Difference between revisions of "Directional spell"

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Certain spells ask "In what direction?"  As with wands, you can answer with any of the standard directions [hjklyubn], self [.s], up [<], or down [>].  If you provide some other response, the spell is wasted ("What a strange direction!").
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Certain spells ask "In what direction?"  As with wands, you can answer with any of the standard directions {{kbd|h}} {{kbd|j}} {{kbd|k}} {{kbd|l}} {{kbd|y}} {{kbd|u}} {{kbd|b}} {{kbd|n}}, self {{kbd|.}}/{{kbd|s}}, up {{kbd|<}}, or down {{kbd|>}}.  If you provide some other response or try to cancel, the spell is cast in the last-used direction ("The magical energy is released!").
  
These spells are directional:
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A directional spell (or [[wand]]) may also affect several objects or creatures behind the first one it hits. An example of this is healing your pet and a few hostile monsters as well -- or zapping not only your pet with a [[wand of speed monster]], but also a [[shopkeeper]], [[YASD|angering]] him.
*[[spellbook of cancellation|cancellation]]
 
*[[spellbook of cone of cold|cone of cold]]
 
*[[spellbook of dig|dig]]
 
*[[spellbook of drain life|drain life]]
 
*[[spellbook of extra healing|extra healing]]
 
*[[spellbook of finger of death|finger of death]]
 
*[[spellbook of fireball|fireball]]
 
*[[spellbook of force bolt|force bolt]]
 
*[[spellbook of healing|healing]]
 
*[[spellbook of knock|knock]]
 
*[[spellbook of magic missile|magic missle]]
 
*[[spellbook of sleep|sleep]]
 
*[[spellbook of slow monster|slow monster]]
 
*[[spellbook of polymorph|polymorph]]
 
*[[spellbook of stone to flesh|stone to flesh]]
 
*[[spellbook of teleport away|teelport away]]
 
*[[spellbook of turn undead|turn undead]]
 
*[[spellbook of wizard lock|wizard lock]]
 
  
Skill has no impact on most of these spells.  The exceptions are [[spellbook of cone of cold|cone of cold]] and [[spellbook of fireball|fireball]].
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These spells are '''directional''':
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*{{spell of|cancellation}}
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*{{spell of|cone of cold}}
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*{{spell of|dig}}
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*{{spell of|drain life}}
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*{{spell of|extra healing}}
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*{{spell of|finger of death}}
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*{{spell of|fireball}}
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*{{spell of|force bolt}}
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*{{spell of|healing}}
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*{{spell of|knock}}
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*{{spell of|magic missile}}
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*{{spell of|sleep}}
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*{{spell of|slow monster}}
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*{{spell of|polymorph}}
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*{{spell of|stone to flesh}}
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*{{spell of|teleport away}}
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*{{spell of|turn undead}}
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*{{spell of|wizard lock}}
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Skill level affects [[spellcasting]] failure rate, and to hit chance for attack spells.
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Also, {{spell of|cone of cold}} and {{spell of|fireball}} are more capable at skilled or above.
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[[Category:Spellcasting]]
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{{nethack-360}}

Latest revision as of 21:14, 18 June 2017

Certain spells ask "In what direction?" As with wands, you can answer with any of the standard directions h j k l y u b n, self ./s, up <, or down >. If you provide some other response or try to cancel, the spell is cast in the last-used direction ("The magical energy is released!").

A directional spell (or wand) may also affect several objects or creatures behind the first one it hits. An example of this is healing your pet and a few hostile monsters as well -- or zapping not only your pet with a wand of speed monster, but also a shopkeeper, angering him.

These spells are directional:

Skill level affects spellcasting failure rate, and to hit chance for attack spells. Also, cone of cold and fireball are more capable at skilled or above.

This page may need to be updated for the current version of NetHack.

It may contain text specific to NetHack 3.6.0. Information on this page may be out of date.

Editors: After reviewing this page and making necessary edits, please change the {{nethack-360}} tag to the current version's tag or {{noversion}} as appropriate.