Difference between revisions of "Canine"

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Canines refers to a type of monster in Nethack.  Represented by '''d''', they have a wide variety of characteristics.  Only [[dog]]s can be tamed, but it is possible to acquire other canines as pets.  See [[pet]]s for more information.
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The '''canine''', usually short for '''dog or other canine''', is a [[monster class]] that appears in ''[[NetHack]]'', and is represented by the lowercase [[d]] glyph ({{white|d}}). Dogs and canines are designated internally by the macro <code>'''S_DOG'''</code>.{{refsrc|include/monsym.h|18|version=NetHack 3.6.7}}
  
==Jackal==
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The class contains the following monsters:{{refsrc|src/monst.c|196|version=NetHack 3.6.7}}
{{Wikipedia|Jackal}}
 
  
{{monster
+
* {{monsymlink|jackal}}
|symbol={{brown|d}}
+
* {{monsymlink|fox}}
|difficulty=1
+
* {{monsymlink|coyote}}
|level=0
+
* {{monsymlink|werejackal (animal)}}
|experience=1
+
* {{monsymlink|little dog}}
|speed=12
+
* {{monsymlink|dingo}}
|AC=7
+
* {{monsymlink|dog}}
|MR=0
+
* {{monsymlink|large dog}}
|align=0
+
* {{monsymlink|wolf}}
|frequency=Uncommon
+
* {{monsymlink|werewolf (animal)}}
|genocidable=Yes
+
* {{monsymlink|winter wolf cub}}
|attacks=Bite 1d2
+
* {{monsymlink|warg}}
|weight=300
+
* {{monsymlink|winter wolf}}
|nutr=250
+
* {{monsymlink|hell hound pup}}
|size=Small
+
* {{monsymlink|hell hound}}
|resistances=None
+
* [[Deferred]] monsters
|resistances conveyed=None
+
** {{monsymlink|Cerberus}}
|attributes={{attributes|A jackal|=
 
|sgroup=1|animal=1|nohands=1|carnivore=1|hostile=1|infravisible=1}}
 
|reference=[[monst.c#line198]]
 
}}
 
  
Jackals appear early in the game and in packs, making them one of the more dangerous level zero monsters.  They have a relatively low HP and should not be too greatly feared.  Position yourself in a hallway so that you can engage in melee combat without being surrounded.  Once in this position, it may be beneficial to use a long-range weapon, such as a [[dagger]] or [[attack wand]] which can hit more than one monster per turn.
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==Common traits==
 +
Canines are quadrupedal [[animal]]s that lack [[hand]]s, are visible via [[infravision]], and attack via bites. Canines can be separated into four broad categories:
  
A [[werejackal]] can summon more jackals to assist in the attack and will be inclined to do so when close to death.  In these situations, it is smart to kill the werejackal as soon as possible so that it cannot summon more.  When [[polymorph]]ed into a werejackal, it is possible to summon your own jackal pets which will remain tame after you have returned to your original form and once [[lyconthrapy]] has been healed.
+
* [[Domestic]] dogs
 +
* [[Werecreature]]s
 +
* 'Ordinary' canines
 +
* Fantastic canines
  
== Encyclopedia entry ==
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Canines are either [[neutral]] as with the warg and the "mundane" canine monsters, or they are [[chaotic]] as with the canine [[werecreature]]s and [[breath]]-users. [[Chatting]] to a tame canine monster can be used [[#Messages|to gauge its current condition]].
In Asiatic folktale, jackal provides for the lion; he scares
 
up game, which the lion kills and eats, and receives what is
 
left as reward.  In stories from northern India he is
 
sometimes termed "minister to the king," i.e. to the lion.
 
From the legend that he does not kill his own food has arisen
 
the legend of his cowardice.  Jackal's heart must never be
 
eaten, for instance, in the belief of peoples indigenous to
 
the regions where the jackal abounds. ... In Hausa Negro
 
folktale Jackal plays the role of sagacious judge and is
 
called "O Learned One of the Forest."  The Bushmen say that
 
Jackal goes around behaving the way he does "because he is
 
Jackal".
 
