Difference between revisions of "Uruk-hai shield"
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{{armor | {{armor | ||
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− | A '''Uruk-hai shield''' is a type of [[shield]] that appears in ''[[NetHack]]'' | + | A '''Uruk-hai shield''' is a type of [[shield]] that appears in ''[[NetHack]]''. It is made of [[iron]] and appears as a '''white-handed shield''' when unidentified. |
+ | |||
+ | The [[orcish shield]] is a near-identical shield with a different appearance. | ||
==Generation== | ==Generation== | ||
− | [[Uruk-hai]] have a {{frac|3}} chance of [[Monster starting inventory|being generated with]] an Uruk-hai shield;{{refsrc|src/makemon.c|412|version=NetHack 3.6.7|comment=armor and weapons for Uruk-Hai}} [[orc-captain]]s have a {{frac|2}} chance | + | [[Orc (starting race)|Orcish]] characters start the game with knowledge of the Uruk-hai shield.{{refsrc|src/u_init.c|862|version=NetHack 3.6.7}} |
+ | |||
+ | [[Uruk-hai]] have a {{frac|3}} chance of [[Monster starting inventory|being generated with]] an Uruk-hai shield;{{refsrc|src/makemon.c|412|version=NetHack 3.6.7|comment=armor and weapons for Uruk-Hai}} [[orc-captain]]s have a {{frac|2}} chance of being generated with Uruk-hai armor, giving them an effective {{frac|6}} chance of generating with Uruk-hai shields.{{refsrc|src/makemon.c|400|version=NetHack 3.6.7|comment=switch for orc-captains}} | ||
==Description== | ==Description== | ||
− | + | While worn, an Uruk-hai shield grants 1 base [[AC]]. | |
==Strategy== | ==Strategy== | ||
{{main|Shield#Strategy}} | {{main|Shield#Strategy}} | ||
− | Like orcish shields, Uruk-hai shields are fairly heavy and provide no more AC than a [[small shield]] while significantly inhibiting [[spellcasting]] - they may suffice to fill out the shield slot momentarily, but should ideally be replaced with a lighter or better shield as soon as possible. The Uruk-hai shield is mainly useful as [[racial equipment]] for [[Unofficial conduct#Racial|racial conducts]] involving orcs. | + | Like orcish shields, Uruk-hai shields are fairly heavy and provide no more AC than a [[small shield]] while significantly inhibiting [[spellcasting]] - they may suffice to fill out the shield slot momentarily, but should ideally be replaced with a lighter or better shield as soon as possible. |
+ | |||
+ | The Uruk-hai shield is mainly useful as [[racial equipment]] for [[Unofficial conduct#Racial|racial conducts]] involving orcs. | ||
==History== | ==History== | ||
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{{Wikipedia|Uruk-hai}} | {{Wikipedia|Uruk-hai}} | ||
{{Wikipedia|Saruman}} | {{Wikipedia|Saruman}} | ||
− | The basis for the Uruk-hai of ''NetHack'' are the orcs that served under the wizard Saruman in [[J. R. R. Tolkien]]'s world of Middle-earth, particularly the company | + | The basis for the Uruk-hai of ''NetHack'' are the orcs that served under the wizard Saruman in [[J. R. R. Tolkien]]'s world of Middle-earth, particularly the company that guarded the tower of Isengard. The shields of these Uruks bore a small White Hand of Saruman centered on a black field, as opposed to the red-eyed shields of Sauron's armies: Saruman's white hand symbol was a deliberate imitation of the red eye used by Sauron. In ''NetHack'', this is reflected in the shield's unidentified appearance and default [[Tileset|tile]]. |
==Variants== | ==Variants== | ||
− | Some variants distinguish the orcish and Uruk-hai shields, and others may give orcs (including | + | Some variants distinguish the orcish and Uruk-hai shields, and others may give [[Orc (monster attribute)|orcs]] (including orcish characters) an AC bonus for wearing Uruk-hai shields. |
===SLASH'EM=== | ===SLASH'EM=== | ||
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===UnNetHack=== | ===UnNetHack=== | ||
− | In [[UnNetHack]], | + | In [[UnNetHack]], Uruk-hai shields grant +1 AC to orcish monsters that wear them, including orcish characters. |
