Difference between revisions of "Master Kaen"

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Master Kaen is extremely difficult: he hits hard and often, casts clerical spells, and ignores [[Elbereth]]. This makes him incredibly ferocious in a straight-up fight, especially if he can warp in and land an attack on a character immediately. Among Kaen's few weaknesses are his predictable behavior, his low [[Magic resistance (monster)|MR score]] of 10 and his lack of resistances - of particular note are the lack of [[sleep resistance]], [[drain resistance]], and [[disintegration resistance]]. Characters without the means to take advantage of these can postpone the Quest until after they have finished the [[Castle]]; high [[luck]] paired with a [[luckstone]] (or similar [[luck item]]) is ideal, and Monks using melee weapons and/or body armor will want this regardless.
 
Master Kaen is extremely difficult: he hits hard and often, casts clerical spells, and ignores [[Elbereth]]. This makes him incredibly ferocious in a straight-up fight, especially if he can warp in and land an attack on a character immediately. Among Kaen's few weaknesses are his predictable behavior, his low [[Magic resistance (monster)|MR score]] of 10 and his lack of resistances - of particular note are the lack of [[sleep resistance]], [[drain resistance]], and [[disintegration resistance]]. Characters without the means to take advantage of these can postpone the Quest until after they have finished the [[Castle]]; high [[luck]] paired with a [[luckstone]] (or similar [[luck item]]) is ideal, and Monks using melee weapons and/or body armor will want this regardless.
  
Thankfully, Master Kaen respects the [[scroll of scare monster]], meaning that you only need to place one on the upstairs as soon as you arrive - this will leave him unable to do anything except possibly cast healing spells on himself. From there, you can finish him off however you please, using one of the other strategies listed further below in conjunction with the scroll; death rays from a [[wand of death]] or [[finger of death]] should make short work of him, and the stronger attack [[wand]]s (e.g. lightning, fire, or cold) will work nicely as well.
+
Thankfully, Master Kaen respects the [[scroll of scare monster]], and placing one on the upstairs immediately after arriving can leave him unable to do anything except possibly cast healing spells on himself. From there, characters can finish him off as they please using one of the other strategies listed further below - death rays from a [[wand of death]] or [[finger of death]] should make short work of him, and the stronger attack [[wand]]s (e.g. lightning, fire, or cold) will work nicely as well.
  
If he generates with the cloak of magic resistance, you can employ your martial arts and/or whatever weapons and projectiles you have available to bring him down; use {{kbd|F}} to ensure you stay on your square while attacking, and watch out for rays from a [[wand of fire]] that can burn the scroll of scare monster up from under you. Grand Master skill [[martial arts]] is your best bet to finish him quickly, and those not committed to [[weaponless]] conduct may consider artifacts like [[Mjollnir]].
+
If Kaen generates with a cloak of magic resistance, characters should combine [[ranged attack]]s and their best melee options to bring him down; use {{kbd|F}} to avoid moving off the scroll of scare monster while attacking, and watch out for rays from a [[wand of fire]] that can burn up the scroll. Grand Master skill [[martial arts]] is one the better means to finish him quickly, and those not committed to [[weaponless]] conduct may consider artifacts like [[Mjollnir]].
  
If you lack a scroll of scare monster and have no other means of procuring one, the additional strategies discussed in the following sections can help ensure a relatively safe fight against Master Kaen.
+
If a scroll of scare monster is not readily available, the additional strategies discussed in the following sections can still help ensure a relatively safe fight against Master Kaen.
  
