Dwarvish mattock/zh-CN

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（+10/正数附魔等级）

策略

平均伤害计算

+0矮人鹤嘴锄 $\frac{1+12}{2}=\bold{6.5}$ $\frac{1+8}{2}+\frac{2+12}{2}=\bold{11.5}$
+7矮人鹤嘴锄 $\frac{1+12}{2}+7=\bold{13.5}$ $\frac{1+8}{2}+\frac{2+12}{2}+7=\bold{18.5}$

Variants

SLASH'EM

In SLASH'EM, upgrading a pick-axe will produce a dwarvish mattock and vice versa.

This makes it possible to enchant any weapon to +127 by polymorphing the weapon of choice until it turns into a mattock: the mattock can then be upgraded to a pick-axe and polymorphed again until it becomes a tinning kit or an expensive camera; after charging the resulting item until it has 127 charges, it will become a +127 weapon upon reverting completely, since charges and enchantment are stored with the same variable. A +127 long sword can be turned into Excalibur for a lawful character, while a +127 bow or other launcher can fire 40 or more projectiles at once.

dNetHack

In dNetHack, the dwarvish mattock can be thrown with no to-hit penalty.

Slave to Armok is a lawful artifact mattock that favors dwarves and grants +1d5 to hit and double damage against elves, orcs, always-peaceful monsters, and monster lords - it is bloodthirsty, with a sanity-based chance of attacking adjacent monsters each turn.

SpliceHack

In SpliceHack, a dwarvish mattock can be created by combining a pick-axe and an axe at a furnace.

EvilHack

In EvilHack, a dwarvish mattock can be created at a forge by combining a dwarvish short sword and a pick-axe.

Hack'EM

In Hack'EM, upgrading a pick-axe will produce a dwarvish mattock and vice versa, as in SLASH'EM, and forging recipes are the same as in EvilHack.

百科文本

A mattock is an agricultural tool similar to a mining pick.
rather than a narrow spike, which makes it particularly suitable
for breaking up moderately hard ground. ... During the Middle
Ages of Europe, the mattock served as an improvised shafted
weapon for the poorer classes.

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