Difference between revisions of "Golem (SLASH'EM)"
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[[SLASH'EM]] introduces numerous new [[golem|golems]], most of which are much more dangerous than their vanilla counterparts. This page covers those golems which are in SLASH'EM, but not in vanilla. SLASH'EM also introduces a unique golem, [[Frankenstein's Monster]], covered on a separate page. Note that all golems in SLASH'EM are immune to [[drain life]], including the attacks of [[Stormbringer]]. | [[SLASH'EM]] introduces numerous new [[golem|golems]], most of which are much more dangerous than their vanilla counterparts. This page covers those golems which are in SLASH'EM, but not in vanilla. SLASH'EM also introduces a unique golem, [[Frankenstein's Monster]], covered on a separate page. Note that all golems in SLASH'EM are immune to [[drain life]], including the attacks of [[Stormbringer]]. | ||
+ | |||
+ | ==New golems== | ||
===Wax golem=== | ===Wax golem=== | ||
Line 11: | Line 13: | ||
|experience = 48 | |experience = 48 | ||
|difficulty = 5 | |difficulty = 5 | ||
− | |attacks = | + | |attacks = Claw 1d2, touch 1d4 [[fire]] |
|weight = 400 | |weight = 400 | ||
|nutr = 0 | |nutr = 0 | ||
Line 18: | Line 20: | ||
|resistances conveyed = none | |resistances conveyed = none | ||
|genocidable = No | |genocidable = No | ||
− | |frequency = | + | |frequency = 1 |
|reference = [[SLASH'EM_0.0.7E7F2/monst.c#line3489]] | |reference = [[SLASH'EM_0.0.7E7F2/monst.c#line3489]] | ||
|attributes ={{attributes|A wax golem|= | |attributes ={{attributes|A wax golem|= | ||
Line 26: | Line 28: | ||
|mindless = 1 | |mindless = 1 | ||
|hostile = 1 | |hostile = 1 | ||
− | |neuter = 1}} | + | |neuter = 1 |
+ | |light1 = 1 }} | ||
}} | }} | ||
− | Wax golems are typically seen in the early levels of SLASH'EM. Their attacks can destroy scrolls and potions, but otherwise they are not a huge threat. They drop [[wax candle | + | Wax golems are typically seen in the early levels of SLASH'EM. Their attacks can destroy scrolls and potions, but otherwise they are not a huge threat. They drop [[wax candle]]s when destroyed. This makes them potentially valuable as a non-conduct-violating source of candles in those games where [[Izchak]]'s lighting store doesn't have enough. |
{{Clear}} | {{Clear}} | ||
Line 35: | Line 38: | ||
|name = plastic golem | |name = plastic golem | ||
|level = 4 | |level = 4 | ||
+ | |difficulty = 5 | ||
|AC = 9 | |AC = 9 | ||
|speed = 12 | |speed = 12 | ||
Line 44: | Line 48: | ||
|experience = 56 | |experience = 56 | ||
|genocidable = No | |genocidable = No | ||
− | |frequency = | + | |frequency = 1 |
|attacks = Claw 1d3, Claw 1d3 | |attacks = Claw 1d3, Claw 1d3 | ||
|resistances = [[sleep]], [[poison]] | |resistances = [[sleep]], [[poison]] | ||
Line 57: | Line 61: | ||
|reference = [[SLASH'EM_0.0.7E7F2/monst.c#line3496]] | |reference = [[SLASH'EM_0.0.7E7F2/monst.c#line3496]] | ||
}} | }} | ||
− | Plastic golems are another golem frequently seen in SLASH'EM's early game. They are slightly tougher than the other golems seen then, but not significantly so. They drop [[credit card | + | Plastic golems are another golem frequently seen in SLASH'EM's early game. They are slightly tougher than the other golems seen then, but not significantly so. They drop [[credit card]]s when destroyed. |
{{Clear}} | {{Clear}} | ||
