3d6 weapon attack, and acidic breath that can deal 5d12 damage.

Like most demon rulers, Baphomet is capable of gating in other demons and demon rulers: the first demon lord Baphomet gates in will always be Pale Night if it has not yet appeared, and he will never gate in Yeenoghu.

Seeing Baphomet directly will permanently inflict the rage madness upon you, reducing your AC and spellcasting rates while increasing the damage you deal.

Strategy

Baphomet is a melee specialist, but isn't particularly threatening to an ascension-ready character. Depending on his location in the arena relative to the stairs (which have six possible locations), he can difficult to avoid for those trying to slip past without a fight; his level will also be full of his servant minotaurs and minotaur priestesses, and Baphomet himself also counts as a minotaur.

It may be possible depending on the layout to dig out a path that allows you to get the jump on Baphomet, then read a non-cursed scroll of earth before he can warp to your position.

Generation

Baphomet is one of the four first-tier demon lords whose lair can appear in Gehennom. He can also be gated in by other major demons.

Baphomet will always generate with a bardiche that has the venom object property.

Encyclopedia entry

This hulking, manlike brute stands 20 feet tall. His muscular
frame is covered in thick, matted black hair. His head is that
of a fiendish bull, and his great horns are stained in the
lifeblood of countless victims.
[ Hordes of the Abyss, by Ed Stark,
James Jacobs, and Erik Mona ]

References