Difference between revisions of "Giantslayer"

From NetHackWiki
Jump to navigation Jump to search
(Evil)
m (Variants: pothole)
 
(10 intermediate revisions by the same user not shown)
Line 13: Line 13:
 
}}
 
}}
  
'''Giantslayer''' is a [[neutral]] [[long sword]] that does +''1d5'' to hit and [[double damage]] against monsters with the <code>M2_GIANT</code> flag: [[giant]]s, [[stone giant]]s, [[hill giant]]s, [[fire giant]]s, [[giant mummy|giant mummies]], [[frost giant]]s, [[storm giant]]s, [[giant zombie]]s, [[Cyclops]], and [[Lord Surtur]], but not [[ettin]]s or [[titan]]s.
+
'''Giantslayer''' is an [[artifact weapon]] that appears in ''[[NetHack]]''. It is [[neutral]]-aligned, and its [[base item]] is a [[long sword]].
 +
 
 +
==Generation==
 +
Giantslayer may be given as a [[sacrifice gift]] to any neutral character. Any randomly-generated long sword has a base {{frac|20}} chance of being made into Giantslayer.
 +
 
 +
==Description==
 +
Giantslayer has a +1d5 [[to-hit]] bonus and deals [[double damage]] against non-[[undead]] [[M2_GIANT|giants]].
 +
 
 +
{{upcoming|3.7.0|Wielding Giantslayer now confers [[steadfastness]], preventing you from being sent flying by attacks.}}
  
 
==Strategy==
 
==Strategy==
Like most of [[the Banes]], this weapon has too narrow a damage range to be particularly useful. Likely its main use is that it might unrestrict the [[long sword]]s skill for a neutral character, without requiring them to be [[crowned]]; this could be useful for a character who finds [[Frost Brand]] on the floor, for example. Also, unlike some other Banes, it is at least derived from a good base item, so is actually useful against giants. However, giants are rarely dangerous enough to need a particularly effective weapon to take them out.
+
Like most of [[the Banes]], Giantslayer has too narrow a damage range to be particularly useful: most giants are not especially threatening on their own for the point they are encountered, and in situations where they become a threat they can also be dispatched through other means, including artifact weapons that cover a wider range of monsters and/or deal more damage overall. Unlike some of the other Banes, Giantslayer may still be fine enough as an artifact weapon for an early neutral character - a long sword is an acceptable base weapon, and receiving it via sacrifice can unrestrict long swords for characters looking to use other long sword artifacts (e.g., [[Frost Brand]]) that they either discover randomly or via [[bones]].
 +
 
 +
==History==
 +
Giantslayer first appears in [[NetHack 3.0.0]].
  
 
==Variants==
 
==Variants==
=== dNetHack ===
+
===SLASH'EM===
In [[dNetHack]], Giantslayer grants [[warned of monster type|warning of giants]].
+
In [[SLASH'EM]], Giantslayer is replaced with [[Giantkiller]], a neutral axe with the same to-hit bonus and double damage range. This also applies to [[SlashTHEM]].
 
 
=== FIQHack ===
 
In [[FIQHack]], Giantslayer's double damage is replaced by a +1d20 damage bonus.
 
  
===SLASH'EM===
+
===GruntHack===
In [[SLASH'EM]], this weapon is removed in favor of [[Giantkiller]], a neutral axe with the same double damage range.  As an axe is a far weaker base weapon than a long sword, Giantkiller is even less useful than Giantslayer.
+
In [[GruntHack]], Giantslayer additionally grants [[Warned of monster type|warning of giants]].
  
===SpliceHack===
+
===SporkHack===
In [[SpliceHack]], Giantslayer warns of giants and prevents the wielder from being knocked back by an attack.
+
In [[SporkHack]], Giantslayer's base item is changed to a [[sling]]. It still has +1d5 to-hit, and its bonus damage is changed to +1d8 against [[giant humanoid]]s. While wielded, it warns of giant humanoids and sets the wielder's [[strength]] to 18/** - this can happen even if the artifact occupies the alternate weapon slot.
  
