Difference between revisions of "Dwarf thief"

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The '''dwarf thief''' is a monster added in [[SLASH'EM]]. They are not randomly generated and will only appear in [[Minetown]]. It has a weapon attack and a theft attack; it can teleport away after a successful theft, but does not teleport randomly, and nor does its corpse convey [[teleportitis]].
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A '''dwarf thief''', {{monsym|dwarf thief}}, is a type of [[monster]] that appears in [[SLASH'EM]], [[SlashTHEM]] and [[Hack'EM]]. They are similar to the standard [[Dwarf (monster)|dwarf]], and share the same attributes and weapon attack as normal dwarves do in ''[[NetHack]]'' - they also have a theft attack that works similarly to that of a [[nymph]], with a successful theft causing them to teleport away afterwards (though they do not possess or convey [[teleportitis]]).
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==Generation==
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Dwarf thieves are not randomly generated, and a normally-generated dwarf thief will always be hostile.
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===SLASH'EM===
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Each variant of [[Minetown]] will always generate a pair of dwarf thieves at level creation.
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A dwarf thief [[Monster starting inventory|can be generated with]] each of the following items:{{refsrc|makemon.c|740|version=SLASH'EM 0.0.7E7F2}}
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* A {{frac|6|7}} chance of a pair of [[iron shoes]] and an independent {{frac|6|7}} chance of a [[dwarvish cloak]].
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* A {{frac|4}} chance of a [[dwarvish short sword]] and [[dwarvish iron helm]], combined with an equal probability of either of the following:
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** A [[dwarvish mattock]], or
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** A [[dwarvish roundshield]] paired with either a [[dwarvish spear]] or an [[axe]], with an equal probability for each weapon.
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** Dwarf thieves that receive a dwarvish short sword and dwarvish iron helm also have a further {{frac|3}} chance of receiving a [[dwarvish mithril-coat]].
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* Dwarf thieves that are not given a dwarvish short sword and dwarvish iron helm will instead receive either a [[pick-axe]] ({{frac|3}} chance) or a [[dagger]] ({{frac|2|3}} chance).
  
 
==Strategy==
 
==Strategy==
These are considerably less of a threat than the nymphs they replace in Minetown. They tend to have slightly better AC than nymphs, but are half as fast, and have only one theft attack.  Their inability to teleport randomly makes them considerably easier to track down and kill if they do steal something.
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Dwarf thieves tend to have better AC than the [[Nymph (monster class)|nymphs]] they replace in Minetown, and can inflict damage outside of stealing items from you. Thankfully, they only have one theft attack and cannot charm you into disrobing - they also cannot teleport unless they steal successfully, and move at half the speed of a nymph, making them considerably easier to track down and kill.
  
They can occasionally be a source of [[dwarvish mithril coat]]s or [[pick-axe]]s for [[lawful]]s who don't want to take a huge alignment hit mugging every dwarf they find for one.
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Dwarf thieves can be a source of [[dwarvish mithril-coat]]s or [[pick-axe]]s for [[lawful]], [[Dwarf (starting race)|dwarvish]] and [[Gnome (starting race)|gnomish]] characters that do not want to risk their pet's well-being or a huge hit to [[alignment record]] by attacking peaceful dwarves.
  
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==References==
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<references/>
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{{slashem-7E7|offset=1}}
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{{variant-343}}<!--{{variant-36X}}-->
 
[[Category:SLASH'EM monsters]]
 
[[Category:SLASH'EM monsters]]
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[[Category:SlashTHEM monsters]]
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[[Category:Hack'EM monsters]]

Revision as of 21:33, 23 November 2023

A dwarf thief, h, is a type of monster that appears in SLASH'EM, SlashTHEM and Hack'EM. They are similar to the standard dwarf, and share the same attributes and weapon attack as normal dwarves do in NetHack - they also have a theft attack that works similarly to that of a nymph, with a successful theft causing them to teleport away afterwards (though they do not possess or convey teleportitis).

Generation

Dwarf thieves are not randomly generated, and a normally-generated dwarf thief will always be hostile.

SLASH'EM

Each variant of Minetown will always generate a pair of dwarf thieves at level creation.

A dwarf thief can be generated with each of the following items:[1]

Strategy

Dwarf thieves tend to have better AC than the nymphs they replace in Minetown, and can inflict damage outside of stealing items from you. Thankfully, they only have one theft attack and cannot charm you into disrobing - they also cannot teleport unless they steal successfully, and move at half the speed of a nymph, making them considerably easier to track down and kill.

Dwarf thieves can be a source of dwarvish mithril-coats or pick-axes for lawful, dwarvish and gnomish characters that do not want to risk their pet's well-being or a huge hit to alignment record by attacking peaceful dwarves.

References