 
{{upcoming|NetHack 3.7.0|The scroll of scare monster no longer works on any {{white|@}} or unique monster.}}
 
{{upcoming|NetHack 3.7.0|The scroll of scare monster no longer works on any {{white|@}} or unique monster.}}
  
 
===Immobilizing Kaen===
 
===Immobilizing Kaen===
The [[spell of sleep]] or a [[wand of sleep]] is enough to render Kaen helpless, especially if he has magic resistance. The sleep spell is one of the spells that a Monk may start the game with - a [[potion of sleeping]] will also suffice if you lack the other measures, though be prepared in case you miss (e.g. multiple potions). In general, you should also be prepared to put him under again if he wakes up before you finish him off. Throwing a [[potion of paralysis]] or (preferably) attacking with a wielded potion while wearing a [[ring of free action]] is also viable.
+
The {{+ of|sleep}} spell (which Monks can start with) or a [[wand of sleep]] is enough to render Master Kaen helpless, especially if he has magic resistance, and a [[potion of sleeping]] will also suffice if neither is available lack the other measures, though be prepared with multiple potions in case. Throwing a [[potion of paralysis]] with high [[dexterity]] or attacking with a wielded potion while wearing a [[ring of free action]] is also viable. In general, a character should also be prepared to put Kaen under again if he wakes up in the midst of the fight.
 +
 
 
{{upcoming|NetHack 3.7.0|Monks can no longer start with the spellbook of sleep, and the spell has its level raised to 3.}}
 
{{upcoming|NetHack 3.7.0|Monks can no longer start with the spellbook of sleep, and the spell has its level raised to 3.}}
  
 
===Boulder fort===
 
===Boulder fort===
Reading a noncursed [[scroll of earth]]—preferably blessed and on the upstair—will create a safe barrier around you that Master Kaen cannot cross, leaving you free to use any projectiles, spells or wands. As Kaen lacks long-range attacks, your main hazards will be the [[xorn]]s and [[earth elemental]]s that can phase through the rocks (though they both respect [[Elbereth]]). Attack wands and projectiles used by other hostiles can fire past boulders easily, and a [[wand of striking]] can destroy boulders and leave an opening for Kaen - be careful not to push one out by accident!
+
Reading a noncursed [[scroll of earth]]—preferably blessed and on the upstair—will create a barrier that Master Kaen cannot cross, leaving him open to any projectiles, spells or wands on hand - be careful not to push one out by accident! The boulders will not stop the [[xorn]]s and [[earth elemental]]s on the level from [[phasing]] through, though the scroll of scare monster and/or [[Elbereth]] will; xorns can also use attack wands and projectiles that they do not eat to fire past the boulders, and a [[wand of striking]] can destroy the boulders and leave an opening for Kaen.
  
 
===Lava crossing===
 
===Lava crossing===
Similarly, you can use fireproof [[water walking boots]] or [[levitate]] over the lava; you should have intrinsic [[fire resistance]] at this point, e.g. usually from reaching [[experience level]] 11, and should also fireproof your inventory as well. You can use ranged attacks and attack wands from this position, while preventing Kaen from reaching you and restricting him to casting [[cure self]] and [[summon insects]] at that distance. Beware of any items or attacks that can compromise your ability to lava-walk or levitate, such as lightning destroying your [[ring of levitation]]!
+
A Monk can use the [[lava]] nearby as a barrier by crossing it with fireproof [[water walking boots]] or any long-term source of [[levitation]]; this approach works best with [[fire resistance]] (e.g. from reaching [[experience level]] 11) and a fireproof inventory. From this position, Monks can freely use ranged attacks and attack wands against Master Kaen while restricting him to casting [[cure self]] and [[summon insects]] at that distance. Beware of any items or attacks that can compromise this position, such as a [[wand of lightning]] that can destroy a [[ring of levitation]]!
  
 
===Drain life===
 
===Drain life===
It is also possible to bombard Master Kaen with the {{spell of|drain life}} spell repeatedly until he croaks. It is a good idea to do this on the level above - when he teleports away (to heal the modest HP damage that drain life does on top of the draining effect), go downstairs to heal yourself, preferably on a burned Elbereth. Eidolos uses this method for his instructional [[ttyrec]] [http://groups.google.com/group/rec.games.roguelike.nethack/msg/9e49acd70618cbd6 posted on RGRN]; the ttyrec can be found [http://alt.org/nethack/getoldttyrec.php?player=Eidolos&fname=2006-05-22.02:01:07.ttyrec.bz2 here].
+
It is also possible to bombard Master Kaen with the {{spell of|drain life}} spell repeatedly until he croaks, though this is best done on the level above - when Kaen teleports away to heal the modest HP damage from the spell, a character can escape downstairs to restore their own HP, preferably on a burned Elbereth. Eidolos uses this method for his instructional [[ttyrec]] [http://groups.google.com/group/rec.games.roguelike.nethack/msg/9e49acd70618cbd6 posted on RGRN]; the ttyrec itself can be found [http://alt.org/nethack/getoldttyrec.php?player=Eidolos&fname=2006-05-22.02:01:07.ttyrec.bz2 here].
 
