Difference between revisions of "Elshava"

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'''Stock''': 35% random armor, 25% random weapons, 7% [[tinning kit]]s, 7% [[stethoscope]]s, 7% [[crystal ball]]s, 7% [[can of grease]], 5% [[syllable]]s, 7% [[amulet of magical breathing]].
 
'''Stock''': 35% random armor, 25% random weapons, 7% [[tinning kit]]s, 7% [[stethoscope]]s, 7% [[crystal ball]]s, 7% [[can of grease]], 5% [[syllable]]s, 7% [[amulet of magical breathing]].
*Random armors will be [[elven helm]], [[high elven helm]], [[archaic helm]], [[leather armor]], [[leather armor]], [[archaic plate mail]], [[elven mithril coat]], [[high elven plate]], [[elven cloak]], [[oilskin cloak]], [[cloak of invisibility]], [[buckler]], [[archaic gauntlets]], [[gloves]], [[high elven gauntlets]], [[archaic boots]], or [[elven boots]]
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*Random armors will be [[elven helm]], [[high elven helm]], [[archaic helm]], [[leather armor]], [[leather armor]], [[archaic plate mail]], [[elven mithril-coat]], [[high elven plate]], [[elven cloak]], [[oilskin cloak]], [[cloak of invisibility]], [[buckler]], [[archaic gauntlets]], [[gloves]], [[high elven gauntlets]], [[archaic boots]], or [[elven boots]]
*Random weapons will be [[spear]], [[pick axe]], [[dwarvish mattock]], [[two handed sword]], [[trident]], [[rapier]], [[long sword]], [[crystal sword]], [[high elven warsword]], or [[elven broadsword]].  All weapons '''other''' than crystal swords will be made of [[silver]].  All weapons are sold coated in acid.
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*Random weapons will be [[spear]], [[pick-axe]], [[dwarvish mattock]], [[two handed sword]], [[trident]], [[rapier]], [[long sword]], [[crystal sword]], [[high elven warsword]], or [[elven broadsword]].  All weapons '''other''' than crystal swords will be made of [[silver]].  All weapons are sold coated in acid.
  
 
=== Spa ===
 
=== Spa ===

Latest revision as of 12:02, 10 December 2023


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The portal back to the main dungeon is located inside the walls of Elshava, in the marked location. Every enclosed room is occupied by a random shop.

Shop Types

Sea Garden

Shopkeeper: Yurian (crab-person)

Stock: 40% random armor, 30% random weapons, 19% Slime molds, 10% Living masks, 1% syllables.

Fishery

Shopkeeper: Deep one

Stock: 64% Slime mold, 15% Cram rations, 10% Booze, 10% Amulets, 1% Syllables.

  • Random amulets will be made of gold, making them somewhat heavier than normal.
  • Slime molds will be called "salted fish", "pickled fish", "fried squid", "baked clams", "live oysters", or "sea cucumbers"

Sand-walker's Shop

Shopkeeper: Selkie/Seal

Stock: 35% random armor, 25% random weapons, 7% tinning kits, 7% stethoscopes, 7% crystal balls, 7% can of grease, 5% syllables, 7% amulet of magical breathing.

Spa

Shopkeeper: Oceanid

Stock: 22% potion of object detection, 22% mirrors, 15% towels, 40% random armor, 1% syllables.

Enemy Types

66.6% fog clouds, 16.6% piranha, 11.1% sea monsters, 2.7% Coure Eladrin, 2.77% Noviere Eladrin

Portal

The portal to the next level is located in the shallow water outside the walls of Elshava. You can use any portal detection method to find it (including wandering around the shallows until you stumble through it) or you can pay one of the shopkeepers to reveal it.