+ | |||
===Ruby golem=== | ===Ruby golem=== | ||
{{monster | {{monster | ||
|name = ruby golem | |name = ruby golem | ||
+ | |difficulty = 28 | ||
|level = 24 | |level = 24 | ||
|AC = 3 | |AC = 3 | ||
Line 72: | Line 78: | ||
|experience = 795 | |experience = 795 | ||
|genocidable = No | |genocidable = No | ||
− | |frequency = | + | |frequency = 1 |
|attacks = Weapon 4d10, Breath [[fire]] 5d6 | |attacks = Weapon 4d10, Breath [[fire]] 5d6 | ||
|resistances = [[fire]], [[cold]], [[shock]], [[sleep]], [[poison]] | |resistances = [[fire]], [[cold]], [[shock]], [[sleep]], [[poison]] | ||
Line 91: | Line 97: | ||
Ruby golems are the first of SLASH'EM's highly dangerous gemstone golems. They do large amounts of physical damage, and resist most magical attacks. Fortunately, they are not very fast, and any player with [[speed]] can outrun them. They always drop [[ruby|rubies]]; in general, the gemstone golems are quite useful to identify valuable gems. | Ruby golems are the first of SLASH'EM's highly dangerous gemstone golems. They do large amounts of physical damage, and resist most magical attacks. Fortunately, they are not very fast, and any player with [[speed]] can outrun them. They always drop [[ruby|rubies]]; in general, the gemstone golems are quite useful to identify valuable gems. | ||
{{Clear}} | {{Clear}} | ||
+ | |||
===Diamond golem=== | ===Diamond golem=== | ||
{{monster | {{monster | ||
|name = diamond golem | |name = diamond golem | ||
+ | |difficulty = 30 | ||
|level = 26 | |level = 26 | ||
|AC = 3 | |AC = 3 | ||
Line 104: | Line 112: | ||
|experience = 909 | |experience = 909 | ||
|genocidable = No | |genocidable = No | ||
− | |frequency = | + | |frequency = 1 |
|attacks = Weapon 5d10, Breath [[magic missile]] 5d6 | |attacks = Weapon 5d10, Breath [[magic missile]] 5d6 | ||
|resistances = [[fire]], [[cold]], [[shock]], [[sleep]], [[poison]] | |resistances = [[fire]], [[cold]], [[shock]], [[sleep]], [[poison]] | ||
Line 121: | Line 129: | ||
|reference = [[SLASH'EM_0.0.7E7F2/monst.c#line3587]] | |reference = [[SLASH'EM_0.0.7E7F2/monst.c#line3587]] | ||
}} | }} | ||
− | + | More dangerous than a ruby golem, as they are magic resistant on top of being stronger. They drop diamonds when destroyed. They also possess reflection. | |
{{Clear}} | {{Clear}} | ||
+ | |||
===Sapphire golem=== | ===Sapphire golem=== | ||
{{monster | {{monster | ||
|name = sapphire golem | |name = sapphire golem | ||
+ | |difficulty = 32 | ||
|level = 28 | |level = 28 | ||
|AC = 3 | |AC = 3 | ||
Line 136: | Line 146: | ||
|experience = 1031 | |experience = 1031 | ||
|genocidable = No | |genocidable = No | ||
− | |frequency = | + | |frequency = 1 |
|attacks = Weapon 6d10, Breath [[lightning]] 5d8 | |attacks = Weapon 6d10, Breath [[lightning]] 5d8 | ||
|resistances = [[fire]], [[cold]], [[shock]], [[sleep]], [[poison]] | |resistances = [[fire]], [[cold]], [[shock]], [[sleep]], [[poison]] | ||
Line 155: | Line 165: | ||
Similar to the previous two, only still more dangerous. Their bodies also have [[reflection]]. | Similar to the previous two, only still more dangerous. Their bodies also have [[reflection]]. | ||
{{Clear}} | {{Clear}} | ||
+ | |||
===Steel golem=== | ===Steel golem=== | ||
{{monster | {{monster | ||
|name = steel golem | |name = steel golem | ||
+ | |difficulty = 34 | ||
|level = 30 | |level = 30 | ||
|AC = 3 | |AC = 3 | ||