 
===Polymorphing yourself===
 
Even if Master Kaen generates with a cloak of magic resistance, he is not immune to [[disintegration]]. [[Polymorph control|Controlled polymorphing]] into a [[black dragon]] and using [[Monster (command)|#monster]] can kill him very quickly and easily, though his exceptionally low AC gives him a decent chance of dodging the first few breath attacks.
 
  
Whatever your form, your priority when using polyself should be to position yourself at the appropriate distance first, e.g., using the black dragon's [[flight]] to take advantage of the lava, before attacking with what ranged options you have. You can also establish a boulder fort prior to changing forms, which trades preparation time and resources for much less risk.
+
===Polyself===
 +
Even if Master Kaen generates with a cloak of magic resistance, he is not immune to [[disintegration]]. Using [[polymorph control]] to become a [[black dragon]] grants access to a disintegration [[breath]] attack via the [[Monster (command)|#monster]] [[extended command]] - this can kill Master Kaen very quickly and easily, though Kaen's strong AC gives him a decent chance of dodging the first few breath attacks.
  
If you elect not to pair this with unchanging, have a backup plan of escape or attack ready if you revert to normal form or are reduced to 0 HP while polymorphed—having a backup source of levitation that isn't affected by your polyself is recommended if you plan to use the lava as a defense.
+
A character using polyself should prioritize taking advantage of the best position available (e.g. using the black dragon's [[flight]] to hover over the lava) for their ranged attack options, and can also establish a boulder fort prior to changing forms, which trades preparation time and resources for much less risk. Characters not using an [[amulet of unchanging]] should have a backup plan of escape or attack ready if they revert to normal form or else are killed while in monster form—having a backup source of levitation that is not affected by the chosen form is recommended if using the lava as a defense measure.
  
 
===Polymorphing Master Kaen===
 
===Polymorphing Master Kaen===
Master Kaen has no resistance against being polymorphed other than his low MR score, so a couple of zaps from a [[wand of polymorph]] should suffice. Bashing him with a [[potion of polymorph]] may also work, but you will want to have extras or a backup plan in case he resists the first. Whatever he transforms into will most likely be less dangerous than his original form, but there is a non-zero chance of him becoming something equally threatening like a [[titan]] or [[arch-lich]] that has enough MR to resist being polymorphed again.
+
Master Kaen has no resistance against polymorph other than his low 10 MR, so a couple of zaps from a [[wand of polymorph]] should suffice. Bashing him with a [[potion of polymorph]] may also work, though extras or a backup plan are recommended in case he resists. Whatever he transforms into will most likely be less dangerous than his original form, but as with other monsters there is a chance of turning him into an equivalent or worse threat, especially ones such as a [[titan]] or [[arch-lich]] that can resist being polymorphed again.
  
If you use the wand, note that if Master Kaen has not awakened and picked up the Eyes yet, there is a {{frac|20}} chance of them being polymorphed and destroyed. This can also happen if Master Kaen dies of [[system shock]].
+
Be careful when using the wand of polymorph: the quest artifact has a {{frac|19|20}} chance of resisting polymorph, but can still fail to resist and may also be destroyed if Master Kaen dies of [[system shock]].
  
 
===Melee===
 
===Melee===
You can fight Kaen mano-a-mano if all else somehow fails - despite his stellar AC and powerful base damage, sufficiently advanced players have managed to defeat him this way. If you decide to go this route, make sure you have very high health, low AC, and [[half physical damage]] if at all possible.
+
If all else somehow fails, a gutsy Monk can fight Kaen mano-a-mano: despite his stellar AC and powerful base damage, sufficiently advanced players have managed to defeat him this way. A Monk going this route should have very high HP, very low AC, and [[half physical damage]] if at all possible.
  
