Difference between revisions of "Iron bars"

From NetHackWiki
Jump to navigation Jump to search
Line 4: Line 4:
 
They are never randomly generated in Vanilla NetHack. There are iron bars in the [[Wizard quest|wizard]], [[Tourist quest|tourist]] and [[ranger quest]]s.  
 
They are never randomly generated in Vanilla NetHack. There are iron bars in the [[Wizard quest|wizard]], [[Tourist quest|tourist]] and [[ranger quest]]s.  
  
You cannot walk through them or dig through them, and objects thrown through them have a chance of being stopped by the iron bars. Spells and ray/beam attacks (such as dragon breath) will pass right through them as if they weren't there. All monsters which are [[whirly]], [[amorphous]], [[phasing]], [[tiny]], or [[slithy]] and not large can pass through them,{{reffunc|mondata.c|passes_bars}} including you if you are [[polymorph]]ed into such a monster; or, curiously, if you are currently engulfed by such a monster as it passes through them.
+
You cannot walk through them or dig through them, and objects thrown through them have a chance of being stopped by the iron bars. Spells and ray/beam attacks (such as dragon breath) will pass right through them as if they weren't there. All monsters which are [[whirly]], [[amorphous]], [[phasing]], [[tiny]], or [[slithy]] and not large can pass through them,{{reffunc|mondata.c|passes_bars}} including you if you are [[polymorph]]ed into such a monster.
  
In [[SLASH'EM]] and [[UnNetHack]], iron bars may be found in some of the new levels of [[Sokoban]]. In [[SLASH'EM]], they are also found in [[Grund's Stronghold]], and may comprise the walls of some maze levels. In [[SporkHack]], and [[UnNetHack]] they sometimes are generated on room-and-corridor dungeon levels instead of doorways. In UnNetHack, some are created around the exit if you are attempting to steal from the [[Black Market]]. In SLASH'EM, most creatures cannot pass through the bars, but a [[doppelganger]] character may still [[liquid leap]] through them. In UnNetHack, creatures ''are'' able to pass through Sokoban bars.
+
==Probably a bug==
  
In [[UnNetHack]], iron bars may be dissolved by a [[potion of acid]],{{refsrc|src/mthrowu.c|856|unnethack=1499}} [[Dragon|acid breath]] (with a 20% chance),{{refsrc|src/zap.c|3915|unnethack=1499}} and eaten by [[metallivores]].{{refsrc|src/hack.c|731|unnethack=1499}}{{refsrc|src/monmove.c|1307|unnethack=1499}}
+
If you are currently engulfed by a monster that can pass through them. The monster can still pass through them.
 +
 
 +
==Variants==
 +
 
 +
===[[SLASH'EM]]===
 +
 
 +
In SLASH'EM, iron bars may be found in some of the new levels of [[Sokoban]]. They are also found in [[Grund's Stronghold]], and may comprise the walls of some maze levels.
 +
 
 +
Most creatures cannot pass through the bars, but a [[doppelganger]] character may still [[liquid leap]] through them.
 +
 
 +
===[[UnNetHack]]===
 +
 
 +
In UnNetHack, iron bars may be found in some of the new levels of [[Sokoban]]. Creatures ''are'' able to pass through Sokoban bars. Some are created around the exit if you are attempting to steal from the [[Black Market]].
 +
 
 +
They sometimes are generated on room-and-corridor dungeon levels instead of doorways.
 +
 
 +
Iron bars may be dissolved by a [[potion of acid]],{{refsrc|src/mthrowu.c|856|unnethack=1499}} [[Dragon|acid breath]] (with a 20% chance),{{refsrc|src/zap.c|3915|unnethack=1499}} and eaten by [[metallivores]].{{refsrc|src/hack.c|731|unnethack=1499}}{{refsrc|src/monmove.c|1307|unnethack=1499}}
 +
 
 +
===[[SporkHack]]===
 +
 
 +
In SporkHack, they are sometimes generated on room-and-corridor dungeon levels instead of doorways.
  
 
== References ==
 
== References ==
 
<references />
 
<references />
{{stub}}
+
 
 
[[Category:Dungeon features]]
 
[[Category:Dungeon features]]

Revision as of 04:36, 20 December 2014

Iron bars are a dungeon feature represented by #.

They are never randomly generated in Vanilla NetHack. There are iron bars in the wizard, tourist and ranger quests.

You cannot walk through them or dig through them, and objects thrown through them have a chance of being stopped by the iron bars. Spells and ray/beam attacks (such as dragon breath) will pass right through them as if they weren't there. All monsters which are whirly, amorphous, phasing, tiny, or slithy and not large can pass through them,[1] including you if you are polymorphed into such a monster.

Probably a bug

If you are currently engulfed by a monster that can pass through them. The monster can still pass through them.

Variants

SLASH'EM

In SLASH'EM, iron bars may be found in some of the new levels of Sokoban. They are also found in Grund's Stronghold, and may comprise the walls of some maze levels.

Most creatures cannot pass through the bars, but a doppelganger character may still liquid leap through them.

UnNetHack

In UnNetHack, iron bars may be found in some of the new levels of Sokoban. Creatures are able to pass through Sokoban bars. Some are created around the exit if you are attempting to steal from the Black Market.

They sometimes are generated on room-and-corridor dungeon levels instead of doorways.

Iron bars may be dissolved by a potion of acid,[2] acid breath (with a 20% chance),[3] and eaten by metallivores.[4][5]

SporkHack

In SporkHack, they are sometimes generated on room-and-corridor dungeon levels instead of doorways.

References