===dNetHack=== | ===dNetHack=== | ||
− | In [[dNetHack]], Uruk-hai shields grant 2 AC, 0 [[DR]] and [[MC]]1 | + | In [[dNetHack]], Uruk-hai shields grant 2 base AC, 0 [[DR]] and [[MC]]1 while worn. Like all shields, they add their full enchantment to AC while giving no bonus to DR. |
===xNetHack=== | ===xNetHack=== | ||
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===EvilHack=== | ===EvilHack=== | ||
− | In [[EvilHack]], | + | In [[EvilHack]], Uruk-hai shields grant +1 AC to orcish monsters that wear them, including orcish characters. |
An Uruk-hai shield can be created at a [[Forge (dungeon feature)|forge]] by combining two orcish shields. | An Uruk-hai shield can be created at a [[Forge (dungeon feature)|forge]] by combining two orcish shields. | ||
+ | |||
+ | ===Hack'EM=== | ||
+ | In [[Hack'EM]], Uruk-hai shields grant +1 AC to orcish monsters that wear them, including orcish characters. | ||
==References== | ==References== |
Latest revision as of 11:02, 8 April 2024
[ Uruk-hai shield | |
---|---|
Appearance | white-handed shield |
Slot | shield |
AC | 1 |
Special | (none) |
Base price | 7 zm |
Weight | 50 |
Material | iron |
A Uruk-hai shield is a type of shield that appears in NetHack. It is made of iron and appears as a white-handed shield when unidentified.
The orcish shield is a near-identical shield with a different appearance.
Contents
Generation
Orcish characters start the game with knowledge of the Uruk-hai shield.[1]
Uruk-hai have a 1⁄3 chance of being generated with an Uruk-hai shield;[2] orc-captains have a 1⁄2 chance of being generated with Uruk-hai armor, giving them an effective 1⁄6 chance of generating with Uruk-hai shields.[3]
Description
While worn, an Uruk-hai shield grants 1 base AC.
Strategy
Like orcish shields, Uruk-hai shields are fairly heavy and provide no more AC than a small shield while significantly inhibiting spellcasting - they may suffice to fill out the shield slot momentarily, but should ideally be replaced with a lighter or better shield as soon as possible.
The Uruk-hai shield is mainly useful as racial equipment for racial conducts involving orcs.
History
The Uruk-hai shield first appears in NetHack 3.0.0.
Origin
The basis for the Uruk-hai of NetHack are the orcs that served under the wizard Saruman in J. R. R. Tolkien's world of Middle-earth, particularly the company that guarded the tower of Isengard. The shields of these Uruks bore a small White Hand of Saruman centered on a black field, as opposed to the red-eyed shields of Sauron's armies: Saruman's white hand symbol was a deliberate imitation of the red eye used by Sauron. In NetHack, this is reflected in the shield's unidentified appearance and default tile.
Variants
Some variants distinguish the orcish and Uruk-hai shields, and others may give orcs (including orcish characters) an AC bonus for wearing Uruk-hai shields.
SLASH'EM
In SLASH'EM, Uruk-hai shields can be upgraded into elven shields, and upgrading an elven shield will produce either an orcish shield or an Uruk-hai shield, with an equal chance of each item.
UnNetHack
In UnNetHack, Uruk-hai shields grant +1 AC to orcish monsters that wear them, including orcish characters.
dNetHack
In dNetHack, Uruk-hai shields grant 2 base AC, 0 DR and MC1 while worn. Like all shields, they add their full enchantment to AC while giving no bonus to DR.
xNetHack
In xNetHack, Uruk-hai shields count as bulky for purposes of spellcasting penalties, while orcish shields do not.
EvilHack
In EvilHack, Uruk-hai shields grant +1 AC to orcish monsters that wear them, including orcish characters.
An Uruk-hai shield can be created at a forge by combining two orcish shields.
Hack'EM
In Hack'EM, Uruk-hai shields grant +1 AC to orcish monsters that wear them, including orcish characters.
References
- ↑ src/u_init.c in NetHack 3.6.7, line 862
- ↑ src/makemon.c in NetHack 3.6.7, line 412: armor and weapons for Uruk-Hai
- ↑ src/makemon.c in NetHack 3.6.7, line 400: switch for orc-captains