        [ Funk & Wagnalls Standard Dictionary of Folklore ]
 
==Coyote==
 
{{Wikipedia|Coyote}}
 
  
{{monster
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Canines that eat [[mimic]] corpses may assume the form of a [[sink]] or [[tripe ration]] for the duration of the meal if they do not assume a monster-specific form.{{refsrc|src/dogmove.c|1352|nethack=3.6.7}} Monsters that [[polymorph]] into any canine monster - excluding werecreatures assuming their animal form - will produce a unique message if this occurs out of your character's sight.{{refsrc|src/mon.c|4225|nethack=3.6.7|name="smell"}}
|name=Coyote
 
|symbol={{brown|d}}
 
|tile=[[Image:Coyote.png]]
 
|difficulty=2
 
|level=1
 
|experience=11
 
|speed=12
 
|AC=7
 
|MR=0
 
|align=0
 
|frequency=Very rare
 
|genocidable=Yes
 
|attacks=1d4
 
|weight=300
 
|nutr=250
 
|size=Small
 
|resistances=None
 
|resistances conveyed=None
 
}}
 
A '''coyote''' is an easy creature to defeat, most likely found in the early levels of the dungeon. Coyotes appear in packs, each with a humurous species [[name]], playing off the ''[[w:Wile E. Coyote and Road Runner|Road Runner]]'' cartoon skits.
 
  
==List of coyote names==
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===Generation===
Reference: [[do_name.c#coyotename]]
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Randomly generated canines that are not domestic always created hostile; domestic canines are sometimes peaceful towards neutral characters.
*''Carnivorous Vulgaris''
 
*''Road-Runnerus Digestus''
 
*''Eatibus Anythingus''
 
*''Famishus-Famishus''
 
*''Eatibus Almost Anythingus''
 
*''Eatius Birdius''
 
*''Famishius Fantasticus''
 
*''Eternalii Famishiis''
 
*''Famishus Vulgarus''
 
*''Famishius Vulgaris Ingeniusi''
 
*''Eatius-Slobbius''
 
*''Hardheadipus Oedipus''
 
*''Carnivorous Slobbius''
 
*''Hard-Headipus Ravenus''
 
*''Evereadii Eatibus''
 
*''Apetitius Giganticus''
 
*''Hungrii Flea-Bagius''
 
*''Overconfidentii Vulgaris''
 
*''Caninus Nervous Rex''
 
*''Grotesques Appetitus''
 
*''Nemesis Riduclii''
 
*''Canis latrans''
 
  
==Fox==
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The canine is the first [[quest]] [[monster class]] for [[Samurai]], and makes up {{frac|24|175}} of the monsters randomly generated on the [[Samurai quest]]. Some random canines are also generated on a few levels within the quest branch at level creation: one each is placed randomly on every floor between the home and goal levels, and two are randomly placed on the goal level itself.
{{Wikipedia|Fox}}
 
  
{{monster
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==Messages==
|name=fox
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{{message|<The canine> howls.|You chatted to a canine while it is night [[time]] during a full [[moon]], regardless of other circumstances.{{refsrc|src/sounds.c|637|nethack=3.6.7}}}}
|symbol={{red|d}}
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{{message|<The canine> whines.|Your tame canine is hungry, caught in a [[trap]], [[confused]], [[scared]], or at low tameness.{{refsrc|src/sounds.c|643|nethack=3.6.7}} A leashed canine that is near a square with a trap will whine on its own.{{refsrc|src/sounds.c|437|nethack=3.6.7}}}}
|tile=[[Image:Fox.png]]
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{{message|<The canine> barks.|A tame non-dingo canine will become hungry in 1000 turns or less, or you chatted to a peaceful non-dingo canine.{{refsrc|src/sounds.c|646|nethack=3.6.7}}}}
|difficulty=1
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{{message|<The canine> yips.|You chatted to a peaceful or tame canine, and none of the above conditions apply.{{refsrc|src/sounds.c|644|nethack=3.6.7}}}}
|level=0
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{{message|<The canine> growls.|You chatted to a hostile canine.{{refsrc|src/sounds.c|651|nethack=3.6.7}}}}
|experience=4
 
|speed=15
 
|AC=7
 
|MR=0
 
|align=0
 
|frequency=Very rare
 
|genocidable=Yes
 
|attacks=Bite 1d3
 
|weight=300
 
|nutr=250
 
|size=Small
 
|resistances=None
 
|resistances conveyed=None
 
|attributes=A fox:
 
* is an animal.
 
