Difference between revisions of "Acid Mage"
(THEM races (todo: alignments)) |
(skills (gods, ranks)) |
||
Line 1: | Line 1: | ||
− | {{todo| | + | {{todo|first sac gift Flute of Slime, other starting inv |
+ | }} | ||
The '''Acid Mage''' is a [[role]] specific to [[SlashTHEM]]. They are a spellcaster class, and can be | The '''Acid Mage''' is a [[role]] specific to [[SlashTHEM]]. They are a spellcaster class, and can be | ||
[[doppelganger (starting race)|doppelgänger]], [[drow (starting race)|drow]], [[elf (starting race)|elves]], [[human (starting race)|human]], [[illithid (starting race)|illithids]], [[incantifier]]s, or [[orc (starting race)|orcs]]. | [[doppelganger (starting race)|doppelgänger]], [[drow (starting race)|drow]], [[elf (starting race)|elves]], [[human (starting race)|human]], [[illithid (starting race)|illithids]], [[incantifier]]s, or [[orc (starting race)|orcs]]. | ||
− | |||
An Acid Mage starts the game with equipment and abilities related to acid magic, including [[acid resistance]]. Their starting pet is an [[acid hound pup]]. | An Acid Mage starts the game with equipment and abilities related to acid magic, including [[acid resistance]]. Their starting pet is an [[acid hound pup]]. | ||
Line 20: | Line 20: | ||
== Techniques == | == Techniques == | ||
− | |||
Acid mages gain [[technique]]s at these [[experience level]]s: | Acid mages gain [[technique]]s at these [[experience level]]s: | ||
Line 38: | Line 37: | ||
== Skills == | == Skills == | ||
− | |||
{| class="prettytable" | {| class="prettytable" | ||
! colspan="2" style="font-size:larger" | Acid Mage Skills | ! colspan="2" style="font-size:larger" | Acid Mage Skills | ||
|- | |- | ||
! Max !! Skills | ! Max !! Skills | ||
+ | |- | ||
+ | |Basic | ||
+ | | | ||
+ | * ''Weapons:'' [[polearms]], [[spear]], [[javelin]], [[trident]], [[lance]], [[whip]] | ||
+ | * ''Spellcasting'': [[attack spells]], [[divination spells]], [[body spells]] | ||
+ | |- | ||
+ | |Skilled | ||
+ | | | ||
+ | * ''Weapons:'' [[knife]], [[longsword]], [[quarterstaff]], [[unicorn horn]] | ||
+ | * ''Spellcasting'': [[healing spells]], [[protection spells]] | ||
+ | * ''Combat'': [[riding]], [[twoweapon]], [[bare hands]] | ||
|- | |- | ||
| Expert | | Expert | ||
| | | | ||
− | * ''Weapons:'' | + | * ''Weapons:'' [[dagger]] |
− | * ''Spellcasting:'' | + | * ''Spellcasting:'' [[enchantment spells]], [[matter spells]] |
− | |||
|- | |- | ||
|} | |} | ||
Line 57: | Line 65: | ||
{{main|Religion}} | {{main|Religion}} | ||
− | *Lawful: | + | *Lawful: Tartarica |
− | *Neutral: | + | *Neutral: Acetica |
− | *Chaotic: | + | *Chaotic: Hydrocloria (''sic'') |
==Acid Mage rank titles== | ==Acid Mage rank titles== | ||
Line 71: | Line 79: | ||
*XL 14-17: Corroder | *XL 14-17: Corroder | ||
*XL 18-21: Acidsplasher | *XL 18-21: Acidsplasher | ||
− | *XL 22-25: | + | *XL 22-25: Dissolver |
− | *XL 26-29: | + | *XL 26-29: Dissolver |
*XL 30: Acid-Master | *XL 30: Acid-Master | ||
==Strategy== | ==Strategy== | ||
− | The Acid Mage is a battlemage similar to the flame/ice/electric mage, with the main difference being that they specialize in acid magic. Their starting pet is also acid resistant, making it much safer to use acid spells/wands. Upon leveling up enough, the acid hound pup will grow into an adult acid hound which is very strong and capable of taking down lots of enemies. Compared to the other elemental mages, acid mages are at an advantage intrinsic-wise since acid resistance is otherwise very hard to obtain, | + | The Acid Mage is a battlemage similar to the flame/ice/electric mage, with the main difference being that they specialize in acid magic. Their starting pet is also acid resistant, making it much safer to use acid spells/wands. Upon leveling up enough, the acid hound pup will grow into an adult [[acid hound]] which is very strong and capable of taking down lots of enemies. Compared to the other elemental mages, acid mages are at an advantage intrinsic-wise since acid resistance is otherwise very hard to obtain; however, their starting wand cannot burn permanent [[Elbereth]]s. |