 
==History==
 
==History==
Master Kaen first appears in [[NetHack Plus]], which introduces the Monk role and their quest branch - all of these are introduced to vanilla in [[NetHack 3.3.0]]. From this version to [[NetHack 3.4.3]], including some variants based on those versions, Master Kaen is not affected by the scroll of scare monster, and additionally gains magic resistance from carrying The Eyes of the Overworld, rendering several type of spells and wands ineffective regardless of what cloak he generates with.
+
Master Kaen first appears in [[NetHack Plus]], which introduces the Monk role and their quest branch - all of these are introduced to vanilla ''NetHack'' in [[NetHack 3.3.0]]. From this version to [[NetHack 3.4.3]], including some variants based on those versions, Master Kaen is not affected by the scroll of scare monster, and additionally gains magic resistance from carrying The Eyes of the Overworld, rendering several type of spells and wands ineffective regardless of what cloak he generates with.
  
 
The changes to The Eyes of the Overworld's magic resistance and Master Kaen's vulnerability to the scroll of scare monster are introduced in [[NetHack 3.6.0]].
 
The changes to The Eyes of the Overworld's magic resistance and Master Kaen's vulnerability to the scroll of scare monster are introduced in [[NetHack 3.6.0]].
Line 79: Line 78:
  
 
===EvilHack===
 
===EvilHack===
In [[EvilHack]], Master Kaen does not respect the scroll of scare monster, and his second 16d2 'claw' attack can knock the target back one or two squares, much like the melee attacks of player and non-player Monks (including the [[quest leader]] and [[guardian]]s). A majority of the goal level is composed of lava as in ''NetHack'', introducing the possibility of being sent flying into a certain doom if you are in the wrong place at the wrong time. Additionally, the list of clerical monster spells is expanded to include many more dangerous spells, including [[Vulnerability (monster spell)|vulnerability]], and some existing monster spells are buffed indirectly or otherwise (e.g., summon insects can generate [[sickness]]-inducing [[locusts]]).
+
In [[EvilHack]], Master Kaen does not respect the scroll of scare monster, and his second 16d2 'claw' attack can knock the target back one or two squares, much like the melee attacks of player and non-player Monks (including the [[quest leader]] and [[guardian]]s). A majority of the goal level is composed of lava as in ''NetHack'', introducing the possibility of a character in the wrong place at the wrong time being sent flying into certain doom. Additionally, the list of clerical monster spells is expanded to include many more dangerous spells, including [[Vulnerability (monster spell)|vulnerability]], and some existing monster spells are buffed indirectly or otherwise (e.g., summon insects can generate flying, [[sickness]]-inducing [[locusts]]).
  
 
==Encyclopedia entry==
 
==Encyclopedia entry==

Latest revision as of 16:45, 26 June 2024

Master Kaen, @, is the Monk quest nemesis. He is a strong human monk that guards the Bell of Opening and the Monk's quest artifact, The Eyes of the Overworld.

Master Kaen has two very strong 'claw' attacks, the ability to cast a clerical monster spell during each of his turns, and a third covetous 'claw' attack that can steal the quest artifact back if it was obtained without killing him. He possesses poison resistance.

Eating Master Kaen's corpse or tin is guaranteed to convey poison resistance, though this will count as cannibalism since only humans can be Monks.

Generation

Master Kaen is generated on one of two squares of the Monk quest goal level, standing atop an unaligned altar with The Eyes of the Overworld underneath him.