* has no hands.
 
* is a carnivore.
 
* is always hostile.
 
* is visible by infravision.
 
|reference=[[monst.c#line205]]
 
}}
 
  
A '''fox''' is one of the earliest monsters your [[NetHack]] character will encounter. Out of the early monsters, it is one of the more difficult ones and can be dangerous for weak level 1 characters. However, more experienced characters and fighter types will have few problems with the fox.
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{{message|You notice a dog smell.|A monster polymorphed into a dog outside of your sight range.<ref name="smell"/>}}
  
== Encyclopedia entry ==
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==Variants==
One hot summer's day a Fox was strolling through an orchard
+
Some variants enable the deferred Cerberus so that he can appear in normal gameplay.
till he came to a bunch of Grapes just ripening on a vine
 
which had been trained over a lofty branch. "Just the thing
 
to quench my thirst," quoth he. Drawing back a few paces, he
 
took a run and a jump, and just missed the bunch. Turning
 
round again with a One, Two, Three, he jumped up, but with
 
no greater success. Again and again he tried after the
 
tempting morsel, but at last had to give it up, and walked
 
away with his nose in the air, saying: "I am sure they are
 
sour."
 
        [ Aesop's Fables ]
 
  
 +
===SLASH'EM===
 +
[[SLASH'EM]] adds several new canines to the monster class:
  
* [[werejackal]]
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* {{monsymlink|pit bull}}
* [[little dog]]
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* {{monsymlink|dingo puppy}}
* [[dog]]
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* {{monsymlink|large dingo}}
* [[large dog]]
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* {{monsymlink|death dog}}
* [[dingo]]
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* {{monsymlink|rabid wolf}}
* [[wolf]]
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* {{monsymlink|wolverine}}
* [[werewolf]]
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* {{monsymlink|shadow wolf}}
* [[warg]]
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* {{monsymlink|mist wolf}}
* [[winter wolf cub]]
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* {{magenta|d}} [[Cerberus (SLASH'EM)|Cerberus]]
* [[winter wolf]]
 
* [[hell hound pup]]
 
* [[hell hound]]
 
  
 +
The canine is the second quest monster class for [[Yeomen]], and makes up {{frac|6|175}} of the monsters randomly generated on the [[Yeoman quest]].
  
{{stub|Add colored "d" templates.}}
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===dNetHack===
 +
[[dNetHack]] adds a few new canines to the monster class:
  
[[Category:Monsters]]
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* {{magenta|d}} [[Cerberus (dNetHack)|Cerberus]]
 +
* {{blue|d}} [[hound of Tindalos]]
 +
* {{black|d}} [[anuban jackal]]
 +
* {{brown|d}} [[seal]]
 +
* {{magenta|d}} [[Watchdog of the Boreal Valley]]
 +
 
 +
===SpliceHack===
 +
[[SpliceHack]] adds several new canines to the monster class:
 +
 
 +
* {{cyan|d}} [[winter wolf pup]]
 +
* {{brightblue|d}} [[thought eater]]
 +
* {{white|d}} [[guard dog]]
 +
* {{red|d}} [[vulpferno]]
 +
* {{brown|d}} [[pack lord]]
 +
 
 +
===notdNetHack===
 +
[[notdNetHack]] retains the monsters added in dNetHack and adds another canine to the monster class:
 +
 
 +
* {{magenta|d}} [[Naberius]]
 +
 
 +
===EvilHack===
 +
[[EvilHack]] adds several new canines to the monster class:
 +
 
 +
* {{gray|d}} [[rabid dog]]
 +
* {{red|d}} [[weredemon]]
 +
* {{brown|d}} [[Koa]]
 +
* {{brown|d}} [[Bourbon]]
 +
* {{brown|d}} [[Ozzy]]
 +
* {{black|d}} [[Cerberus (EvilHack)|Cerberus]]
 +
 
 +
The canine is the first quest monster class for [[Infidel]]s, and makes up {{frac|24|175}} of the monsters randomly generated on the [[Infidel quest]].
 +
 
