Difference between revisions of "Instadeath"

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(disintegration also destroys cloak)
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* Stepping into [[lava]] without fire resistance.
 
* Stepping into [[lava]] without fire resistance.
 
* Intentionally [[level teleport]]ing yourself to level 0 or any "higher" level - level 0 is nowhere, -1 to -8 is "above the clouds", -9 is Cloud Nine and -10 and above is Heaven. Teleporting to a level "above" 0 will not instakill you if you have [[levitation]] or [[flying]], but the game will [[escaping the dungeon|end anyway]].
 
* Intentionally [[level teleport]]ing yourself to level 0 or any "higher" level - level 0 is nowhere, -1 to -8 is "above the clouds", -9 is Cloud Nine and -10 and above is Heaven. Teleporting to a level "above" 0 will not instakill you if you have [[levitation]] or [[flying]], but the game will [[escaping the dungeon|end anyway]].
* Being hit by a [[black dragon]]'s disintegration breath without reflection or disintegration resistance. If you are wearing a [[shield]], it disintegrates, saving you; if not, but are wearing [[body armor]], that disintegrates, again saving you (but likely leaving you with a very poor [[armor class]]).
+
* Being hit by a [[black dragon]]'s disintegration breath without reflection or disintegration resistance. If you are wearing a [[shield]], it disintegrates, saving you; if not, but are wearing [[body armor]], that and any cloak disintegrate, again saving you (but likely leaving you with a very poor [[armor class]] and vulnerable to the rebound).
 
* Being hit by a lightning bolt from an angry [[god]] without reflection or shock resistance.
 
* Being hit by a lightning bolt from an angry [[god]] without reflection or shock resistance.
 
* Being hit by a [[wide-angle disintegration beam]] from an angry god without disintegration resistance. An [[amulet of reflection]], [[shield of reflection]] or any kind of [[body armor]] will not protect you in this case.
 
* Being hit by a [[wide-angle disintegration beam]] from an angry god without disintegration resistance. An [[amulet of reflection]], [[shield of reflection]] or any kind of [[body armor]] will not protect you in this case.

Revision as of 20:27, 19 June 2011

Instadeath stands for instant death. An instadeath causes death in zero time and allows no intervention.

Causes of instadeaths are:

  • Cockatrices
    • Touching a cockatrice or chickatrice corpse without gloves.
    • Eating a cockatrice or chickatrice corpse, or eating the corpse of Medusa.
    • Kicking a cockatrice or chickatrice corpse without shoes.
    • Trying to sacrifice or tin a cockatrice corpse without gloves, even if it is already lying on the altar.
    • Falling into a pit while wielding a cockatrice corpse.
    • Falling down stairs due to being burdened while wielding a cockatrice corpse.
    • Attacking a cockatrice while polymorphed into a creature with a bite attack.
  • Being hit by a death ray while not having magic resistance. This can be achieved by:
  • Being touched by the touch of death while not having magic resistance. The Wizard of Yendor and high level liches can use this against you.
  • Being fatally poisoned, unless you have poison resistance.
  • Choking on your food
  • Drowning in a pool of water
    • If you fall into a pool of water with no adjacent land, you'll drown unless you have unbreathing or amphibiousness.
    • Stepping into water with excessive encumbrance will drown you even if there is adjacent land.
  • Standing near a collapsing drawbridge.
  • Genociding your own race, by scroll of genocide or sitting on a throne.
  • Stepping into lava without fire resistance.
  • Intentionally level teleporting yourself to level 0 or any "higher" level - level 0 is nowhere, -1 to -8 is "above the clouds", -9 is Cloud Nine and -10 and above is Heaven. Teleporting to a level "above" 0 will not instakill you if you have levitation or flying, but the game will end anyway.
  • Being hit by a black dragon's disintegration breath without reflection or disintegration resistance. If you are wearing a shield, it disintegrates, saving you; if not, but are wearing body armor, that and any cloak disintegrate, again saving you (but likely leaving you with a very poor armor class and vulnerable to the rebound).
  • Being hit by a lightning bolt from an angry god without reflection or shock resistance.
  • Being hit by a wide-angle disintegration beam from an angry god without disintegration resistance. An amulet of reflection, shield of reflection or any kind of body armor will not protect you in this case.
  • Being hit by Vorpal Blade or The Tsurugi of Muramasa (5% chance, 10% in SLASH'EM).
  • Cheating by modifying the save file ("death by trickery").
  • Being level drained on 1st experience level

Dying on turn one generates the message "Do not pass go. Do not collect 200 zorkmids." It is a reference to Monopoly.

Dealing instadeath unto other monsters

In many situations, it is very helpful for your player to have a way to instantly kill other monsters. Here are some methods of instantly killing monsters, listed roughly in order from most common to most obscure. Note that not all methods work on all monsters; for example, undead monsters resist death rays, etc.

SLASH'EM

SLASH'EM features several new instadeaths. They are:

See also

Delayed instadeath, which also results in sudden death but allows for emergency intervention.


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It may contain text specific to NetHack 3.4.3. Information on this page may be out of date.

Editors: After reviewing this page and making necessary edits, please change the {{nethack-343}} tag to the current version's tag or {{noversion}} as appropriate.