Difference between revisions of "Kamerel"

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(Ara Kamerels resist magic)
 
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'''Sharab Kamerel''' are generated with [[Mirror]]s that enable them to bypass the Outland's spell failure chance.  They cast the [[psi bolt]] monster spell.
 
'''Sharab Kamerel''' are generated with [[Mirror]]s that enable them to bypass the Outland's spell failure chance.  They cast the [[psi bolt]] monster spell.
  
Sharab Kamerel have monster displacement (which causes 50% of all melee attacks to miss them) and are resistant to most physical attacks (in the same way that [[Shade]]s resist most attacks).  Unlike shades, Sharab Kamerel are not vulnerable to silver, but they ''are'' vulnerable to both blessed and cursed items.
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Sharab Kamerel have monster displacement (which causes 50% of all melee attacks to miss them) and are resistant to most physical attacks (in the same way that [[shade]]s resist most attacks).  Unlike shades, Sharab Kamerel are not vulnerable to silver, but they ''are'' vulnerable to both blessed and cursed items.
  
 
{{clear}}
 
{{clear}}
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==Ara Kamerel==
 
==Ara Kamerel==
 
{{monster
 
{{monster
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  |nutr=0
 
  |nutr=0
 
  |size=large
 
  |size=large
  |resistances=[[sleep]], [[shock]], [[poison]], [[acid]], [[petrification]]
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  |resistances=[[sleep]], [[shock]], [[poison]], [[acid]], [[petrification]], [[magic]]
 
  |resistances conveyed=[[fire]], [[cold]], [[sleep]], [[shock]], [[poison]]
 
  |resistances conveyed=[[fire]], [[cold]], [[sleep]], [[shock]], [[poison]]
 
  |attributes={{attributes
 
  |attributes={{attributes
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'''Ara Kamerel''' are generated with [[Mirror]]s that enable them to bypass the Outland's spell failure chance.  They cast the [[open wounds]] monster spell.
 
'''Ara Kamerel''' are generated with [[Mirror]]s that enable them to bypass the Outland's spell failure chance.  They cast the [[open wounds]] monster spell.
  
In addition, they are generated with a [[Kamerel Vajra]], a special type of [[lightsaber]].  In the hands of an Ara Kamerel, a Vajra is a 3x lightsaber weapon that does and additional 6d6 lightning damage and blinds the target.
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In addition, they are generated with a [[Kamerel Vajra]], a special type of [[lightsaber]].  In the hands of an Ara Kamerel, a Vajra is a 3x lightsaber weapon that does an additional 6d6 lightning damage and blinds the target.
  
 
Ara Kamerel have transcended the regular universe, and are now present only as reflections of their higher selves.  If an Ara Kamerel is destroyed, it is able to convert any [[gold golem]] on the level into a new version of itself, albeit without its special equipment.  Hostile and peaceful Ara Kamerel are anchored to the current dungeon level and don't move between levels while unincarnate.  Tame Ara Kamerel are anchored to the player character and will follow them between dungeon levels, and will reincarnate into any gold golem the player comes across.
 
Ara Kamerel have transcended the regular universe, and are now present only as reflections of their higher selves.  If an Ara Kamerel is destroyed, it is able to convert any [[gold golem]] on the level into a new version of itself, albeit without its special equipment.  Hostile and peaceful Ara Kamerel are anchored to the current dungeon level and don't move between levels while unincarnate.  Tame Ara Kamerel are anchored to the player character and will follow them between dungeon levels, and will reincarnate into any gold golem the player comes across.
  
 
{{clear}}
 
{{clear}}
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== Encyclopedia entry ==
 
== Encyclopedia entry ==
 
{{encyclopedia|
 
{{encyclopedia|
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[ Tales from the Infinite Staircase, by Monte Cook]
 
[ Tales from the Infinite Staircase, by Monte Cook]
 
}}
 
}}
[[Category:DNethack monsters]]
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[[Category:dNetHack monsters]]

Latest revision as of 21:05, 29 October 2023

Kamerel are a category of monsters added in dNetHack. They are represented by ".

Amm Kamerel

Equipment sets

Warrior

81 out of 100 will be warriors:

Fighter driver

9 out of 100 will be fighter drivers:

Wizard driver

9 out of 100 will be wizard drivers:

Wizard leader

1 out of 100 will be wizard leaders:

Hudor Kamerel

Hudor Kamerel can't move, and are invisible while over water or shallow water. They are generated with Mirrors that enable them to bypass the Outland's spell failure chance. They cast the open wounds monster spell.

Sharab Kamerel

Sharab Kamerel are generated with Mirrors that enable them to bypass the Outland's spell failure chance. They cast the psi bolt monster spell.

Sharab Kamerel have monster displacement (which causes 50% of all melee attacks to miss them) and are resistant to most physical attacks (in the same way that shades resist most attacks). Unlike shades, Sharab Kamerel are not vulnerable to silver, but they are vulnerable to both blessed and cursed items.

Ara Kamerel

Ara Kamerel are generated with Mirrors that enable them to bypass the Outland's spell failure chance. They cast the open wounds monster spell.

In addition, they are generated with a Kamerel Vajra, a special type of lightsaber. In the hands of an Ara Kamerel, a Vajra is a 3x lightsaber weapon that does an additional 6d6 lightning damage and blinds the target.

Ara Kamerel have transcended the regular universe, and are now present only as reflections of their higher selves. If an Ara Kamerel is destroyed, it is able to convert any gold golem on the level into a new version of itself, albeit without its special equipment. Hostile and peaceful Ara Kamerel are anchored to the current dungeon level and don't move between levels while unincarnate. Tame Ara Kamerel are anchored to the player character and will follow them between dungeon levels, and will reincarnate into any gold golem the player comes across.

Encyclopedia entry

You live in the mirror as well as the real world - the
proof's right there when you gaze at the reflection.
But, does something live only in that mirror place?
Stare into the mirror my friend. Does something
besides you look back?
[ Tales from the Infinite Staircase, by Monte Cook]