Line 168: | Line 180: | ||
|experience = 1164 | |experience = 1164 | ||
|genocidable = No | |genocidable = No | ||
− | |frequency = | + | |frequency = 1 |
|attacks = Weapon 6d10, Breath [[cold]] 5d8, [[passive]] [[disenchanter|disenchant]] | |attacks = Weapon 6d10, Breath [[cold]] 5d8, [[passive]] [[disenchanter|disenchant]] | ||
|resistances = [[fire]], [[cold]], [[shock]], [[sleep]], [[poison]] | |resistances = [[fire]], [[cold]], [[shock]], [[sleep]], [[poison]] | ||
Line 185: | Line 197: | ||
|reference = [[SLASH'EM_0.0.7E7F2/monst.c#line3603]] | |reference = [[SLASH'EM_0.0.7E7F2/monst.c#line3603]] | ||
}} | }} | ||
− | Steel golems are probably the largest threat of SLASH'EM's new golems. While they do slightly less damage than the crystal golem, they more than make up for it with their passive [[disenchanter|disenchant]] attack. They are sufficiently dangerous that it is difficult to use a junk weapon (such as a [[pick-axe]]) to destroy them, but will generally be able to remove some enchantment from your main weapon if you attack them with it. Fortunately, they appear rarely enough that you should only need a couple of spare [[scroll of enchant weapon|scrolls of enchant weapon]] or [[magic marker | + | Steel golems are probably the largest threat of SLASH'EM's new golems. While they do slightly less damage than the crystal golem, they more than make up for it with their passive [[disenchanter|disenchant]] attack. They are sufficiently dangerous that it is difficult to use a junk weapon (such as a [[pick-axe]]) to destroy them, but they will generally be able to remove some enchantment from your main weapon if you attack them with it. Fortunately, they appear rarely enough that you should only need a couple of spare [[scroll of enchant weapon|scrolls of enchant weapon]] or [[magic marker]]s handy. They drop [[iron chain]]s when destroyed. |
{{Clear}} | {{Clear}} | ||
+ | |||
===Crystal golem=== | ===Crystal golem=== | ||
{{monster | {{monster | ||
|name = crystal golem | |name = crystal golem | ||
+ | |difficulty = 36 | ||
|level = 32 | |level = 32 | ||
|AC = 3 | |AC = 3 | ||
Line 200: | Line 214: | ||
|experience = 1271 | |experience = 1271 | ||
|genocidable = No | |genocidable = No | ||
− | |frequency = | + | |frequency = 1 |
|attacks = Weapon 8d12, Random breath weapon 6d8 | |attacks = Weapon 8d12, Random breath weapon 6d8 | ||
|resistances = [[fire]], [[cold]], [[shock]], [[sleep]], [[poison]] | |resistances = [[fire]], [[cold]], [[shock]], [[sleep]], [[poison]] | ||
Line 217: | Line 231: | ||
|reference = [[SLASH'EM_0.0.7E7F2/monst.c#line3611]] | |reference = [[SLASH'EM_0.0.7E7F2/monst.c#line3611]] | ||
}} | }} | ||
− | Crystal golems do massive amounts of physical damage, and their random breath weapon can occasionally be a blast of [[disintegration]], which can be unpleasant if you don't have [[reflection]]. They are best fought alone, if possible. Destroying them produces a pile of random valuable gems. Note that they have intrinsic [[magic resistance]], in the same way that a gray dragon does. | + | Crystal golems do massive amounts of physical damage, and their random breath weapon can occasionally be a blast of [[disintegration]], which can be unpleasant if you don't have [[reflection]]. They are best fought alone, if possible. Destroying them produces a pile of random valuable gems. Like the sapphire and diamond golems, these also possess reflection. Note that they have intrinsic [[magic resistance]], in the same way that a gray dragon does. |