 
===UnNetHack===
 
===UnNetHack===
Line 39: Line 47:
 
   |largedmg=1d2 '''×2'''
 
   |largedmg=1d2 '''×2'''
 
   |tohit='''+1d5'''
 
   |tohit='''+1d5'''
   |bonusversus=[[giant]]s
+
   |bonusversus=[[M2_GIANT|giants]]
 
   |affiliation=<ul><li>[[neutral]]</li></ul>
 
   |affiliation=<ul><li>[[neutral]]</li></ul>
   |whenwielded=
+
   |whenwielded=<ul><li>sets [[strength]] to 18/**</li></ul>
  * 18/** Strength
 
 
   |cost=1200
 
   |cost=1200
 
   |weight=3
 
   |weight=3
 
   |material=leather
 
   |material=leather
 
}}
 
}}
In [[UnNetHack]], Giantslayer is instead a [[neutral]] [[sling]], with bonuses versus the same group of <code>M2_GIANT</code> monsters; it provides [[warning]] of, and ''+1d5'' to hit and [[double damage]] against them. It also sets the wielder's [[strength]] to 18/**, even if wielded in the off hand (this may be a bug, as it does not always set the wielder's strength to 18/** immediately in either hand).
+
In [[UnNetHack]], Giantslayer's base item is also changed to a sling. It has +1d5 to-hit and deals double damage against giants, and while wielded it warns of giants and sets the wielder's strength to 18/** - as in SporkHack, this can happen even if the artifact occupies the alternate weapon slot.
 +
{{clear}}
 +
 
 +
===dNetHack===
 +
In [[dNetHack]], Giantslayer is [[unaligned]], and its base item is changed to an axe. Giantslayer does not resist being [[twoweapon]]ed in the offhand, but incurs a -20 to-hit penalty when used this way unless the character has Grand Master skill in two weapon combat (which only a [[Monk]] can achieve in practice).
 +
 
 +
Giantslayer deals +1d4 bonus damage against small monsters and +2d4 against large monsters - against large monsters, it also gains +1d10 to-hit and +1d20 damage. Carrying Giantslayer grants warning of giants and other [[boulder]]-throwing monsters, and hitting such a monster with Giantslayer reduces their movement points by 6 and has a {{frac|10}} chance of attempting to [[cancel]] the target (subject to their [[Magic resistance (monster)|MR score]]).
 +
 
 +
===DynaHack===
 +
In [[DynaHack]], Giantslayer grants warning of giants.
 +
 
 +
===FIQHack===
 +
In [[FIQHack]], Giantslayer's double damage versus giants is replaced with a +1d20 damage bonus.
 +
 
 +
===SpliceHack===
 +
In [[SpliceHack]], Giantslayer additionally warns of giants while wielded and [[Knockback resistance|prevents the wielder from being knocked back by attacks]].
  
 
===EvilHack===
 
===EvilHack===
In [[EvilHack]], Giantslayer is a neutral [[spear]] that sets the wielder's strength to 25 and provides [[knockback resistance]]. It also [[Warned of mosnter type|warns of giants]] and has a chance to instakill giants that it hits by evisceration.
+
In [[EvilHack]], Giantslayer's base item is changed to a [[spear]]. While wielded, Giantslayer sets the wielder's strength to 25, provides knockback resistance and warns of giants - it cannot be wielded by a giant character. Like all Banes in EvilHack, Giantslayer has a chance of instakilling giants it strikes by evisceration.
{{nethack-343}}
+
 
 +
===Hack'EM===
 +
In [[Hack'EM]], Giantslayer behaves as it does in SpliceHack, with a chance of instakilling giants as in EvilHack.
 +
{{nethack-367}}
 
[[Category:Artifact weapons]]
 
[[Category:Artifact weapons]]

Latest revision as of 11:44, 23 April 2024

)   Giantslayer   Long sword.png
Base item long sword
Damage vs. small 1d8 ×2
Damage vs. large 1d12 ×2
To-hit bonus +1d5
Bonus versus giants
Weapon skill long sword
Size one-handed
Affiliation
When carried

(none)

When wielded

(none)

When invoked

(none)

Base price 200 zm
Weight 40
Material iron

Giantslayer is an artifact weapon that appears in NetHack. It is neutral-aligned, and its base item is a long sword.

