Difference between revisions of "Robe"

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As robes tend to generate fairly rarely, one of the easier methods to obtain one is to sic a sufficiently strong [[pet]] on an aligned priest you do not plan on donating to - you can also kill the priest yourself if you are willing to accept the [[murder]] penalties. [[Wish]]less and/or [[polypile]]less [[conduct]] players may favor these methods in particular.
 
As robes tend to generate fairly rarely, one of the easier methods to obtain one is to sic a sufficiently strong [[pet]] on an aligned priest you do not plan on donating to - you can also kill the priest yourself if you are willing to accept the [[murder]] penalties. [[Wish]]less and/or [[polypile]]less [[conduct]] players may favor these methods in particular.
  
Characters planning to dabble in lower-level spells, particularly utility spells like {{spell of|identify}}, {{spell of|remove curse}}, and {{spell of|drain life}}, may want to stash a spare robe to pair with a [[helm of brilliance]]; this can work even for spells in [[restricted]] schools, and typically can be swapped with your primary cloak (e.g., a [[cloak of magic resistance]]) only requires the removal of cloak slot temporarily ) can allow even a non-casting role [[restricted]] in their schools to cast certain useful item-management spells like
+
Characters planning to dabble in lower-level spells - particularly utility spells like {{spell of|identify}}, {{spell of|remove curse}}, and {{spell of|drain life}} - may want to stash a spare robe for that purpose; when paired with a [[helm of brilliance]], they may even gain access to spells in [[restricted]] schools depending on the role in question. Such utility casting typically requires a temporary swap of the robe for your primary cloak (e.g., a [[cloak of magic resistance]]).
  
=== Wizards ===
+
[[Wizard]]s in particular may want a robe to offset the [[spellcasting]] penalty from [[gauntlets of power]], which many builds wear to offset low [[strength]] and [[constitution]] (and thus [[carrying capacity]]) - robe-clad wizards generally use [[Magicbane]] and/or [[The Eye of the Aethiopica]] as their source of magic resistance.
A robe is particularly useful for [[wizard]]s to offset the [[spellcasting]] penalty of wearing [[gauntlets of power]].  As wizards are often low in both [[strength]] and [[constitution]], and tend to wield [[Magicbane]] and/or carry [[the Eye of the Aethiopica]], they can easily choose a robe over a [[cloak of magic resistance]] and get increased carrying capacity from the gauntlets of power.
+
 
 +
For [[ascension kit]]-level character builds that do not rely on the cloak slot for [[magic resistance]], a robe is usually a solid choice for long-term casters.
  
 
==History==
 
==History==
 
The robe first appears in [[NetHack Plus]], a variant of the [[NetHack 3.1.0]] series of releases and an ancestor of [[SLASH'EM]]. It makes its vanilla ''NetHack'' debut in [[NetHack 3.3.0]].
 
The robe first appears in [[NetHack Plus]], a variant of the [[NetHack 3.1.0]] series of releases and an ancestor of [[SLASH'EM]]. It makes its vanilla ''NetHack'' debut in [[NetHack 3.3.0]].
  
The robe that originates in SLASH'EM and its predecessors has significant differences in function from the later ''NetHack'' robe: it acts as body armor that provides 1 AC rather than a cloak, and does not block spellcasting - it also does not impede a [[Monk]]'s [[martial arts]], being the only suitable type of body armor for the role.  
+
The robe that originates in NetHack Plus and its descended variants (particularly SLASH'EM) has significant differences in function from the later ''NetHack'' robe: it acts as body armor that provides 1 AC rather than a cloak, and does not block spellcasting - it also does not impede a [[Monk]]'s [[martial arts]], and is the only suitable type of body armor for the role.
 +
 
 +
From NetHack 3.3.0 to [[NetHack 3.4.3]], including some variants that use the vanilla-style robe and are based on those versions, the robe grants MC3 when worn.
  
 
==Variants==
 
==Variants==
 +
As explained above, the robe that appears in SLASH'EM, as well as its variants and descendants, is body armor that works very different from the robe of ''NetHack''. With the exception of SLASH'EM, the sections below cover ''NetHack''-style robes.
 +
 
===SLASH'EM===
 
===SLASH'EM===
 
{{main|Robe (SLASH'EM)}}
 
{{main|Robe (SLASH'EM)}}
  
As explained above, the robe that appears in SLASH'EM, as well as its variants and descendants, is body armor that works very different from the robe of ''NetHack''. There are also four types of robe available:
+
In SLASH'EM, there are four types of body armor robe available:
  
 
* A standard robe.
 
* A standard robe.
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Robes are not randomly generated, but the various types can be found on [[Wraith (monster class)|wraiths]], aligned priests and [[mind flayer]]s.<ref>http://www.statslab.cam.ac.uk/~eva/slashem/armor.html</ref> [[Upgrading objects|Upgrading]] a regular robe will yield either a robe of power or a robe of protection.
 
