Difference between revisions of "Scalpel"

From NetHackWiki
Jump to navigation Jump to search
(add refsrc for penalty)
(major pass - origin, organize variants, cite scalpel bug fix, adjust potholes, etc.)
Line 11: Line 11:
 
| material=metal
 
| material=metal
 
}}
 
}}
A '''scalpel''' is a kind of [[melee]] [[weapon]] that appears in ''[[NetHack]]''. It uses the [[knife]] [[skill]], and does d3 damage to both small and large [[monster]]s. Scalpels are not suitable for [[throw]]ing like other knives, and doing so carries a -2 [[to-hit]] penalty.{{refsrc|src/dothrow.c|1066|version=NetHack 3.6.6}}{{refsrc|src/dothrow.c|1674|version=NetHack 3.6.6}} They are made of [[metal]].
+
A '''scalpel''' is a kind of [[melee]] [[weapon]] that appears in ''[[NetHack]]''. It uses the [[knife]] [[skill]], and does d3 damage to both small and large [[monster]]s. It is made of [[metal]].
 +
 
 +
Scalpels are not suitable for [[throw]]ing like other knives and have a -2 [[to-hit]] penalty when thrown, though they can still be [[multishot]].{{refsrc|src/dothrow.c|117|version=NetHack 3.6.7}}{{refsrc|src/dothrow.c|1066|version=NetHack 3.6.7}}{{refsrc|src/dothrow.c|1674|version=NetHack 3.6.7}}  
  
 
==Generation==
 
==Generation==
 
Scalpels are not randomly generated on the dungeon floor, in [[shop]]s, or as a [[death drop]].   
 
Scalpels are not randomly generated on the dungeon floor, in [[shop]]s, or as a [[death drop]].   
  
All [[Healer]]s start with a [[Enchantment|+0]] scalpel as their weapon.{{refsrc|src/u_init.c|60|version=NetHack 3.6.6}} A scalpel in a [[bones]] pile is usually left by a Healer.
+
All [[Healer]]s start each game with a [[Enchantment|+0]] scalpel as their weapon.{{refsrc|src/u_init.c|60|version=NetHack 3.6.7}}
  
[[Player monster]] [[healer (player monster)|healer]]s on the [[Astral Plane]] have a 6.25% chance of [[monster starting inventory|generating with]] a scalpel in lieu of their initial weapon.{{refsrc|src/mplayer.c|192|version=NetHack 3.6.6}}
+
[[Player monster]] [[Healer (player monster)|healer]]s on the [[Astral Plane]] have a 6.25% chance of [[monster starting inventory|generating with]] a scalpel in lieu of their initial weapon.{{refsrc|src/mplayer.c|192|version=NetHack 3.6.7}}
  
 
==Strategy==
 
==Strategy==
Scalpels are very poor weapons roughly on par with [[orcish dagger]]s, with the only real advantage being their inherently [[erosion]]-proof material. However, knives tend to be sparse compared to other projectile weapons like daggers, and are slightly worse melee weapons themselves. In any case, the starting scalpel for Healers may be worth keeping as a backup weapon against monsters such as [[acid blob]]s that can corrode or rust weapons; you can stash or simply ditch it once you gather a decent stack of knives and/or obtain a primary weapon that is either non-iron or erode-proofed.
+
Scalpels are very poor weapons roughly on par with [[orcish dagger]]s, with the only real advantage being their inherently [[erosion]]-proof material. However, knives tend to be sparse compared to other projectile weapons like [[dagger]]s, and are slightly worse melee weapons themselves.
 +
 
 +
In any case, the starting scalpel for Healers may be worth keeping as a backup weapon against monsters such as [[acid blob]]s that can corrode or rust weapons; you can stash or simply ditch it once you gather a decent stack of knives and/or obtain a primary weapon that is either non-iron or erode-proofed.
  
 
==History==
 
==History==
 
The scalpel first appears in [[NetHack 3.0.0]].
 
The scalpel first appears in [[NetHack 3.0.0]].
  