− | The [[Acid Mage quest]] mainly spawns [[drow matron]]s and [[titan]]s, and there are lots of pre-placed spellcasters as well making it one of the harder quests in the game. Beating the [[Lightningrod]] quest nemesis quickly is recommended since the quest goal level has obnoxious arch- | + | The [[Acid Mage quest]] mainly spawns [[drow matron]]s and [[titan]]s, and there are lots of pre-placed spellcasters as well, making it one of the harder quests in the game. Beating the [[Lightningrod]] quest nemesis quickly is recommended since the quest goal level has obnoxious [[arch-titan]]s hiding behind non-diggable walls, and they can freely summon monsters and cast other spells while the player is running around. However, the Lightningrod also moves very slowly and starts out surrounded by sessile monsters that are hard to take out. |
==Origin== | ==Origin== | ||
Line 84: | Line 92: | ||
==References== | ==References== | ||
− | < | + | <ref>https://github.com/Soviet5lo/SlashTHEM/blob/develop/src/role.c#L49]</ref> |
+ | <ref>https://github.com/Soviet5lo/SlashTHEM/blob/develop/src/u_init.c#L2357</ref> | ||
[[Category:SlashTHEM]] | [[Category:SlashTHEM]] |
Revision as of 17:53, 7 October 2023
A user has suggested improving this page or section as follows:
"first sac gift Flute of Slime, other starting inv "
The Acid Mage is a role specific to SlashTHEM. They are a spellcaster class, and can be doppelgänger, drow, elves, human, illithids, incantifiers, or orcs.
An Acid Mage starts the game with equipment and abilities related to acid magic, including acid resistance. Their starting pet is an acid hound pup.
The Acid Mage quest sees you fighting the Lightningrod for the Slow Blade.
Contents
Starting Equipment
- a blessed +1 quarterstaff
- an uncursed +0 studded leather armor
- 2 uncursed food rations
- a random scroll
- a random potion
- a random ring
- a wand of acid
- spellbooks of acid sphere and acid stream
Techniques
Acid mages gain techniques at these experience levels:
- XL 1 : reinforce memory
- XL 3 : power surge
- XL 5 : draw energy
- XL 7 : sigil of control
- XL 10 : sigil of tempest
- XL 20 : sigil of discharge
Intrinsics
- XL 1: Acid resistance
- XL 7: Polymorph into baby yellow dragon form
- XL 14: Polymorph into adult yellow dragon form
To use your polymorph ability, you must use the extended command #youpoly.
Skills
Acid Mage Skills | |
---|---|
Max | Skills |
Basic |
|
Skilled |
|
Expert |
|
Gods
- Lawful: Tartarica
- Neutral: Acetica
- Chaotic: Hydrocloria (sic)
Acid Mage rank titles
The status line shows you to be one of the following ranks when you reach the specified experience level:
- XL 1-2: Oozer
- XL 3-5: Slimer
- XL 6-9: Sludge Mage
- XL 10-13: Spiller
- XL 14-17: Corroder
- XL 18-21: Acidsplasher
- XL 22-25: Dissolver
- XL 26-29: Dissolver
- XL 30: Acid-Master
Strategy
The Acid Mage is a battlemage similar to the flame/ice/electric mage, with the main difference being that they specialize in acid magic. Their starting pet is also acid resistant, making it much safer to use acid spells/wands. Upon leveling up enough, the acid hound pup will grow into an adult acid hound which is very strong and capable of taking down lots of enemies. Compared to the other elemental mages, acid mages are at an advantage intrinsic-wise since acid resistance is otherwise very hard to obtain; however, their starting wand cannot burn permanent Elbereths.
The Acid Mage quest mainly spawns drow matrons and titans, and there are lots of pre-placed spellcasters as well, making it one of the harder quests in the game. Beating the Lightningrod quest nemesis quickly is recommended since the quest goal level has obnoxious arch-titans hiding behind non-diggable walls, and they can freely summon monsters and cast other spells while the player is running around. However, the Lightningrod also moves very slowly and starts out surrounded by sessile monsters that are hard to take out.
Origin
The Acid Mage is an acid-based pendant to SLASH'EM's flame and ice mages.