In addition to the Bell of Opening, Master Kaen has a 111 chance of being generated with a cloak of magic resistance, and will otherwise be generated with a robe.[1]

Strategy

Master Kaen is extremely difficult: he hits hard and often, casts clerical spells, and ignores Elbereth. This makes him incredibly ferocious in a straight-up fight, especially if he can warp in and land an attack on a character immediately. Among Kaen's few weaknesses are his predictable behavior, his low MR score of 10 and his lack of resistances - of particular note are the lack of sleep resistance, drain resistance, and disintegration resistance. Characters without the means to take advantage of these can postpone the Quest until after they have finished the Castle; high luck paired with a luckstone (or similar luck item) is ideal, and Monks using melee weapons and/or body armor will want this regardless.

Thankfully, Master Kaen respects the scroll of scare monster, and placing one on the upstairs immediately after arriving can leave him unable to do anything except possibly cast healing spells on himself. From there, characters can finish him off as they please using one of the other strategies listed further below - death rays from a wand of death or finger of death should make short work of him, and the stronger attack wands (e.g. lightning, fire, or cold) will work nicely as well.

If Kaen generates with a cloak of magic resistance, characters should combine ranged attacks and their best melee options to bring him down; use F to avoid moving off the scroll of scare monster while attacking, and watch out for rays from a wand of fire that can burn up the scroll. Grand Master skill martial arts is one the better means to finish him quickly, and those not committed to weaponless conduct may consider artifacts like Mjollnir.

If a scroll of scare monster is not readily available, the additional strategies discussed in the following sections can still help ensure a relatively safe fight against Master Kaen.

The following information pertains to an upcoming version (NetHack 3.7.0). If this version is now released, please verify that it is still accurate, then update the page to incorporate this information.

The scroll of scare monster no longer works on any @ or unique monster.

Immobilizing Kaen

The sleep spell (which Monks can start with) or a wand of sleep is enough to render Master Kaen helpless, especially if he has magic resistance, and a potion of sleeping will also suffice if neither is available lack the other measures, though be prepared with multiple potions in case. Throwing a potion of paralysis with high dexterity or attacking with a wielded potion while wearing a ring of free action is also viable. In general, a character should also be prepared to put Kaen under again if he wakes up in the midst of the fight.

The following information pertains to an upcoming version (NetHack 3.7.0). If this version is now released, please verify that it is still accurate, then update the page to incorporate this information.

Monks can no longer start with the spellbook of sleep, and the spell has its level raised to 3.

Boulder fort

Reading a noncursed scroll of earth—preferably blessed and on the upstair—will create a barrier that Master Kaen cannot cross, leaving him open to any projectiles, spells or wands on hand - be careful not to push one out by accident! The boulders will not stop the xorns and earth elementals on the level from phasing through, though the scroll of scare monster and/or Elbereth will; xorns can also use attack wands and projectiles that they do not eat to fire past the boulders, and a wand of striking can destroy the boulders and leave an opening for Kaen.

Lava crossing

A Monk can use the lava nearby as a barrier by crossing it with fireproof water walking boots or any long-term source of levitation; this approach works best with fire resistance (e.g. from reaching experience level 11) and a fireproof inventory. From this position, Monks can freely use ranged attacks and attack wands against Master Kaen while restricting him to casting cure self and summon insects at that distance. Beware of any items or attacks that can compromise this position, such as a wand of lightning that can destroy a ring of levitation!

Drain life

It is also possible to bombard Master Kaen with the drain life spell repeatedly until he croaks, though this is best done on the level above - when Kaen teleports away to heal the modest HP damage from the spell, a character can escape downstairs to restore their own HP, preferably on a burned Elbereth. Eidolos uses this method for his instructional ttyrec posted on RGRN; the ttyrec itself can be found here.

Polyself

Even if Master Kaen generates with a cloak of magic resistance, he is not immune to disintegration. Using polymorph control to become a black dragon grants access to a disintegration breath attack via the #monster extended command - this can kill Master Kaen very quickly and easily, though Kaen's strong AC gives him a decent chance of dodging the first few breath attacks.

A character using polyself should prioritize taking advantage of the best position available (e.g. using the black dragon's flight to hover over the lava) for their ranged attack options, and can also establish a boulder fort prior to changing forms, which trades preparation time and resources for much less risk. Characters not using an amulet of unchanging should have a backup plan of escape or attack ready if they revert to normal form or else are killed while in monster form—having a backup source of levitation that is not affected by the chosen form is recommended if using the lava as a defense measure.