 +
===SlashTHEM===
 +
[[SlashTHEM]] retains the monsters added in SLASH'EM and adds several new canines to the monster class:
 +
 
 +
* {{yellow|d}} [[shock hound pup]]
 +
* {{green|d}} [[acid hound pup]]
 +
* {{yellow|d}} [[shock hound]]
 +
* {{green|d}} [[acid hound]]
 +
* {{magenta|d}} [[Cerberus (SLASH'EM)|Cerberus]]
 +
 
 +
===Hack'EM===
 +
[[Hack'EM]] adds many new canines to the monster class from other variants:
 +
 
 +
* {{monsymlink|dingo puppy}}
 +
* {{gray|d}} [[rabid dog]]
 +
* {{monsymlink|death dog}}
 +
* {{monsymlink|rabid wolf}}
 +
* {{monsymlink|large dingo}}
 +
* {{white|d}} [[guard dog]]
 +
* {{monsymlink|pit bull}}
 +
* {{black|d}} [[barghest]]
 +
* {{monsymlink|wolverine}}
 +
* {{monsymlink|shadow wolf}}
 +
* {{monsymlink|mist wolf}}
 +
* {{red|d}} [[weredemon]]
 +
* {{red|d}} [[nova fox]]
 +
* {{black|d}} [[Cerberus (EvilHack)|Cerberus]]
 +
 
 +
==References==
 +
<references/>
 +
{{nethack-367}}
 +
[[Category:Monster classes]]

Latest revision as of 08:33, 30 April 2024

The canine, usually short for dog or other canine, is a monster class that appears in NetHack, and is represented by the lowercase d glyph (d). Dogs and canines are designated internally by the macro S_DOG.[1]

The class contains the following monsters:[2]

Common traits

Canines are quadrupedal animals that lack hands, are visible via infravision, and attack via bites. Canines can be separated into four broad categories:

Canines are either neutral as with the warg and the "mundane" canine monsters, or they are chaotic as with the canine werecreatures and breath-users. Chatting to a tame canine monster can be used to gauge its current condition.

Canines that eat mimic corpses may assume the form of a sink or tripe ration for the duration of the meal if they do not assume a monster-specific form.[3] Monsters that polymorph into any canine monster - excluding werecreatures assuming their animal form - will produce a unique message if this occurs out of your character's sight.[4]

Generation

Randomly generated canines that are not domestic always created hostile; domestic canines are sometimes peaceful towards neutral characters.

The canine is the first quest monster class for Samurai, and makes up 24175 of the monsters randomly generated on the Samurai quest. Some random canines are also generated on a few levels within the quest branch at level creation: one each is placed randomly on every floor between the home and goal levels, and two are randomly placed on the goal level itself.

Messages

<The canine> howls.
You chatted to a canine while it is night time during a full moon, regardless of other circumstances.[5]
<The canine> whines.
Your tame canine is hungry, caught in a trap, confused, scared, or at low tameness.[6] A leashed canine that is near a square with a trap will whine on its own.[7]
<The canine> barks.
A tame non-dingo canine will become hungry in 1000 turns or less, or you chatted to a peaceful non-dingo canine.[8]
<The canine> yips.
You chatted to a peaceful or tame canine, and none of the above conditions apply.[9]
<The canine> growls.
You chatted to a hostile canine.[10]
You notice a dog smell.
A monster polymorphed into a dog outside of your sight range.[4]

Variants

Some variants enable the deferred Cerberus so that he can appear in normal gameplay.

SLASH'EM

SLASH'EM adds several new canines to the monster class:

The canine is the second quest monster class for Yeomen, and makes up 6175 of the monsters randomly generated on the Yeoman quest.

dNetHack

dNetHack adds a few new canines to the monster class:

SpliceHack

SpliceHack adds several new canines to the monster class:

notdNetHack

notdNetHack retains the monsters added in dNetHack and adds another canine to the monster class:

EvilHack

EvilHack adds several new canines to the monster class:

The canine is the first quest monster class for Infidels, and makes up 24175 of the monsters randomly generated on the Infidel quest.

SlashTHEM

SlashTHEM retains the monsters added in SLASH'EM and adds several new canines to the monster class:

Hack'EM

Hack'EM adds many new canines to the monster class from other variants:

References