Difference between revisions of "Tree"

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'''Trees''' are represented by {{Green|±}}, or by {{Green|#}}, depending on your operating system and [[options]]. They are primarily found in the [[Ranger quest]] and in [[Minetown]].
 
'''Trees''' are represented by {{Green|±}}, or by {{Green|#}}, depending on your operating system and [[options]]. They are primarily found in the [[Ranger quest]] and in [[Minetown]].
  
Applying an [[axe]] in the direction of a tree will destroy it and has a 20% chance to generate a random [[fruit]], even if you already got some by kicking.{{refsrc|dig.c|341}} Doing so in the line of sight of a [[watchman]] will anger him ("Halt, vandal! You're under arrest!"). Oddly enough, [[wand of fire|wands of fire]] will bounce off of trees. Note that the trees in the [[Ranger]] [[Quest]] home level are petrified, and unable to be chopped down.
+
Kicking a tree yields: {{refsrc|dokick.c|890}}
 +
* A 2/3 chance of being painful ([[abuse|abused]] strength and dexterity, possibly [[wounded legs]]); or
 +
* A one-time, 14/15 chance of generating a quantity of a random fruit (quantity dependent on your [[luck]]) ("Some ''fruits'' fall from the tree!"); or
 +
* A one-time summoning of [[killer bee]]s (quantity dependent on your luck) ("You've attracted the tree's former occupants!").
  
Kicking a tree yields {{refsrc|dokick.c|890}}
+
If the fruit get caught in the branches, kick again to loosen them. Once you've gotten the fruit and the bees, kicking a tree will not do anything besides abuse your stats and injure you.
* A 2/3 chance of being painful ([[abuse]]d strength and dexterity, possibly [[wounded legs]])
 
* Else, a one-time 14/15 chance to generate a quantity of a random fruit (quantity dependent on your [[luck]]) ("Some ''fruits'' fall from the tree!")
 
* Else, a one-time summoning of [[killer bee]]s (quantity dependent on your luck)  ("You've attracted the tree's former occupants!")
 
  
If the fruit get caught in the branches, kick again to loosen them. Once you've gotten the fruit and the bees, kicking a tree will not do anything besides abuse your stats and injure you.
+
Applying an [[axe]] in the direction of a tree will destroy it and has a 20% chance of generating a random [[fruit]], even if you already got some fruit from the tree by kicking it.{{refsrc|dig.c|341}} Doing so in the line of sight of a [[watchman]] will anger him ("Halt, vandal! You're under arrest!"). Oddly enough, the rays of a [[wand of fire]] will bounce off trees. Note that the trees in the [[Ranger]] [[Quest]] home level are petrified, and cannot be chopped down.
  
 
[[Tunneling monster]]s can also chop down trees; this is guaranteed to produce a single random [[fruit]].  
 
[[Tunneling monster]]s can also chop down trees; this is guaranteed to produce a single random [[fruit]].  
  
 
==UnNetHack==
 
==UnNetHack==
Cutting down a tree in [[UnNetHack]] will leave behind 1-3 [[Quarterstaff|quarterstaves]] and/or [[club]]s. In addition, zapping a tree with a [[Wand of death]] will turn it into a [[dead tree]].
+
Cutting down a tree in [[UnNetHack]] will leave behind 1 to 3 [[Quarterstaff|quarterstaves]] and/or [[club]]s. In addition, zapping a tree with a [[wand of death]] will turn it into a [[dead tree]].
  
 
Given time, trees can also spread to adjacent squares as a result of the [[Dungeon Growths]] patch.
 
Given time, trees can also spread to adjacent squares as a result of the [[Dungeon Growths]] patch.

Revision as of 15:51, 31 March 2015

Trees are represented by ±, or by #, depending on your operating system and options. They are primarily found in the Ranger quest and in Minetown.

Kicking a tree yields: [1]

  • A 2/3 chance of being painful (abused strength and dexterity, possibly wounded legs); or
  • A one-time, 14/15 chance of generating a quantity of a random fruit (quantity dependent on your luck) ("Some fruits fall from the tree!"); or
  • A one-time summoning of killer bees (quantity dependent on your luck) ("You've attracted the tree's former occupants!").

If the fruit get caught in the branches, kick again to loosen them. Once you've gotten the fruit and the bees, kicking a tree will not do anything besides abuse your stats and injure you.

Applying an axe in the direction of a tree will destroy it and has a 20% chance of generating a random fruit, even if you already got some fruit from the tree by kicking it.[2] Doing so in the line of sight of a watchman will anger him ("Halt, vandal! You're under arrest!"). Oddly enough, the rays of a wand of fire will bounce off trees. Note that the trees in the Ranger Quest home level are petrified, and cannot be chopped down.

Tunneling monsters can also chop down trees; this is guaranteed to produce a single random fruit.

UnNetHack

Cutting down a tree in UnNetHack will leave behind 1 to 3 quarterstaves and/or clubs. In addition, zapping a tree with a wand of death will turn it into a dead tree.

Given time, trees can also spread to adjacent squares as a result of the Dungeon Growths patch.

SLASH'EM

A user has suggested improving this page or section as follows:

"New trees get spawned near existing trees?"

In SLASH'EM, there is also a forest of trees in the Lawful Quest, where Nightmare waits for the wary adventurer.

Encyclopedia entry

I think that I shall never see
A poem lovely as a tree.
A tree whose hungry mouth is prest
Against the earth's sweet flowing breast;
A tree that looks at God all day,
And lifts her leafy arms to pray;
A tree that may in Summer wear
A nest of robins in her hair;
Upon whose bosom snow has lain;
Who intimately lives with rain.
Poems are made by fools like me,
But only God can make a tree.

[ Trees - Joyce Kilmer ]

References