Difference between revisions of "Dwarvish cloak"

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Revision as of 08:37, 18 March 2024

[   dwarvish cloak   Dwarvish cloak.png
Appearance hooded cloak
Slot cloak
AC 0
Special
Base price 50 zm
Weight 10
Material cloth

A dwarvish cloak is a type of cloak that appears in NetHack. It is made of cloth, and appears as a hooded cloak when unidentified.

The orcish cloak is a similar type of cloak.

Generation

Player dwarves start the game with knowledge of the dwarvish cloak.

In addition to random generation, armor shops and general stores can stock dwarvish cloaks.

Hobbits have a 110 chance of being generated with a dwarvish cloak.[1] Live dwarves have a 67 chance of being generated with a dwarvish cloak.[2]

Description

When worn, a dwarvish cloak provides no base AC and MC1.

Selling or buying a dwarvish cloak will auto-identify it.

The following information pertains to an upcoming version (NetHack 3.7.0). If this version is now released, please verify that it is still accurate, then update the page to incorporate this information.

As of commit b98a70e3, dwarvish cloaks provide 90% protection against inventory damage from fire and cold.

Strategy

While any cloak is better than a dwarvish cloak, this cloak is still enough to protect armor underneath from damage, and the scroll of destroy armor and the destroy armor monster spell will always target the outermost layer of armor first. If you test unknown scrolls by reading them, a dwarvish cloak can be useful as a throwaway cloak to catch destroy armor, after which you can put your regular cloak back on.

Collecting and selling dwarvish cloaks provide some easy money relatively early in the game. Characters that are not lawful are much more likely to run across dozens of these cloaks while exploring the Gnomish Mines; lawful characters can also collect them from peaceful dwarves killed by their pet (or by their own hand if they are willing to risk alignment record penalties). The sample autopickup exception below is set so that Since it will turn itself off automatically after you cash in:

# #raise cash for speed runners, on the way down to mine town
AUTOPICKUP_EXCEPTION="<*hooded cloak"

The following information pertains to an upcoming version (3.7.0). If this version is now released, please verify that it is still accurate, then update the page to incorporate this information.

The inventory protection from dwarvish cloaks makes them much more valuable assets in the early game, and they can compete for the cloak slot: a character can swap between the dwarvish cloak and a different cloak depending on their needs, while selling spare cloaks as normal, until they find a viable bag to carry vulnerable items in and/or other forms of inventory protection (e.g. extrinsic cold and fire resistance).

History

The dwarvish cloak first appears in NetHack 3.0.0. From this version to NetHack 3.4.3, including some variants based on these versions, the dwarvish cloak grants MC2 while worn.

Variants

Some variants may give dwarves (including the player) an AC bonus for wearing a dwarvish cloak.

SLASH'EM

In SLASH'EM, the dwarvish cloak grants MC2 when worn.

Upgrading a dwarvish cloak will produce either an oilskin cloak or an elven cloak.

UnNetHack

In UnNetHack, the dwarvish cloak grants a +1 AC bonus to dwarves that wear them, including player dwarves.

dNetHack

In dNetHack, a dwarvish cloak grants 0 AC, 1 DR and MC2 while worn. Dwarven Nobles start each game with a +1 dwarvish cloak, while dwarven Binders start each game with a +0 burnt dwarvish cloak.

Live dwarves and wizard driver Amm Kamerel may generate with dwarvish cloaks.

EvilHack

In EvilHack, the dwarvish cloak grants a +1 AC bonus to dwarves that wear them, including player dwarves.

Hack'EM

In Hack'EM, the dwarvish cloak grants a +1 AC bonus to dwarves that wear them, including player dwarves.

Upgrading an orcish cloak will produce a dwarvish cloak, and upgrading a dwarvish cloak will produce an elven cloak.

References