Battle-axe/zh-CN

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) Battle-axe.png
名称 战斧
外观 双头斧
伤害(小型) 1d8+1d4(2~12)
伤害(大型) 1d6+2d4(3~14)
命中修正 +0
武器技能类别
规格 双手
基础价 40 zm
(+10/正数附魔等级)
重量 120
材料

战斧(battle-axe)是NetHack中的一种武器,它使用技能,由制成。未鉴定时,它的外观为双头斧(double-headed axe)。

撕裂者是一种神器类战斧。

生成

战斧在随机生成武器中占比1%。

野蛮人在游戏开始时有12的概率携带一把+0战斧[1][2]

食人魔类怪物在生成时有概率携带战斧:普通的食人魔112食人魔领主16食人魔王13[3]

具有强壮属性,能够持握武器,拥有武器攻击能力,且没有特殊的起始物品生成规则的人形怪物在生成时都有概率携带一把战斧(在Rogue关卡中除外):该概率对于普通怪物是114,对于领主恶物112,对于王族或同时为领主和恶物的怪物是110,对于同时是王族和恶物的怪物是18[4]

所有玩家怪物在生成时有1116(约0.86%)的概率尝试获得一把战斧。野蛮人职业的玩家怪物的起始武器有14的概率被替换为战斧,因此他们生成时获得战斧的总概率是25.6%[5]

策略

主条目:双手武器

战斧在游戏早期由于高伤害输出而非常实用,对于近战能力较弱的角色是不错的选择,虽然比起双手剑来说要弱一点,但也更轻。此外,战斧和一样,可以在玩家缺少开锁工具时用于破,而且破坏商店门时会收到特殊的消息并自动停下动作,可以避免意外破坏店门激怒店主。不过要注意,试图砍矿坑镇的门会立即激怒附近视野内的警卫员

如果在持握战斧时它被诅咒了,玩家会无法进行特定的动作,因此大部分玩家在游戏中期后就很少使用战斧。如果你不幸遇到了持握的双手武器被诅咒的情况,你仍然可以使用倒出指令将容器里的物品倒到地面上,从而可以使用存放在容器里的物品解除诅咒。

历史

战斧最初于NetHack 3.1.0加入游戏。

Variants

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SLASH'EM

In SLASH'EM, upgrading an axe will produce a battle-axe and vice versa.

UnNetHack

In UnNetHack, the Executioner is generated with a rustproof battle-axe if Cleaver is already generated in the current game.

dNetHack

In dNetHack, the battle-axe appears as a double-bitted axe when unidentfied. Dwarven Nobles start the game with a +2 battle-axe.

Cleaver is the first sacrifice gift for Barbarians that start the game with a battle-axe. There are a couple of other artifact battle-axes:

SpliceHack

In SpliceHack, a battle-axe can be created at a furnace by combining two axes can be combined to create a battle-axe.

notdNetHack

In notdNetHack, in addition to dNetHack details, Marionette is generated with a battle-axe when summoned by an Illithanachronounbinder.

EvilHack

In EvilHack, tortle barbarians receive a trident in lieu of the role's two-handed weapon.

A battle-axe is always generated on the first floor of the Ice Queen's Realm at level creation.

Aligned champions have a 12 chance of generating with a battle-axe, and flinds have a 23 chance of generating with a battle-axe. Geryon is always generated with a cursed battle-axe that has the shock object property.

A battle-axe can be created at a forge by combining an axe and a broadsword; a bardiche can be created at a forge by combining a battle-axe and a spear.

Hack'EM

In Hack'EM, in addition to EvilHack forging recipes, a battle-axe can be created at a forge by combining two axes, similar to SpliceHack. EvilHack changes to starting inventories also apply.

引用及注释