Difference between revisions of "Dwarvish short sword"
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==Generation== | ==Generation== | ||
− | Player [[Dwarf (starting race)|dwarves]] start the game with knowledge of the dwarvish short sword.{{refsrc|src/u_init.c|838|nethack=3.6.7}} Any dwarven character that would start the game with a | + | Player [[Dwarf (starting race)|dwarves]] start the game with knowledge of the dwarvish short sword.{{refsrc|src/u_init.c|838|nethack=3.6.7}} Any dwarven character that would start the game with a short sword will start with a dwarvish short sword instead - currently, there are no applicable roles where this substitution would occur.{{refsrc|src/u_init.c|225|nethack=3.6.7|comment=Race-based substitutions for initial inventory}} |
Dwarvish short swords make up about 0.2% of randomly generated weapons. In addition to random generation, weapon [[shop]]s and general stores can stock dwarvish short swords. | Dwarvish short swords make up about 0.2% of randomly generated weapons. In addition to random generation, weapon [[shop]]s and general stores can stock dwarvish short swords. | ||
− | Live [[Dwarf (monster attribute)|dwarves]] have a {{frac|4}} chance of [[Monster starting inventory|being generated with]] a dwarvish short sword.{{refsrc|src/makemon.c|373|nethack=3.6.7}} | + | Live [[Dwarf (monster attribute)|dwarves]] have a {{frac|4}} chance of [[Monster starting inventory|being generated with]] a dwarvish short sword.{{refsrc|src/makemon.c|373|nethack=3.6.7}} [[Player monster]]s, including those on the [[Astral Plane]], have a chance lower than 1% of generating with a dwarvish short sword as their initial weapon before role-based replacements.{{refsrc|src/mplayer.c|155|version=NetHack 3.6.7|comment={{frac|2}} to get a random weapon - the designated range of objects covers weapons from the spear to the bullwhip inclusively in objects.c, and uses normal generation odds}} |
==Strategy== | ==Strategy== | ||
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==Variants== | ==Variants== | ||
===SLASH'EM=== | ===SLASH'EM=== | ||
− | In [[SLASH'EM]], [[upgrading]] a short sword | + | In [[SLASH'EM]], [[upgrading]] a dwarvish short sword will produce either an [[elven short sword]] or a [[Dark elven short sword (SLASH'EM)|dark elven short sword]] with an equal probability of each. Upgrading a short sword, elven short sword or dark elven short sword will produce a dwarvish short sword. |
===dNetHack=== | ===dNetHack=== | ||
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* A dwarvish short sword can be combined with a [[pick-axe]] to create a [[dwarvish mattock]]. | * A dwarvish short sword can be combined with a [[pick-axe]] to create a [[dwarvish mattock]]. | ||
* A dwarvish short sword can be combined with a [[helmet]] to create a [[dwarvish helm]]. | * A dwarvish short sword can be combined with a [[helmet]] to create a [[dwarvish helm]]. | ||
− | * A dwarvish short sword can be combined with a pair of [[gauntlets]] to create a pair of [[dwarvish boots]]. | + | * A dwarvish short sword can be combined with a pair of [[Gauntlets (EvilHack)|gauntlets]] to create a pair of [[dwarvish boots]]. |
===Hack'EM=== | ===Hack'EM=== |
Latest revision as of 05:12, 30 April 2024
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Name | dwarvish short sword |
Appearance | broad short sword |
Damage vs. small | 1d7 |
Damage vs. large | 1d8 |
To-hit bonus | +0 |
Weapon skill | short sword |
Size | one-handed |
Base price | 10 zm (+10/positive enchant) |
Weight | 30 |
Material | iron |
A dwarvish short sword is a type of weapon that appears in NetHack. It is made of iron and uses the short sword skill, and appears as a broad short sword when unidentified.
Contents
Generation
Player dwarves start the game with knowledge of the dwarvish short sword.[1] Any dwarven character that would start the game with a short sword will start with a dwarvish short sword instead - currently, there are no applicable roles where this substitution would occur.[2]
Dwarvish short swords make up about 0.2% of randomly generated weapons. In addition to random generation, weapon shops and general stores can stock dwarvish short swords.
Live dwarves have a 1⁄4 chance of being generated with a dwarvish short sword.[3] Player monsters, including those on the Astral Plane, have a chance lower than 1% of generating with a dwarvish short sword as their initial weapon before role-based replacements.[4]
Strategy
The dwarvish short sword is a good early-game weapon for roles capable of training the skill, and can even serve as a decent off-hand weapon when twoweaponing.
History
The dwarvish short sword first appears in NetHack 3.0.0.
Variants
SLASH'EM
In SLASH'EM, upgrading a dwarvish short sword will produce either an elven short sword or a dark elven short sword with an equal probability of each. Upgrading a short sword, elven short sword or dark elven short sword will produce a dwarvish short sword.
dNetHack
In dNetHack, a dwarvish short sword deals d8 damage to small monsters and d7 damage to large monsters, and its weight is increased to 35 aum.
EvilHack
In EvilHack, a dwarvish short sword can be created at a forge by combining a short sword and a dwarvish spear. Dwarvish short swords can be used at a forge to make a few items:
- A dwarvish short sword can be combined with an axe to create a dwarvish bearded axe.
- A dwarvish short sword can be combined with a pick-axe to create a dwarvish mattock.
- A dwarvish short sword can be combined with a helmet to create a dwarvish helm.
- A dwarvish short sword can be combined with a pair of gauntlets to create a pair of dwarvish boots.
Hack'EM
In Hack'EM, upgrading a dwarvish short sword will produce an orcish short sword, and upgrading an elven short sword will produce a dwarvish short sword. Forging recipes are the same as in EvilHack.
References
- ↑ src/u_init.c in NetHack 3.6.7, line 838
- ↑ src/u_init.c in NetHack 3.6.7, line 225: Race-based substitutions for initial inventory
- ↑ src/makemon.c in NetHack 3.6.7, line 373
- ↑ src/mplayer.c in NetHack 3.6.7, line 155: 1⁄2 to get a random weapon - the designated range of objects covers weapons from the spear to the bullwhip inclusively in objects.c, and uses normal generation odds