{{Clear}} | {{Clear}} | ||
+ | |||
+ | ==Hit points== | ||
+ | Like in Vanilla NetHack, golems in SLASH'EM are generated with a fixed number of [[hit points]]. However, even for golems that exist in Vanilla NetHack, that number of hit points is higher in SLASH'EM, as shown in the following table: | ||
+ | |||
+ | {|class="prettytable" | ||
+ | ! Golem !! Hit points (Vanilla NetHack) !! Hit points (SLASH'EM) | ||
+ | |- | ||
+ | | [[paper golem]] || 20 || 36 | ||
+ | |- | ||
+ | | [[straw golem]] || 20 || 40 | ||
+ | |- | ||
+ | | [[wax golem]] || — || 40 | ||
+ | |- | ||
+ | | [[rope golem]] || 30 || 60 | ||
+ | |- | ||
+ | | [[plastic golem]] || — || 60 | ||
+ | |- | ||
+ | | [[gold golem]] || 40 || 80 | ||
+ | |- | ||
+ | | [[leather golem]] || 40 || 80 | ||
+ | |- | ||
+ | | [[wood golem]] || 50 || 100 | ||
+ | |- | ||
+ | | [[flesh golem]] || 40 || 120 | ||
+ | |- | ||
+ | | [[glass golem]] || 60 || 140 | ||
+ | |- | ||
+ | | [[clay golem]] || 50 || 150 | ||
+ | |- | ||
+ | | [[stone golem]] || 60 || 180 | ||
+ | |- | ||
+ | | [[iron golem]] || 80 || 240 | ||
+ | |- | ||
+ | | [[ruby golem]] || — || 250 | ||
+ | |- | ||
+ | | [[diamond golem]] || — || 270 | ||
+ | |- | ||
+ | | [[sapphire golem]] || — || 280 | ||
+ | |- | ||
+ | | [[steel golem]] || — || 290 | ||
+ | |- | ||
+ | | [[crystal golem]] || — || 300 | ||
+ | |- | ||
+ | | [[Frankenstein's Monster]] || — || 400 | ||
+ | |} | ||
+ | |||
==Strategy== | ==Strategy== | ||
All of the gemstone golems are highly dangerous; a crystal golem, in one-on-one combat with a character fully prepared for SLASH'EM's lategame, can still deal 120-150 damage before being destroyed. For this reason, they are all best fought alone if at all possible. Since they are all slower than a character in [[speed boots]], this should not be too difficult. [[Stoning]] them is a valid option, as it will turn them into less-dangerous [[stone golem]]s. The dropped gemstones can be quite useful, particularly for getting wishes from [[gypsy|gypsies]], which start appearing with some frequency around the same time. | All of the gemstone golems are highly dangerous; a crystal golem, in one-on-one combat with a character fully prepared for SLASH'EM's lategame, can still deal 120-150 damage before being destroyed. For this reason, they are all best fought alone if at all possible. Since they are all slower than a character in [[speed boots]], this should not be too difficult. [[Stoning]] them is a valid option, as it will turn them into less-dangerous [[stone golem]]s. The dropped gemstones can be quite useful, particularly for getting wishes from [[gypsy|gypsies]], which start appearing with some frequency around the same time. | ||
{{Clear}} | {{Clear}} | ||
[[Category:SLASH'EM monsters]] | [[Category:SLASH'EM monsters]] |
Revision as of 06:19, 10 January 2024
SLASH'EM introduces numerous new golems, most of which are much more dangerous than their vanilla counterparts. This page covers those golems which are in SLASH'EM, but not in vanilla. SLASH'EM also introduces a unique golem, Frankenstein's Monster, covered on a separate page. Note that all golems in SLASH'EM are immune to drain life, including the attacks of Stormbringer.
