NetHackWiki:Next version pool 3.4.3
After NetHack 3.4.3 had been released in December 2003 it took 12 years for the next version to come out. The DevTeam traditionally provides no schedule other than "when it's ready", so people began to pass the time by speculating wildly. In September 2014 some work-in-progress code was leaked, firing up a fresh round of discussions. The long awaited birth of NetHack 3.6.0 finally happened on December 7, 2015 (of course allowing new speculation to commence). This page documents people's guesses over the years:
- January 4th --Jayt 14:07, 14 Oct 2005 (UTC)
- November 13th --Eidolos 03:33, 10 June 2006 (UTC)
- December 21st --ZeroOne 00:51, 7 May 2006 (UTC)
- January 4th --Jayt 21:55, 4 June 2006 (UTC)
- February 3rd --FalseLobster 18:47, 15 October 2006 (UTC)
- March 9th --Entropy 20:56, 16 September 2006 (UTC)
- March 15th --MadDawg2552 05:07, 8 January 2007 (UTC)
- March 29th --SGrunt 01:57, 17 September 2006 (UTC)
- April 1st --Paxed 13:20, 14 September 2006 (UTC)
- July 7th --Mogri 08:43, 8 January 2007 (UTC)
- July 28th --SaidinUnleashed 04:11, 25 October 2006 (UTC) (20th anniversary of the 1st public release)
- August 24th -- 220.127.116.11 18:52, 24 July 2007 (UTC)
- November 17th --EkiM 13:02, 14 September 2006 (UTC)
- November 28th --Intx13 20:01, 8 January 2007 (UTC) (a birthday gift for me from the DevTeam)
- November 30th -- Calamarain 05:34 12 November 2006 (GMT)
- December 21st --ZeroOne 19:41, 8 January 2007 (UTC)
- Jan 1st -- Dez 19:54, 1 August 2007 (UTC) (Too obvious?)
- May 19th -- Thyra 11:30, 13 December 2006 (UTC)
- July 1 -- Fredil Yupigo 22:44, 7 June 2008 (UTC)
- October 31st -- domob 11:21, 19 February 2008 (Just for DevNull 2008)
- December 21st -- ZeroOne 11:25, 27 April 2008 (UTC)
- June 18th -- Addps4cat 21:03, 6 December 2007 (UTC) (Best b-day present ever)
- December 8th -- 18.104.22.168 01:32, 23 May 2008 (UTC)
- December 17th -- Rast 22.214.171.124 18:50, 22 June 2008 (UTC) (25th anniversary of Hack 1.0.0)
- December 21st —ZeroOne (talk / @) 18:29, 15 January 2009 (UTC)
- April 1st -- Karadoc 23:58, 22 June 2009 (GMT+10) (Is it real, or is it a prank?)
- April 10th -- praur 09:15, March 30, 2010 (UTC) (my birthday ~_~)
- April 11th -- Narg 19:45, 9 November 2006 (CST)
- July 1st --Kernigh 14:59, 25 October 2006 (UTC)
- September 17th -- Kdgarris 12:32, May 21, 2010 (UTC)
- October 10th -- Pix 13:08, 5 August 2008 (GMT+1)
- December 8th -- Velkon 14:24 28 January 2010 (CST)
- April 1st; The source code will not be released until the next day, and the game will just produce a "April fools!" message until then. !!!!
- June 15th -- Darth l33t 09:08, 30 January 2011 (UTC) (the day after Duke Nukem Forever)
- December 9th -- my birthday --AtH 22:16, 26 November 2011 (UTC)
- April 2 --Ais523 19:43, 11 February 2012 (UTC)
- December 20th -- anttil 13:41, 13 March 2009 (UTC)
- December 21st --Snicker 16:09, 18 September 2007 (UTC)
- December 22nd --PsyMar 05:41, 11 February 2012 (UTC) (Cause of the end of the world.)
- December 23rd --MadDawg2552 15:12, 11 January 2008 (UTC) (The day after the end of the world.)
- December 24th --Feagradze 03:56, June 28, 2010 (UTC) Two days after the end of the world, it will be announced that NetHack version 4.0 is actually a Hollywood slapstick action-comedy starring Izchak Miller as the player character. Slogan: "You'll laugh. You'll cry. You'll think. You'll die." It will be availble via Astral Plane Motion Pictures (APMP, for short).
- December 8th --PeterGFin 10:30, 10 October 2011 (UTC) 10th Anniversary edition, complete with birthday candles, party hats and toy shops (maybe!).
- September 14th -- Pteriforever 21:27, 11 February 2011 (AEDST) It's a date with significance involving the milkshake incident.