A bug caused player monster healers to receive stacks of scalpels during monster generation; this was fixed in [[NetHack 3.6.2]].
+
A bug caused player monster healers to receive stacks of scalpels during monster generation; this was fixed in [[NetHack 3.6.2]] via {{commit|c056ca1b359097fc27c8bf3def07065993e4bdfa|commit c056ca1}}.
 +
 
 +
==Origin==
 +
{{wikipedia}}
 +
A '''scalpel''' is a small and extremely sharp bladed instrument used for surgery, anatomical dissection, podiatry and various arts and crafts (where it is either called a "hobby knife" or an "X-acto knife"); double-edged scalpels are referred to as "lancets". Scalpels may be single-use disposables or re-usable: Disposable scalpels usually have a plastic handle with a utility-knife style extensible blade, and are used once then discarded completely; re-usable scalpels have either removable single-use blades, or permanently attached blades that can be sharpened. Scalpel blades are usually made of hardened and tempered steel, stainless steel, or high carbon steel; various other materials such as silver, titanium, ceramic, diamond and even obsidian are not uncommon, since steel blades are unusable when performing surgery under MRI guidance.
 +
 
 +
Historically, the use of scalpels in medical contexts go back multiple millennia - there have been obsidian scalpels dated older than 2100 BC in a Bronze Age settlement located in Turkey, and skulls from the same era and location show signs of brain surgery. Use of scalpels and identical tools have been recorded among various cultures since then: the ancient Egyptians, made incisions for embalming with scalpels of sharpened obsidian; the first medical writings of ancient Greeks indicate common use of scalpel-like tools such as the double-edged ''amphismela'', which lends its name to a similar tool used in 18th-century France; and Ancient Romans used scalpels alongside more than 150 different surgical instruments. The ''amphismela'' is likely the basis for the starting scalpel of the Healer role in ''NetHack'', which is heavily based on ancient Greece.
  
 
==Variants==
 
==Variants==
 
===SLASH'EM===
 
===SLASH'EM===
Scalpels are a little more useful in [[SLASH'EM]]: Healers can use them to cure [[sickness]] or [[sliming]] using the [[surgery]] [[technique]].
+
In [[SLASH'EM]], Healers can use a wielded scalpel to cure [[sickness]] or [[sliming]] using the [[surgery]] [[technique]], making them a bit more useful.
  
===xNetHack===
+
===dNetHack===
In [[xNetHack]], [[nurse]]s have a {{frac|5}} chance of generating with a scalpel.<ref>[https://github.com/copperwater/xNetHack/blob/master/src/makemon.c#L266 xNetHack src/makemon.c, line 266]</ref> Scalpels also do 1d5 damage versus small monsters and 1d7 damage versus large.
+
In [[dNetHack]], Healers also apply their [[healing spell]] skill level as bonuses to to-hit and damage when attacking with scalpels (+0 at Basic, +2 at Skilled, +3 at Expert). At maximum skill, a scalpel is roughly equivalent to other starting weapons in the hands of a Healer, though it is still outperformed by a [[unicorn]] horn or [[quarterstaff]] at high [[strength]].
  
===dNetHack===
+
All [[nurses]] in dNetHack generate with scalpels, as are some [[deminymph]]s. Several hostile nurses in the [[Madman (dNetHack role)|Madman]]'s [[Madman quest|quest branch]] generate wielding [[sickness]]-poisoned scalpels.
In [[dNetHack]], Healers also apply their [[healing spell]] skill level to-hit and damage with scalpels (+0 at basic, +2 at skilled, +3 at expert). At max skill, a scalpel is roughly equivalent to other starting weapons in the hands of a Healer, though it is still outperformed by a [[unicorn]] horn or [[quarterstaff]] at high [[strength]].
 
  
All nurses in dNetHack generate with scalpels, as do some [[deminymph]]s. Several hostile nurses in the [[Madman (dNetHack role)|Madman]]'s [[Madman quest|quest branch]] generate wielding sickness-poisoned scalpels.
+
===xNetHack===
 +
In [[xNetHack]], scalpels are made stronger and deal 1d5 damage versus small monsters and 1d7 damage versus large one. Nurses have a {{frac|5}} chance of generating with a scalpel.  
  