Generation

Giantslayer may be given as a sacrifice gift to any neutral character. Any randomly-generated long sword has a base 120 chance of being made into Giantslayer.

Description

Giantslayer has a +1d5 to-hit bonus and deals double damage against non-undead giants.

The following information pertains to an upcoming version (3.7.0). If this version is now released, please verify that it is still accurate, then update the page to incorporate this information.

Wielding Giantslayer now confers steadfastness, preventing you from being sent flying by attacks.

Strategy

Like most of the Banes, Giantslayer has too narrow a damage range to be particularly useful: most giants are not especially threatening on their own for the point they are encountered, and in situations where they become a threat they can also be dispatched through other means, including artifact weapons that cover a wider range of monsters and/or deal more damage overall. Unlike some of the other Banes, Giantslayer may still be fine enough as an artifact weapon for an early neutral character - a long sword is an acceptable base weapon, and receiving it via sacrifice can unrestrict long swords for characters looking to use other long sword artifacts (e.g., Frost Brand) that they either discover randomly or via bones.

History

Giantslayer first appears in NetHack 3.0.0.

Variants

SLASH'EM

In SLASH'EM, Giantslayer is replaced with Giantkiller, a neutral axe with the same to-hit bonus and double damage range. This also applies to SlashTHEM.

GruntHack

In GruntHack, Giantslayer additionally grants warning of giants.

SporkHack

In SporkHack, Giantslayer's base item is changed to a sling. It still has +1d5 to-hit, and its bonus damage is changed to +1d8 against giant humanoids. While wielded, it warns of giant humanoids and sets the wielder's strength to 18/** - this can happen even if the artifact occupies the alternate weapon slot.

UnNetHack

)   Giantslayer (UnNetHack)   Sling.png
Base item sling
Damage vs. small 1d2 ×2
Damage vs. large 1d2 ×2
To-hit bonus +1d5
Bonus versus giants
Weapon skill sling
Size one-handed
Affiliation
When carried

(none)

When wielded
When invoked

(none)

Base price 1200 zm
Weight 3
Material leather

In UnNetHack, Giantslayer's base item is also changed to a sling. It has +1d5 to-hit and deals double damage against giants, and while wielded it warns of giants and sets the wielder's strength to 18/** - as in SporkHack, this can happen even if the artifact occupies the alternate weapon slot.

dNetHack

In dNetHack, Giantslayer is unaligned, and its base item is changed to an axe. Giantslayer does not resist being twoweaponed in the offhand, but incurs a -20 to-hit penalty when used this way unless the character has Grand Master skill in two weapon combat (which only a Monk can achieve in practice).

Giantslayer deals +1d4 bonus damage against small monsters and +2d4 against large monsters - against large monsters, it also gains +1d10 to-hit and +1d20 damage. Carrying Giantslayer grants warning of giants and other boulder-throwing monsters, and hitting such a monster with Giantslayer reduces their movement points by 6 and has a 110 chance of attempting to cancel the target (subject to their MR score).

DynaHack

In DynaHack, Giantslayer grants warning of giants.

FIQHack

In FIQHack, Giantslayer's double damage versus giants is replaced with a +1d20 damage bonus.

SpliceHack

In SpliceHack, Giantslayer additionally warns of giants while wielded and prevents the wielder from being knocked back by attacks.

EvilHack

In EvilHack, Giantslayer's base item is changed to a spear. While wielded, Giantslayer sets the wielder's strength to 25, provides knockback resistance and warns of giants - it cannot be wielded by a giant character. Like all Banes in EvilHack, Giantslayer has a chance of instakilling giants it strikes by evisceration.

Hack'EM

In Hack'EM, Giantslayer behaves as it does in SpliceHack, with a chance of instakilling giants as in EvilHack.