Contents
New golems
Wax golem
' wax golem | |
---|---|
Difficulty | 5 |
Attacks |
Claw 1d2, touch 1d4 fire |
Base level | 3 |
Base experience | 48 |
Speed | 12 |
Base AC | 9 |
Base MR | 0 |
Alignment | 0 (neutral) |
Frequency (by normal means) | 1 (Very rare) |
Genocidable | No |
Weight | 400 |
Nutritional value | 0 |
Size | large |
Resistances | sleep, poison |
Resistances conveyed | none |
A wax golem:
| |
Reference | SLASH'EM_0.0.7E7F2/monst.c#line3489 |
Wax golems are typically seen in the early levels of SLASH'EM. Their attacks can destroy scrolls and potions, but otherwise they are not a huge threat. They drop wax candles when destroyed. This makes them potentially valuable as a non-conduct-violating source of candles in those games where Izchak's lighting store doesn't have enough.
Plastic golem
' plastic golem | |
---|---|
Difficulty | 5 |
Attacks |
Claw 1d3, Claw 1d3 |
Base level | 4 |
Base experience | 56 |
Speed | 12 |
Base AC | 9 |
Base MR | 0 |
Alignment | 0 (neutral) |
Frequency (by normal means) | 1 (Very rare) |
Genocidable | No |
Weight | 400 |
Nutritional value | 0 |
Size | large |
Resistances | sleep, poison |
Resistances conveyed | none |
A plastic golem:
| |
Reference | SLASH'EM_0.0.7E7F2/monst.c#line3496 |
Plastic golems are another golem frequently seen in SLASH'EM's early game. They are slightly tougher than the other golems seen then, but not significantly so. They drop credit cards when destroyed.
Ruby golem
' ruby golem | |
---|---|
Difficulty | 28 |
Attacks |
Weapon 4d10, Breath fire 5d6 |
Base level | 24 |
Base experience | 795 |
Speed | 12 |
Base AC | 3 |
Base MR | 60 |
Alignment | 0 (neutral) |
Frequency (by normal means) | 1 (Very rare) |
Genocidable | No |
Weight | 2000 |
Nutritional value | 0 |
Size | large |
Resistances | fire, cold, shock, sleep, poison |
Resistances conveyed | none |
A ruby golem:
| |
Reference | SLASH'EM_0.0.7E7F2/monst.c#line3579 |
Ruby golems are the first of SLASH'EM's highly dangerous gemstone golems. They do large amounts of physical damage, and resist most magical attacks. Fortunately, they are not very fast, and any player with speed can outrun them. They always drop rubies; in general, the gemstone golems are quite useful to identify valuable gems.
Diamond golem
' diamond golem | |
---|---|
Difficulty | 30 |
Attacks |
Weapon 5d10, Breath magic missile 5d6 |
Base level | 26 |
Base experience | 909 |
Speed | 12 |
Base AC | 3 |
Base MR | 60 |
Alignment | 0 (neutral) |
Frequency (by normal means) | 1 (Very rare) |
Genocidable | No |
Weight | 2000 |
Nutritional value | 0 |
Size | large |
Resistances | fire, cold, shock, sleep, poison |
Resistances conveyed | none |
A diamond golem:
| |
Reference | SLASH'EM_0.0.7E7F2/monst.c#line3587 |
More dangerous than a ruby golem, as they are magic resistant on top of being stronger. They drop diamonds when destroyed. They also possess reflection.
Sapphire golem
' sapphire golem | |
---|---|
Difficulty | 32 |
Attacks |
Weapon 6d10, Breath lightning 5d8 |
Base level | 28 |
Base experience | 1031 |
Speed | 12 |
Base AC | 3 |
Base MR | 60 |
Alignment | 0 (neutral) |
Frequency (by normal means) | 1 (Very rare) |
Genocidable | No |
Weight | 2000 |
Nutritional value | 0 |
Size | large |
Resistances | fire, cold, shock, sleep, poison |
Resistances conveyed | none |
A sapphire golem:
| |
Reference | SLASH'EM_0.0.7E7F2/monst.c#line3595 |
Similar to the previous two, only still more dangerous. Their bodies also have reflection.