- September 15th. Closest without going over. --126.96.36.199 06:12, 27 September 2011 (UTC)
- December 25th
- -- This guess was made by Belarian on 3 December 2015.
- NetHack 3.6.0 actually was released 7 December 2015.
- Changing to April first. I have a feeling that they want to surprise us. 18:31, 16 April 2015 (UTC)Elronnd
- July 27. No particular reason, but given that the next version source code has been leaked and still needs work, I figure another two years of development is a good bet. - Crawldragon (talk|rog) 16:47, 30 October 2014 (UTC)
- LOL that's my birthday too!!!! -- Elronnd
- I assume that they've just realized that since they showed something that the NetHack community is on to the fact that they're doing something, but they want to keep us in suspense for a couple more years.——188.8.131.52 19:12, 8 March 2015 (UTC)Elronnd
- August -- Axlexk - 15 years after the last release, after the DevTeam announces their official support for another group to take over the true, non-variant production of the game, and in the next year, NetHack's remaining faithful supporters will spend the next year coding frantically, somberly, and joyously.
- August (15 +- 20 days) --Bildramer 10:57, September 5, 2009 (UTC) (Polynomial extrapolation for 3.5.0)
- January 19 at 03:14:07 UTC -- Afabbro 14:05, 04 December 2008 (PST)
- June 10 --Kahran042 16:37, 22 July 2008 (UTC) (The day before I die)
- 15:30:08 UTC on Sunday, 4 December --184.108.40.206 07:00, 17 October 2012 (UTC)
- Someone ought to say it. The DevTeam has made one hell of a great game, and I think they're done. Whatever comes after NetHack will come from a different direction entirely.--Ckbryant 16:26, 28 January 2008 (UTC)
- I agree. I guess they are working on something way too big for them, and either someone else will preemt them or the remaining fan base will be too diehard conservative to accept their work when / if it is released. There should be a wiki page "currently visible development" that tracks all of the variants and how playable they are, together with a note the Devteam hasn't delivered since 2004 (but a hell of a game until then). -Tjr 16:23, 22 June 2009 (UTC)
- I agree as well... I don't think they are going to release anything new. I've moved on to Dwarf Fortress personally... Magma flood anyone?
- Sign me up for "never", too; at this point, with 3.4.3 having been released in *2003*, more than six years ago, it seems increasingly unlikely to me there'll ever be any more releases: otherwise, I'd at least have expected a 3.4.4 bugfix release that'd take care of things like the astral call bug. My personal guess would be that the dev team, one by one, will move on to other things, and the current trunk will perish in some private repo somewhere without anyone ever seeing it. ...but hey, on the upside, if this turns out to not be true, I can only be positively surprised. :) -- Schnee 22:22, April 22, 2010 (UTC)
- I must agree as well, probably never. Although, it remains to be seen if something like Linley's Dungeon Crawl -> Stone Soup will happen. Probably not, but it's not impossible. -Ion frigate 07:41, 5 January 2011 (UTC)
- Time to let Vanilla go. UnNetHack and SporkHack are in active development and are not shy about providing access to the latest code (as opposed to the "dev team" that wouldn't even release bug fixes, even though they have 468 bugs marked as "fixed").
- Let's consider the possibility that, since TDTTOE, they are counting on the eventuality of the unofficial development community producing enough useable ideas and even new content to suddenly swoop down from on high and incorporate it into the next version- unless they all die of old age first, in which case not only do we not get a next official version, but we'll have to change the acronym to TDTTOAE. EvilM00s 0954 CST, 17 August 2012
- Almost ten years without releasing even bugfixes? It is safe to assume that vanilia is dead - fortunately there is still UnNetHack and other active variants Bulwersator (talk) 17:41, 26 March 2013 (UTC)
- It seems highly unlikely. The news about leaked versions from 21 Sep 2014 just confirms that they still exist, but they're being as obscure about releasing new versions as ever. And even if there was a new version, how much different from 3.4.3. could it really be? If there were any major changes I'd probably just port them over to Slash'EM Extended and continue playing that. :) --Bluescreenofdeath (talk) 10:57, 23 September 2014 (UTC)
- No offense, but that's rather conceited of you (and I mean that in the best possible way). I mean, in a purely objective sense, the exact same features will be completely different in Slash'EM Extended and in NetHack. Basically what I'm saying is that even if you ported over the features exactly as they appeared in NetHack next version, they would play differently because everything else is different.
220.127.116.11 19:19, 10 February 2015 (UTC)Elronnd
What if they released it on some obscure website no one here knows about? 22:30, August 6, 2010 (UTC)