Difference between revisions of "Neutral outsider"
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− | The '''neutral outsider''' is a [[monster class]] in [[dNetHack]] | + | The '''neutral outsider''' is a [[monster class]] that appears in [[dNetHack]], and is represented by a [[double quotation mark]] glyph ({{white|"}}). |
+ | |||
+ | The monster class consists of [[neutral]]-aligned spiritual beings that have [[golem]]-like forms, and come in two main types: the metallic [[Rilmani]], and the reflective [[Kamerel]]. All of the outsiders are designated internally by the macro '''S_NEU_OUTSIDER'''. | ||
==List of Kamerel== | ==List of Kamerel== | ||
− | The Kamerel are a group of neutral outsiders associated with [[mirror]]s and their reflections (not to be confused with the [[reflection]] [[property]]). [[Spellcasting]] Kamerel are [[Monster starting inventory|always generated with]] mirrors, which counteract the increases in spell failure rates induced by [[User:Chris/dNetHack/dNethack Outlands|the Outlands and Outlands Rings]]. Non-caster Kamerel will instead have [[mirrorblade]]s, which deal the higher of two damage values as its ''base'' damage: the ''full'' weapon damage of your current weapon (including its enchantment, material bonuses, and beatitude bonuses), and the normal base damage of the mirrorblade. | + | The Kamerel are a group of neutral outsiders associated with [[mirror]]s and their reflections (not to be confused with the [[reflection]] [[property]]), and are defined by <code>is_kamerel</code> in mondata.h. [[Spellcasting]] Kamerel are [[Monster starting inventory|always generated with]] mirrors, which counteract the increases in spell failure rates induced by [[User:Chris/dNetHack/dNethack Outlands|the Outlands and Outlands Rings]]. Non-caster Kamerel will instead have [[mirrorblade]]s, which deal the higher of two damage values as its ''base'' damage: the ''full'' weapon damage of your current weapon (including its enchantment, material bonuses, and beatitude bonuses), and the normal base damage of the mirrorblade. |
The types of Kamerel are: | The types of Kamerel are: | ||
− | * {{gray|"}} [[Amm Kamerel]] | + | * {{gray|"}} [[Amm Kamerel]], which have four subtypes: warrior, fighter driver, wizard driver and wizard leaders. The former pair will always generate cancelled and unable to cast [[monster spell]]s, so that they instead rely on their weapons. |
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* {{blue|"}} [[Hudor Kamerel]] | * {{blue|"}} [[Hudor Kamerel]] | ||
* {{brown|"}} [[Sharab Kamerel]] | * {{brown|"}} [[Sharab Kamerel]] | ||
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==List of Rilmani== | ==List of Rilmani== | ||
− | The Rilmani are a group of neutral outsiders associated with the metals of the chemical elements (e.g. tin, mercury, sulfur, iron, etc.), and | + | The Rilmani are a group of neutral outsiders associated with the metals of the chemical elements (e.g. tin, mercury, sulfur, iron, etc.), and are defined by <code>is_rilmani</code> in mondata.h. Each of the Rilmani have a form based on a particular element, with starting equipment of the corresponding [[Object materials (dNetHack)|material]]. |
The types of Rilmani are: | The types of Rilmani are: | ||
* {{black|"}} [[Plumach Rilmani]] | * {{black|"}} [[Plumach Rilmani]] | ||
− | * {{red|"}} [[Ferrumach Rilmani]] | + | * {{red|"}} [[Ferrumach Rilmani]] ([[Iron]]) |
− | * {{orange|"}} [[Cuprilach Rilmani]] | + | * {{orange|"}} [[Cuprilach Rilmani]] ([[Copper]] and bronze) |
− | * {{white|"}} [[Stannumach Rilmani]] | + | * {{white|"}} [[Stannumach Rilmani]] (Tin) |
− | * {{white|"}} [[Argenach Rilmani]] | + | * {{white|"}} [[Argenach Rilmani]] ([[Silver]]) |
− | * {{orange|"}} [[Hydrargyrumach Rilmani]] | + | * {{orange|"}} [[Hydrargyrumach Rilmani]] (mercury sulfide) |
− | ** {{gray|"}} [[mercurial essence]] | + | ** {{gray|"}} [[mercurial essence]] (Mercury) |
− | ** {{yellow|"}} [[brimstone essence]] | + | ** {{yellow|"}} [[brimstone essence]] (Sulfur) |
− | * {{yellow|"}} [[Aurumach Rilmani]] | + | * {{yellow|"}} [[Aurumach Rilmani]] ([[Gold (material)|gold]]) |
* [[Unique monster|Unique]] Rilmani: | * [[Unique monster|Unique]] Rilmani: | ||
** {{magenta|"}} [[Center of All]] | ** {{magenta|"}} [[Center of All]] | ||
− | ** {{magenta|"}} [[Adamach]] | + | ** {{magenta|"}} [[Adamach]] (Adamantine) |
{{variant-343}} | {{variant-343}} | ||
[[Category:dNetHack monster classes]] | [[Category:dNetHack monster classes]] |
Revision as of 12:09, 17 June 2023
The neutral outsider is a monster class that appears in dNetHack, and is represented by a double quotation mark glyph (").
The monster class consists of neutral-aligned spiritual beings that have golem-like forms, and come in two main types: the metallic Rilmani, and the reflective Kamerel. All of the outsiders are designated internally by the macro S_NEU_OUTSIDER.
List of Kamerel
The Kamerel are a group of neutral outsiders associated with mirrors and their reflections (not to be confused with the reflection property), and are defined by is_kamerel
in mondata.h. Spellcasting Kamerel are always generated with mirrors, which counteract the increases in spell failure rates induced by the Outlands and Outlands Rings. Non-caster Kamerel will instead have mirrorblades, which deal the higher of two damage values as its base damage: the full weapon damage of your current weapon (including its enchantment, material bonuses, and beatitude bonuses), and the normal base damage of the mirrorblade.
The types of Kamerel are:
- " Amm Kamerel, which have four subtypes: warrior, fighter driver, wizard driver and wizard leaders. The former pair will always generate cancelled and unable to cast monster spells, so that they instead rely on their weapons.
- " Hudor Kamerel
- " Sharab Kamerel
- " Ara Kamerel
List of Rilmani
The Rilmani are a group of neutral outsiders associated with the metals of the chemical elements (e.g. tin, mercury, sulfur, iron, etc.), and are defined by is_rilmani
in mondata.h. Each of the Rilmani have a form based on a particular element, with starting equipment of the corresponding material.
The types of Rilmani are:
- " Plumach Rilmani
- " Ferrumach Rilmani (Iron)
- " Cuprilach Rilmani (Copper and bronze)
- " Stannumach Rilmani (Tin)
- " Argenach Rilmani (Silver)
- " Hydrargyrumach Rilmani (mercury sulfide)
- " mercurial essence (Mercury)
- " brimstone essence (Sulfur)
- " Aurumach Rilmani (gold)
- Unique Rilmani:
- " Center of All
- " Adamach (Adamantine)