Robes are not randomly generated, but the various types can be found on [[Wraith (monster class)|wraiths]], aligned priests and [[mind flayer]]s.<ref>http://www.statslab.cam.ac.uk/~eva/slashem/armor.html</ref> [[Upgrading objects|Upgrading]] a regular robe will yield either a robe of power or a robe of protection.
 +
 +
===dNetHack===
 +
In [[dNetHack]], a robe grants 0 base AC, 2 [[DR]] and MC3 when worn, and is always made of cloth. [[Incantifier]]s of many role will have that role's standard body armor replaced with a robe.
 +
 +
[[Uvuudaum]]s will always generate with a robe, as will the adventuring wizard of the [[rebel leader]] party that serves as the default [[quest nemesis]] for [[Nobles]]. [[Xorn monk]]s have a {{frac|49|50}} chance of generating with an orange-colored robe, which will have its enchantment increased by 1-4 points after creation.
  
 
==Encyclopedia entry==
 
==Encyclopedia entry==

Revision as of 03:06, 25 October 2023

[   robe   Robe.png
Appearance robe
Slot cloak
AC 2
Special
Base price 50 zm
Weight 15
Material cloth

A robe is a type of cloak that appears in NetHack. It is made of cloth.

Generation

Monks and Priests each start the game with a +0 robe.

Aligned priests and high priests each have a 67 chance of generating with a robe.[1]

Description

When worn, a robe grants 2 base AC and MC2, and decreases the spellcasting penalty for any worn metal body armor by 12;[2] if none is being worn, the robe decrease spellcasting difficulty by the full penalty amount for that role.[3]

Strategy

As robes tend to generate fairly rarely, one of the easier methods to obtain one is to sic a sufficiently strong pet on an aligned priest you do not plan on donating to - you can also kill the priest yourself if you are willing to accept the murder penalties. Wishless and/or polypileless conduct players may favor these methods in particular.

Characters planning to dabble in lower-level spells - particularly utility spells like identify, remove curse, and drain life - may want to stash a spare robe for that purpose; when paired with a helm of brilliance, they may even gain access to spells in restricted schools depending on the role in question. Such utility casting typically requires a temporary swap of the robe for your primary cloak (e.g., a cloak of magic resistance).

Wizards in particular may want a robe to offset the spellcasting penalty from gauntlets of power, which many builds wear to offset low strength and constitution (and thus carrying capacity) - robe-clad wizards generally use Magicbane and/or The Eye of the Aethiopica as their source of magic resistance.

For ascension kit-level character builds that do not rely on the cloak slot for magic resistance, a robe is usually a solid choice for long-term casters.

History

The robe first appears in NetHack Plus, a variant of the NetHack 3.1.0 series of releases and an ancestor of SLASH'EM. It makes its vanilla NetHack debut in NetHack 3.3.0.

The robe that originates in NetHack Plus and its descended variants (particularly SLASH'EM) has significant differences in function from the later NetHack robe: it acts as body armor that provides 1 AC rather than a cloak, and does not block spellcasting - it also does not impede a Monk's martial arts, and is the only suitable type of body armor for the role.

From NetHack 3.3.0 to NetHack 3.4.3, including some variants that use the vanilla-style robe and are based on those versions, the robe grants MC3 when worn.

Variants

As explained above, the robe that appears in SLASH'EM, as well as its variants and descendants, is body armor that works very different from the robe of NetHack. With the exception of SLASH'EM, the sections below cover NetHack-style robes.

SLASH'EM

Main article: Robe (SLASH'EM)

In SLASH'EM, there are four types of body armor robe available:

Robes are not randomly generated, but the various types can be found on wraiths, aligned priests and mind flayers.[4] Upgrading a regular robe will yield either a robe of power or a robe of protection.

dNetHack

In dNetHack, a robe grants 0 base AC, 2 DR and MC3 when worn, and is always made of cloth. Incantifiers of many role will have that role's standard body armor replaced with a robe.

Uvuudaums will always generate with a robe, as will the adventuring wizard of the rebel leader party that serves as the default quest nemesis for Nobles. Xorn monks have a 4950 chance of generating with an orange-colored robe, which will have its enchantment increased by 1-4 points after creation.

Encyclopedia entry

Robes are the only garments, apart from Shirts, ever to have sleeves. They have three uses:
1. As the official uniform of Priests, Priestesses, Monks, Nuns (see Nunnery), and Wizards. The OMT [ Official Management Term ] prescribed for the Robes of Priests and Nuns is that they _fall in severe folds_; of Priestesses that they _float_; and of Wizards that they _swirl_. You can thus see who you are dealing with.
2. For Kings. The OMT here is _falling in stately folds_.
3. As the garb of Desert Nomads. [...]

[ The Tough Guide to Fantasyland, by Diana Wynne Jones ]

References

This page may need to be updated for the current version of NetHack.

It may contain text specific to NetHack 3.4.3. Information on this page may be out of date.

Editors: After reviewing this page and making necessary edits, please change the {{nethack-343}} tag to the current version's tag or {{noversion}} as appropriate.