Two-handed

From NetHackWiki
Revision as of 20:39, 7 December 2023 by Phol ende wodan (talk | contribs) (Description: 3.7 gives extra Strength damage to two-handed weapons)
Jump to navigation Jump to search

A two-handed weapon is a type of weapon in NetHack that requires both hands free in order to wield it.

Description

You cannot wear a shield or engage in two-weapon combat while wielding one. Hitting a monster with a two-handed weapon has a chance of shattering its wielded weapon. Monsters, including pets, can wield two-handed weapons if they have the strong attribute and are not wearing a shield in addition to the usual restrictions (i.e. they must have a weapon attack, no cross-aligned artifacts, etc.).

The following information pertains to an upcoming version (NetHack 3.7.0). If this version is now released, please verify that it is still accurate, then update the page to incorporate this information.

When you hit with a two-handed weapon (other than a polearm), the damage bonus for Strength is increased by 50%.

List of two-handed weapons

The weapons below are two-handed:

Weapon Skill Cost Weight Prob (‰) Dam. (S) Dam. (L) Material Appearance Tile Glyph
battle-axe axe 40 zm 120 10 7 8.5 iron double-headed axe Battle-axe.png )
dwarvish mattock pick-axe 50 zm 120 13 6.5 11.5 iron broad pick Dwarvish mattock.png )
two-handed sword two-handed sword 50 zm 150 22 6.5 10.5 iron Two-handed sword.png )
tsurugi two-handed sword 500 zm 60 N/A 8.5 11.5 metal long samurai sword Tsurugi.png )
quarterstaff quarterstaff 5 zm 40 11 3.5 3.5 wood staff Quarterstaff.png )
unicorn horn unicorn horn 100 zm 20 tool 6.5 6.5 bone Unicorn horn.png (

In addition to the weapons listed above, polearms are also two-handed, but are designed for pounding and thus not as useful when handled as melee weapons.

Strategy

Two-handed weapons are infamous for their crippling effect when wielding a cursed one; wielding a cursed weapon while wearing a cursed shield has similar drawbacks. Spellcasting monsters (including Rodney) are often the most notorious culprits, as they can curse your items directly; while your hands are welded to a cursed two-hander, you cannot loot or apply containers, cast spells, change your cloak, body armor, or shirt, wear or remove rings, and several other activities. These handicaps also make it hard to get at your curse removal items, since you cannot cast spells and your uncursing items will usually be safely in your bag.

Your god treats this as a major trouble for prayer purposes, making it a viable option provided your weapon was not cursed as a result of angering them. As of NetHack 3.6.0, you can empty your bag on the floor with the #tip command to reach your means of curse removal; it is best to prepare a bag of such items in advance for when prayer is inconvenient or unavailable (e.g. in Gehennom). Some people also drop holy water on the ground in places you can easily branchport or level teleport to.

Variants

As the #tip command was introduced in NetHack 3.6.0, variants based on older versions (such as SLASH'EM) may lack the command; this makes wielding a cursed two-handed weapon a much more serious problem in those games, and players may choose to avoid these weapons entirely.

SLASH'EM

In SLASH'EM, bows, crossbows, and some firearms (but not slings) are also two-handed.

See also

This page may need to be updated for the current version of NetHack.

It may contain text specific to NetHack 3.6.4. Information on this page may be out of date.

Editors: After reviewing this page and making necessary edits, please change the {{nethack-364}} tag to the current version's tag or {{noversion}} as appropriate.