Steel golem
' steel golem | |
---|---|
Difficulty | 34 |
Attacks |
Weapon 6d10, Breath cold 5d8, passive disenchant |
Base level | 30 |
Base experience | 1164 |
Speed | 15 |
Base AC | 3 |
Base MR | 60 |
Alignment | 0 (neutral) |
Frequency (by normal means) | 1 (Very rare) |
Genocidable | No |
Weight | 2000 |
Nutritional value | 0 |
Size | large |
Resistances | fire, cold, shock, sleep, poison |
Resistances conveyed | none |
A steel golem:
| |
Reference | SLASH'EM_0.0.7E7F2/monst.c#line3603 |
Steel golems are probably the largest threat of SLASH'EM's new golems. While they do slightly less damage than the crystal golem, they more than make up for it with their passive disenchant attack. They are sufficiently dangerous that it is difficult to use a junk weapon (such as a pick-axe) to destroy them, but they will generally be able to remove some enchantment from your main weapon if you attack them with it. Fortunately, they appear rarely enough that you should only need a couple of spare scrolls of enchant weapon or magic markers handy. They drop iron chains when destroyed.
Crystal golem
' crystal golem | |
---|---|
Difficulty | 36 |
Attacks |
Weapon 8d12, Random breath weapon 6d8 |
Base level | 32 |
Base experience | 1271 |
Speed | 15 |
Base AC | 3 |
Base MR | 60 |
Alignment | 0 (neutral) |
Frequency (by normal means) | 1 (Very rare) |
Genocidable | No |
Weight | 2000 |
Nutritional value | 0 |
Size | large |
Resistances | fire, cold, shock, sleep, poison |
Resistances conveyed | none |
A crystal golem:
| |
Reference | SLASH'EM_0.0.7E7F2/monst.c#line3611 |
Crystal golems do massive amounts of physical damage, and their random breath weapon can occasionally be a blast of disintegration, which can be unpleasant if you don't have reflection. They are best fought alone, if possible. Destroying them produces a pile of random valuable gems. Like the sapphire and diamond golems, these also possess reflection. Note that they have intrinsic magic resistance, in the same way that a gray dragon does.
Hit points
Like in Vanilla NetHack, golems in SLASH'EM are generated with a fixed number of hit points. However, even for golems that exist in Vanilla NetHack, that number of hit points is higher in SLASH'EM, as shown in the following table:
Golem | Hit points (Vanilla NetHack) | Hit points (SLASH'EM) |
---|---|---|
paper golem | 20 | 36 |
straw golem | 20 | 40 |
wax golem | — | 40 |
rope golem | 30 | 60 |
plastic golem | — | 60 |
gold golem | 40 | 80 |
leather golem | 40 | 80 |
wood golem | 50 | 100 |
flesh golem | 40 | 120 |
glass golem | 60 | 140 |
clay golem | 50 | 150 |
stone golem | 60 | 180 |
iron golem | 80 | 240 |
ruby golem | — | 250 |
diamond golem | — | 270 |
sapphire golem | — | 280 |
steel golem | — | 290 |
crystal golem | — | 300 |
Frankenstein's Monster | — | 400 |
Strategy
All of the gemstone golems are highly dangerous; a crystal golem, in one-on-one combat with a character fully prepared for SLASH'EM's lategame, can still deal 120-150 damage before being destroyed. For this reason, they are all best fought alone if at all possible. Since they are all slower than a character in speed boots, this should not be too difficult. Stoning them is a valid option, as it will turn them into less-dangerous stone golems. The dropped gemstones can be quite useful, particularly for getting wishes from gypsies, which start appearing with some frequency around the same time.