Polymorphing Master Kaen

Master Kaen has no resistance against polymorph other than his low 10 MR, so a couple of zaps from a wand of polymorph should suffice. Bashing him with a potion of polymorph may also work, though extras or a backup plan are recommended in case he resists. Whatever he transforms into will most likely be less dangerous than his original form, but as with other monsters there is a chance of turning him into an equivalent or worse threat, especially ones such as a titan or arch-lich that can resist being polymorphed again.

Be careful when using the wand of polymorph: the quest artifact has a 1920 chance of resisting polymorph, but can still fail to resist and may also be destroyed if Master Kaen dies of system shock.

Melee

If all else somehow fails, a gutsy Monk can fight Kaen mano-a-mano: despite his stellar AC and powerful base damage, sufficiently advanced players have managed to defeat him this way. A Monk going this route should have very high HP, very low AC, and half physical damage if at all possible.

History

Master Kaen first appears in NetHack Plus, which introduces the Monk role and their quest branch - all of these are introduced to vanilla NetHack in NetHack 3.3.0. From this version to NetHack 3.4.3, including some variants based on those versions, Master Kaen is not affected by the scroll of scare monster, and additionally gains magic resistance from carrying The Eyes of the Overworld, rendering several type of spells and wands ineffective regardless of what cloak he generates with.

The changes to The Eyes of the Overworld's magic resistance and Master Kaen's vulnerability to the scroll of scare monster are introduced in NetHack 3.6.0.

Variants

SLASH'EM

In SLASH'EM, Monks have a much better chance against Master Kaen through liberal use of techniques: combinations such as chi strike plus elemental fist plus pummel can even kill him in a single round of melee. A quaffed potion of invulnerability in particular can turn the fight into a cakewalk.

EvilHack

In EvilHack, Master Kaen does not respect the scroll of scare monster, and his second 16d2 'claw' attack can knock the target back one or two squares, much like the melee attacks of player and non-player Monks (including the quest leader and guardians). A majority of the goal level is composed of lava as in NetHack, introducing the possibility of a character in the wrong place at the wrong time being sent flying into certain doom. Additionally, the list of clerical monster spells is expanded to include many more dangerous spells, including vulnerability, and some existing monster spells are buffed indirectly or otherwise (e.g., summon insects can generate flying, sickness-inducing locusts).

Encyclopedia entry

Master Kaen shares his encyclopedia entry with the monk.

One day, an army general invited the Buddhist monk I-Hsiu
(literally, "One Rest") to his military head office for a
dinner. I-Hsiu was not accustomed to wearing luxurious
clothings and so he just put on an old ordinary casual
robe to go to the military base. To him, "form is void".

As he approached the base, two soldiers appeared before him
and shouted, "Where does this beggar came from? Identify
yourself! You do not have permission to be around here!"

"My name is I-Hsiu Dharma Master. I am invited by your
general for a supper."

The two soldiers examined the monk closely and said, "You
liar. How come my general invites such a shabby monk to
dinner? He invites the very solemn venerable I-Hsiu to our
base for a great ceremony today, not you. Now, get out!"

I-Hsiu was unable to convince the soldiers that he was
indeed the invited guest, so he returned to the temple
and changed to a very formal solemn ceremonial robe for
the dinner. And as he returned to the military base, the
soldiers observed that he was such a great Buddhist monk,
let him in with honour.

At the dinner, I-Hsiu sat in front of the table full of
food but, instead of putting the food into his mouth, he
picked up the food with his chopsticks and put it into
his sleeves. The general was curious, and whispered to
him, "This is very embarrassing. Do you want to take
some food back to the temple? I will order the cook to
prepare some take out orders for you." "No" replied the
monk. "When I came here, I was not allowed into the
base by your soldiers until I wear this ceremonial robe.
You do not invite me for a dinner. You invite my robe.
Therefore, my robe is eating the food, not me."

[ Dining with a General - a Zen Buddhism Koan ]

External links

References