 
===SlashTHEM===
 
===SlashTHEM===
Line 52: Line 62:
 
==References==
 
==References==
 
<references />
 
<references />
{{nethack-366}}
+
{{nethack-367}}
 
[[Category:Weapons]]
 
[[Category:Weapons]]

Revision as of 03:23, 4 July 2023

) Scalpel.png
Name scalpel
Appearance scalpel
Damage vs. small 1d3
Damage vs. large 1d3
To-hit bonus +2
Weapon skill knife
Size one-handed
Base price 6 zm
(+10/positive
enchant)
Weight 5
Material metal

A scalpel is a kind of melee weapon that appears in NetHack. It uses the knife skill, and does d3 damage to both small and large monsters. It is made of metal.

Scalpels are not suitable for throwing like other knives and have a -2 to-hit penalty when thrown, though they can still be multishot.[1][2][3]

Generation

Scalpels are not randomly generated on the dungeon floor, in shops, or as a death drop.

All Healers start each game with a +0 scalpel as their weapon.[4]

Player monster healers on the Astral Plane have a 6.25% chance of generating with a scalpel in lieu of their initial weapon.[5]

Strategy

Scalpels are very poor weapons roughly on par with orcish daggers, with the only real advantage being their inherently erosion-proof material. However, knives tend to be sparse compared to other projectile weapons like daggers, and are slightly worse melee weapons themselves.

In any case, the starting scalpel for Healers may be worth keeping as a backup weapon against monsters such as acid blobs that can corrode or rust weapons; you can stash or simply ditch it once you gather a decent stack of knives and/or obtain a primary weapon that is either non-iron or erode-proofed.

History

The scalpel first appears in NetHack 3.0.0.

A bug caused player monster healers to receive stacks of scalpels during monster generation; this was fixed in NetHack 3.6.2 via commit c056ca1.

Origin

A scalpel is a small and extremely sharp bladed instrument used for surgery, anatomical dissection, podiatry and various arts and crafts (where it is either called a "hobby knife" or an "X-acto knife"); double-edged scalpels are referred to as "lancets". Scalpels may be single-use disposables or re-usable: Disposable scalpels usually have a plastic handle with a utility-knife style extensible blade, and are used once then discarded completely; re-usable scalpels have either removable single-use blades, or permanently attached blades that can be sharpened. Scalpel blades are usually made of hardened and tempered steel, stainless steel, or high carbon steel; various other materials such as silver, titanium, ceramic, diamond and even obsidian are not uncommon, since steel blades are unusable when performing surgery under MRI guidance.

Historically, the use of scalpels in medical contexts go back multiple millennia - there have been obsidian scalpels dated older than 2100 BC in a Bronze Age settlement located in Turkey, and skulls from the same era and location show signs of brain surgery. Use of scalpels and identical tools have been recorded among various cultures since then: the ancient Egyptians, made incisions for embalming with scalpels of sharpened obsidian; the first medical writings of ancient Greeks indicate common use of scalpel-like tools such as the double-edged amphismela, which lends its name to a similar tool used in 18th-century France; and Ancient Romans used scalpels alongside more than 150 different surgical instruments. The amphismela is likely the basis for the starting scalpel of the Healer role in NetHack, which is heavily based on ancient Greece.

Variants

SLASH'EM

In SLASH'EM, Healers can use a wielded scalpel to cure sickness or sliming using the surgery technique, making them a bit more useful.

dNetHack

In dNetHack, Healers also apply their healing spell skill level as bonuses to to-hit and damage when attacking with scalpels (+0 at Basic, +2 at Skilled, +3 at Expert). At maximum skill, a scalpel is roughly equivalent to other starting weapons in the hands of a Healer, though it is still outperformed by a unicorn horn or quarterstaff at high strength.

All nurses in dNetHack generate with scalpels, as are some deminymphs. Several hostile nurses in the Madman's quest branch generate wielding sickness-poisoned scalpels.

xNetHack

In xNetHack, scalpels are made stronger and deal 1d5 damage versus small monsters and 1d7 damage versus large one. Nurses have a 15 chance of generating with a scalpel.

SlashTHEM

In addition to SLASH'EM changes, Undertakers in SlashTHEM start with a +2 scalpel as their weapon. Player monster undertakers are always generated with scalpels.

Encyclopaedia entry

A scalpel is a very sharp knife used for surgery ... Merely
touching a medical scalpel with bare hands to test it will
cut through the skin. ... Medical scalpel blades are gradually
curved for greater precision when cutting through tissue.

[ Wikipedia, the free encyclopedia ]

References