Spear
) | |
---|---|
Name | spear |
Appearance | spear |
Damage vs. small | 1d6 |
Damage vs. large | 1d8 |
To-hit bonus | +0 |
Weapon skill | spear |
Size | one-handed |
Base price | 3 zm (+10/positive enchant) |
Weight | 30 |
Material | iron |
A spear is a type of weapon that appears in NetHack. It is a type of one-handed weapon that can be used in melee or thrown as a projectile, and is made of iron.
Contents
Spear skill
Spear | |
---|---|
Max | Role |
Basic | |
Skilled | |
Expert |
The following weapons use the spear skill:
Spears have an additional +2 to-hit bonus against all monsters when thrown, and have a separate +2 to-hit bonus against kebabable monster classes.
In versions of NetHack prior to 3.6.0, javelins had their own javelin skill that consisted solely of javelins, but it has since been merged into the spear skill. When unidentified, a javelin appears as a 'throwing spear'.
There are no artifact spears in vanilla NetHack.
Types of spear
Spear
) | |
---|---|
Name | spear |
Appearance | spear |
Damage vs. small | 1d6 |
Damage vs. large | 1d8 |
To-hit bonus | +0 |
Weapon skill | spear |
Size | one-handed |
Base price | 3 zm (+10/positive enchant) |
Weight | 30 |
Material | iron |
Ordinary spears make up about 5.0% of randomly generated weapons (on the ground, as death drops, and in shops).
Spears of this kind are made of iron and susceptible to corrosion from acidic monsters and rusting from rust monsters and water.
Dwarvish spear
Elven spear
Orcish spear
Silver spear
Generation
Spears of all kinds make up about 9.7% of randomly generated weapons (on the ground, as death drops, and in shops). In addition, watchmen, soldiers in the Yendorian army,[1] salamanders,[2] and ice devils[3] may be generated with a spear.
Strategy
In the absence of dagger skills, a small stack of spears is a powerful ranged weapon for any Caveman or Priest lucky enough to find more than one. Generally you need to encounter a large antique weapons outlet to find them in any number. However, spears are quite heavy (three spears weigh more than a pick-axe), so they have a tendency to cause encumbrance problems.
Spears can be multishot as of NetHack 3.6.0. Cavemen get a +1 multishot bonus for throwing spears.[4]
The silver spear does only one point less damage on average against small or medium monsters than a silver saber, and deals the same damage against large monsters (which includes most major demons), making it an attractive option for roles restricted in saber, such as Cavemen, Priests, and especially Monks. Valkyries and Samurai might also consider this weapon for two-weaponing as they can be skilled in spear versus basic in saber, overcoming the damage difference.
Average damage calculation
The average damage calculations in the following table do not include bonuses from weapon skills, strength, or from using a blessed weapon against undead or demons.
Weapon | Not silver-hating | Silver-hating | ||
---|---|---|---|---|
Small monster | Large monster | Small monster | Large monster | |
+0 silver spear | ||||
+7 silver spear |
Variants
SLASH'EM
SLASH'EM introduces the #name-able artifact orcish spear Elfrist, the anti-elven counterpart to Orcrist, and the artifact silver spear Holy Spear of Light, which functions much like Sunsword.
In SLASH'EM the Valkyrie's starting +1 long sword has been replaced with a +1 spear.[5] For dwarvish Valkyries, the spear will be a dwarvish spear.[6]
A +0 silver spear is part of one of four starting weapon combinations for Undead Slayers.[7] For Lycanthropes, it will be an ordinary spear.[8]
UnNetHack, SporkHack and SLASH'EM
In UnNetHack, SporkHack, and SLASH'EM, Dragonbane is a dwarvish spear.
Origin
The spear is a weapon designed for thrusting. Chimpanzees use very rudimentary spears, so it is likely that humans have used spears for an extremely long time.
The related lance is designed for jousting and the javelin for throwing.
Encyclopedia entry
- they come together with great random, and a spear is brast,
and one party brake his shield and the other one goes down,
horse and man, over his horse-tail and brake his neck, and
then the next candidate comes randoming in, and brast his
spear, and the other man brast his shield, and down he goes,
horse and man, over his horse-tail, and brake his neck, and
then there's another elected, and another and another and
still another, till the material is all used up; and when you
come to figure up results, you can't tell one fight from
another, nor who whipped; and as a picture of living, raging,
roaring battle, sho! why it's pale and noiseless - just
ghosts scuffling in a fog. Dear me, what would this barren
vocabulary get out of the mightiest spectacle? - the burning
of Rome in Nero's time, for instance? Why, it would merely
say 'Town burned down; no insurance; boy brast a window,
fireman brake his neck!' Why, that ain't a picture!
Twain ]
References
- ↑ src/makemon.c in NetHack 3.6.0, line 199: mercenary spears
- ↑ src/makemon.c in NetHack 3.6.0, line 436: salamander spears
- ↑ src/makemon.c in NetHack 3.6.0, line 694: ice devil spears
- ↑ src/dothrow.c in NetHack 3.6.0, line 138: Caveman multishot
- ↑ u_init.c in SLASH'EM 0.0.7E7F2, line 229: Valkyrie spear
- ↑ u_init.c in SLASH'EM 0.0.7E7F2, line 343: dwarvish Valkyrie spear
- ↑ u_init.c in SLASH'EM 0.0.7E7F2, line 217: Undead Slayer spear
- ↑ u_init.c in SLASH'EM 0.0.7E7F2, line 351: lycanthrope-safe spears
This page may need to be updated for the current version of NetHack.
It may contain text specific to NetHack 3.6.0. Information on this page may be out of date.
Editors: After reviewing this page and making necessary edits, please change the {{nethack-360}} tag to the current version's tag or {{noversion}} as appropriate.